// Token: 0x060000CD RID: 205 RVA: 0x00008520 File Offset: 0x00006720 private void LoadTextures() { ITextureManager textureManager = this.context.Renderer.TextureManager; textureManager.LoadFromDota("health_ally", "panorama\\images\\hud\\reborn\\topbar_health_psd.vtex_c", 256, 12, false, -60, null); textureManager.LoadFromDota("health_ally_visible", "panorama\\images\\hud\\reborn\\topbar_health_psd.vtex_c", 256, 12, false, 0, null); textureManager.LoadFromDota("health_ally_bg", "panorama\\images\\hud\\reborn\\topbar_health_psd.vtex_c", 256, 12, false, -170, null); textureManager.LoadFromDota("health_enemy", "panorama\\images\\hud\\reborn\\topbar_health_dire_psd.vtex_c", 256, 12, false, 0, null); textureManager.LoadFromDota("health_enemy_invis", "panorama\\images\\hud\\reborn\\topbar_health_dire_psd.vtex_c", 256, 12, false, -60, null); textureManager.LoadFromDota("health_enemy_bg", "panorama\\images\\hud\\reborn\\topbar_health_dire_psd.vtex_c", 256, 12, false, -170, null); textureManager.LoadFromDota("mana", "panorama\\images\\hud\\reborn\\topbar_mana_psd.vtex_c", 256, 12, false, 0, null); textureManager.LoadFromDota("mana_invis", "panorama\\images\\hud\\reborn\\topbar_mana_psd.vtex_c", 256, 12, false, -60, null); textureManager.LoadFromDota("mana_bg", "panorama\\images\\hud\\reborn\\topbar_mana_psd.vtex_c", 256, 12, false, -170, null); textureManager.LoadFromDota("ult_rdy", "panorama\\images\\hud\\reborn\\ult_ready_psd.vtex_c", 0, 0, false, 0, null); textureManager.LoadFromDota("ult_cd", "panorama\\images\\hud\\reborn\\ult_cooldown_psd.vtex_c", 0, 0, false, 0, null); textureManager.LoadFromDota("ult_mp", "panorama\\images\\hud\\reborn\\ult_no_mana_psd.vtex_c", 0, 0, false, 0, null); textureManager.LoadFromDota("buyback", "panorama\\images\\hud\\reborn\\buyback_header_psd.vtex_c", 0, 0, false, -60, null); textureManager.LoadFromDota("top_ult_cd_bg", "panorama\\images\\masks\\softedge_circle_sharp_png.vtex_c", 0, 0, false, 0, new Vector4?(new Vector4(0f, 0f, 0f, 0.5f))); textureManager.LoadFromDota("outline", "panorama\\images\\hud\\reborn\\buff_outline_psd.vtex_c", 0, 0, false, 0, null); textureManager.LoadOutlineFromDota("outline_green_pct", "panorama\\images\\hud\\reborn\\buff_outline_psd.vtex_c", 0, new Vector4?(new Vector4(0f, 1f, 0f, 1f))); textureManager.LoadOutlineFromDota("outline_blue_pct", "panorama\\images\\hud\\reborn\\buff_outline_psd.vtex_c", 40, new Vector4?(new Vector4(0f, 0.4f, 0.9f, 1f))); foreach (AbilityId abilityId in this.drawItems) { textureManager.LoadFromDota(abilityId, true); } }