public bool HandleDefaultSettings(List <TextureImporterPlatformSettings> platformSettings, ITexturePlatformSettingsView view) { int maxTextureSize = platformSettings[0].maxTextureSize; TextureImporterCompression textureCompression = platformSettings[0].textureCompression; bool crunchedCompression = platformSettings[0].crunchedCompression; int compressionQuality = platformSettings[0].compressionQuality; bool crunchedCompression2 = crunchedCompression; int compressionQuality2 = compressionQuality; bool isMixedValue = false; bool flag = false; bool flag2 = false; bool isMixedValue2 = false; bool flag3 = false; bool flag4 = false; bool flag5 = false; bool flag6 = false; for (int i = 1; i < platformSettings.Count; i++) { TextureImporterPlatformSettings textureImporterPlatformSettings = platformSettings[i]; if (textureImporterPlatformSettings.maxTextureSize != maxTextureSize) { isMixedValue = true; } if (textureImporterPlatformSettings.textureCompression != textureCompression) { flag = true; } if (textureImporterPlatformSettings.crunchedCompression != crunchedCompression) { flag2 = true; } if (textureImporterPlatformSettings.compressionQuality != compressionQuality) { isMixedValue2 = true; } } int maxTextureSize2 = view.DrawMaxSize(maxTextureSize, isMixedValue, out flag3); TextureImporterCompression textureCompression2 = view.DrawCompression(textureCompression, flag, out flag4); if (!flag && textureCompression != TextureImporterCompression.Uncompressed) { crunchedCompression2 = view.DrawUseCrunchedCompression(crunchedCompression, flag2, out flag5); if (!flag2 && crunchedCompression) { compressionQuality2 = view.DrawCompressionQualitySlider(compressionQuality, isMixedValue2, out flag6); } } bool result; if (flag3 || flag4 || flag5 || flag6) { for (int j = 0; j < platformSettings.Count; j++) { if (flag3) { platformSettings[j].maxTextureSize = maxTextureSize2; } if (flag4) { platformSettings[j].textureCompression = textureCompression2; } if (flag5) { platformSettings[j].crunchedCompression = crunchedCompression2; } if (flag6) { platformSettings[j].compressionQuality = compressionQuality2; } } result = true; } else { result = false; } return(result); }
public bool HandleDefaultSettings(List <TextureImporterPlatformSettings> platformSettings, ITexturePlatformSettingsView view, ITexturePlatformSettingsFormatHelper formatHelper) { Assert.IsTrue(platformSettings.Count > 0, "At least 1 platform setting is needed to display the texture platform setting UI."); var allSize = platformSettings[0].maxTextureSize; var allFormat = platformSettings[0].format; var allCompression = platformSettings[0].textureCompression; var allUseCrunchedCompression = platformSettings[0].crunchedCompression; var allCompressionQuality = platformSettings[0].compressionQuality; var mixedSize = false; var mixedFormat = false; var mixedCompression = false; var mixedUseCrunchedCompression = false; var mixedCompressionQuality = false; var sizeChanged = false; var formatChanged = false; var compressionChanged = false; var useCrunchedCompressionChanged = false; var compressionQualityChanged = false; for (var i = 1; i < platformSettings.Count; ++i) { var settings = platformSettings[i]; if (settings.maxTextureSize != allSize) { mixedSize = true; } if (settings.format != allFormat) { mixedFormat = true; } if (settings.textureCompression != allCompression) { mixedCompression = true; } if (settings.crunchedCompression != allUseCrunchedCompression) { mixedUseCrunchedCompression = true; } if (settings.compressionQuality != allCompressionQuality) { mixedCompressionQuality = true; } } allSize = view.DrawMaxSize(allSize, mixedSize, false, out sizeChanged); int[] formatValues = null; string[] formatStrings = null; formatHelper.AcquireDefaultTextureFormatValuesAndStrings(out formatValues, out formatStrings); allFormat = view.DrawFormat(allFormat, formatValues, formatStrings, mixedFormat, false, out formatChanged); if (allFormat == TextureImporterFormat.Automatic && (!mixedFormat || formatChanged)) { allCompression = view.DrawCompression(allCompression, mixedCompression, false, out compressionChanged); if (allCompression != TextureImporterCompression.Uncompressed && (!mixedCompression || compressionChanged)) { allUseCrunchedCompression = view.DrawUseCrunchedCompression(allUseCrunchedCompression, mixedUseCrunchedCompression, false, out useCrunchedCompressionChanged); if (allUseCrunchedCompression && (!mixedUseCrunchedCompression || useCrunchedCompressionChanged)) { allCompressionQuality = view.DrawCompressionQualitySlider(allCompressionQuality, mixedCompressionQuality, false, out compressionQualityChanged); } } } if (sizeChanged || compressionChanged || formatChanged || useCrunchedCompressionChanged || compressionQualityChanged) { for (var i = 0; i < platformSettings.Count; ++i) { if (sizeChanged) { platformSettings[i].maxTextureSize = allSize; } if (formatChanged) { platformSettings[i].format = allFormat; } if (compressionChanged) { platformSettings[i].textureCompression = allCompression; } if (useCrunchedCompressionChanged) { platformSettings[i].crunchedCompression = allUseCrunchedCompression; } if (compressionQualityChanged) { platformSettings[i].compressionQuality = allCompressionQuality; } } return(true); } else { return(false); } }
public bool HandleDefaultSettings(List <TextureImporterPlatformSettings> platformSettings, ITexturePlatformSettingsView view) { Assert.IsTrue(platformSettings.Count > 0, "At least 1 platform setting is needed to display the texture platform setting UI."); var allSize = platformSettings[0].maxTextureSize; var allCompression = platformSettings[0].textureCompression; var allUseCrunchedCompression = platformSettings[0].crunchedCompression; var allCompressionQuality = platformSettings[0].compressionQuality; var newSize = allSize; var newCompression = allCompression; var newUseCrunchedCompression = allUseCrunchedCompression; var newCompressionQuality = allCompressionQuality; var mixedSize = false; var mixedCompression = false; var mixedUseCrunchedCompression = false; var mixedCompressionQuality = false; var sizeChanged = false; var compressionChanged = false; var useCrunchedCompressionChanged = false; var compressionQualityChanged = false; for (var i = 1; i < platformSettings.Count; ++i) { var settings = platformSettings[i]; if (settings.maxTextureSize != allSize) { mixedSize = true; } if (settings.textureCompression != allCompression) { mixedCompression = true; } if (settings.crunchedCompression != allUseCrunchedCompression) { mixedUseCrunchedCompression = true; } if (settings.compressionQuality != allCompressionQuality) { mixedCompressionQuality = true; } } newSize = view.DrawMaxSize(allSize, mixedSize, out sizeChanged); newCompression = view.DrawCompression(allCompression, mixedCompression, out compressionChanged); if (!mixedCompression && allCompression != TextureImporterCompression.Uncompressed) { newUseCrunchedCompression = view.DrawUseCrunchedCompression(allUseCrunchedCompression, mixedUseCrunchedCompression, out useCrunchedCompressionChanged); if (!mixedUseCrunchedCompression && allUseCrunchedCompression) { newCompressionQuality = view.DrawCompressionQualitySlider(allCompressionQuality, mixedCompressionQuality, out compressionQualityChanged); } } if (sizeChanged || compressionChanged || useCrunchedCompressionChanged || compressionQualityChanged) { for (var i = 0; i < platformSettings.Count; ++i) { if (sizeChanged) { platformSettings[i].maxTextureSize = newSize; } if (compressionChanged) { platformSettings[i].textureCompression = newCompression; } if (useCrunchedCompressionChanged) { platformSettings[i].crunchedCompression = newUseCrunchedCompression; } if (compressionQualityChanged) { platformSettings[i].compressionQuality = newCompressionQuality; } } return(true); } else { return(false); } }