/// <summary> /// Constructor /// </summary> public ThreadExecutionMonitorDispatcher(IEventLog log, int threadIndex, IThreadMonitor callMonitor) : base(threadIndex) { SafeDebug.AssertNotNull(callMonitor, "callMonitor"); this.log = log; this.threadIndex = threadIndex; this.callMonitor = callMonitor; this.callStack = new SafeLinkedList <CallFrame>(); this.current = new CallFrame(default(ICallFrame), default(Method), 0); //fake caller. this.callStack.AddFirst(new SafeLinkedList <CallFrame> .Node(this.current)); if (firstTime) { // get rid of all [T] from types and methods var env = MyEngine.EnvironmentVars; firstTime = false; foreach (var t in env.DontPreemptTypes) { newDontPreemptTypes.Add(eliminateParameterizedTypes(t)); } foreach (var m in env.DontPreemptMethods) { newDontPreemptMethods.Add(eliminateParameterizedTypes(m)); } foreach (var m in env.PrioritizeMethods) { newPrioritizeMethods.Add(eliminateParameterizedTypes(m)); } } }
/// <summary> /// Registers the thread monitor. /// </summary> /// <param name="threadMonitor">The thread monitor.</param> void IMonitorManager.RegisterThreadMonitor(IThreadMonitor threadMonitor) { if (threadMonitor == null) { throw new ArgumentNullException("threadMonitor"); } this.ThreadMonitorFactory.Monitors.Add(threadMonitor); }
/// <summary> /// Constructor. /// </summary> /// <param name="log">IEventLog</param> /// <param name="threadIndex">Thread index</param> /// <param name="callMonitor">IThreadMonitor</param> /// <param name="raceDetectionEngine">IRaceDetectionEngine</param> /// <param name="configuration">Configuration</param> public ThreadExecutionMonitorDispatcher(IEventLog log, int threadIndex, IThreadMonitor callMonitor, IRegisterRuntimeOperation raceDetectionEngine, Configuration configuration) : base(threadIndex) { SafeDebug.AssertNotNull(callMonitor, "callMonitor"); this.ThreadIndex = threadIndex; this.Configuration = configuration; this.DebugTrace = new SafeList <string>(); this.CallStack = new SafeStack <Method>(); this.Reporter = raceDetectionEngine; }
/// <summary> /// Constructor. /// </summary> /// <param name="log">IEventLog</param> /// <param name="threadIndex">Thread index</param> /// <param name="callMonitor">IThreadMonitor</param> /// <param name="testingEngine">ITestingEngine</param> /// <param name="configuration">Configuration</param> public ThreadExecutionMonitorDispatcher(IEventLog log, int threadIndex, IThreadMonitor callMonitor, ITestingEngine testingEngine, Configuration configuration) : base(threadIndex) { SafeDebug.AssertNotNull(callMonitor, "callMonitor"); this.ThreadIndex = threadIndex; this.Configuration = configuration; this.ThreadTrace = new List <ThreadTrace>(); this.DebugTrace = new SafeList <string>(); this.CallStack = new SafeStack <Method>(); this.IsDoHandlerCalled = false; this.IsEntryActionCalled = false; this.IsExitActionCalled = false; this.IsAction = false; this.RecordRW = false; this.IsCreateMachineMethod = false; // Registers a callback to emit the thread trace. The callback // is invoked at the end of each testing iteration. testingEngine.RegisterPerIterationCallBack(EmitThreadTrace); }
/// <summary> /// Registers the thread monitor. /// </summary> /// <param name="threadMonitor">IThreadMonitor</param> void IMonitorManager.RegisterThreadMonitor(IThreadMonitor threadMonitor) { if (threadMonitor == null) { throw new ArgumentNullException("threadMonitor"); } this.ThreadMonitorFactory.Monitors.Add(threadMonitor); }
/// <summary> /// Constructor. /// </summary> /// <param name="log">IEventLog</param> /// <param name="threadIndex">Thread index</param> /// <param name="callMonitor">IThreadMonitor</param> /// <param name="testingEngine">ITestingEngine</param> /// <param name="configuration">Configuration</param> public ThreadExecutionMonitorDispatcher(IEventLog log, int threadIndex, IThreadMonitor callMonitor, ITestingEngine testingEngine, Configuration configuration) : base(threadIndex) { SafeDebug.AssertNotNull(callMonitor, "callMonitor"); this.ThreadIndex = threadIndex; this.Configuration = configuration; this.ThreadTrace = new List<ThreadTrace>(); this.DebugTrace = new SafeList<string>(); this.CallStack = new SafeStack<Method>(); this.IsDoHandlerCalled = false; this.IsEntryActionCalled = false; this.IsExitActionCalled = false; this.IsAction = false; this.RecordRW = false; this.IsCreateMachineMethod = false; // Registers a callback to emit the thread trace. The callback // is invoked at the end of each testing iteration. testingEngine.RegisterPerIterationCallBack(EmitThreadTrace); }