public TextEntityView(IEntity entity, IFontScaler fontScaler, SpriteBatch spriteBatch, FontBank fontBank) : base(entity) { _fontScaler = fontScaler ?? throw new ArgumentNullException(); _spriteBatch = spriteBatch ?? throw new ArgumentNullException(); _fontBank = fontBank ?? throw new ArgumentNullException(); _textEntity = this.GetEntityAs <ITextEntity>(); _font = _fontBank.GetFont(_textEntity.FontName, _textEntity.FontSize); _cachedFont = _font; }
private static ITextEntity ByCoordinateSystemCore(CoordinateSystem contextCoordinateSystem, Orientation orientation, string textString, double fontSize) { if (fontSize < 0.0001) { throw new System.ArgumentException(string.Format(Properties.Resources.InvalidInput, fontSize, "Text fontSize"), "fontSize"); } if (null == contextCoordinateSystem) { throw new System.ArgumentNullException("contextCoordinateSystem"); } AssertUniScaledOrtho(contextCoordinateSystem.CSEntity); ITextEntity entity = HostFactory.Factory.TextByCoordinateSystem(contextCoordinateSystem.CSEntity, (int)orientation, textString, fontSize); if (null == entity) { throw new System.InvalidOperationException(string.Format(Properties.Resources.OperationFailed, "Text.ByCoordinateSystem")); } return(entity); }
protected TextEntityControllerBase(ITextEntity textEntity, IGameManager gameManager) { Model = textEntity; _gameManager = gameManager; }
public TextEntityView(IController controller, ITextEntity model) { Controller = controller; Model = model; }
/// <summary> /// Draws the specified text entity. /// </summary> /// <param name="textEntity">The text entity.</param> public void Draw(ITextEntity textEntity) { SpriteBatch.DrawString(textEntity.Font, textEntity.Text, textEntity.Position, textEntity.Color, textEntity.Rotation, Vector2.Zero, textEntity.Scale, textEntity.Effects, 1); }
private Text(ITextEntity entity, bool persist) : base(entity, persist) { InitializeGuaranteedProperties(); }