public void LoadScene() { inputReader = Substitute.For <IInputReader>(); StaticContext.Container.BindInstance(inputReader); textDisplayer = Substitute.For <ITextDisplayer>(); StaticContext.Container.BindInstance(textDisplayer); }
public UserInputHandler(ITextDisplayer textDisplayer, IConsoleWrapper consoleWrapper) { _textDisplayer = textDisplayer; _consoleWrapper = consoleWrapper; _supportedProtocols = new List <string> { "tcp", "udp", "icmp", }; }
public UserExperience(ITextDisplayer textDisplayer, IUserInputHandler userInputHandler) { UserTextDisplayer = textDisplayer; UserInputHandler = userInputHandler; }