public static void Render(this Game game, ITimer timer) { Console.Clear(); Console.WriteLine(@" _ _ "); Console.WriteLine(@" _______ _______ _______.___________..______ U______U ____ ____ _______ .______ "); Console.WriteLine(@"| \ | ____| / | || _ \ / __ \ \ \ / / | ____|| _ \ "); Console.WriteLine(@"| .--. || |__ | (----`---| |----`| |_) | | | | | \ \/ / | |__ | |_) | "); Console.WriteLine(@"| | | || __| \ \ | | | / | | | | \_ _/ | __| | / "); Console.WriteLine(@"| '--' || |____.----) | | | | |\ \----.| `--' | | | | |____ | |\ \----."); Console.WriteLine(@"|_______/ |_______|_______/ |__| | _| `._____| \______/ |__| |_______|| _| `._____|"); Console.WriteLine(); Console.WriteLine("Level: {0}, Run {1}", game.Board.Level, timer.Ticks()); Console.WriteLine("======================================"); foreach (var item in game.Board.AllItems) { item.Render(); } game.RenderScene(); }