private Rect CalculateCaretDrawRect( ITextComponentWrapper text, Vector2 offset, int relativeIndex) { Vector2 localCursorPos = text.CursorPositionAt(relativeIndex); int line = text.GetLineByCharIndex(relativeIndex); float height = text.LineHeight(line); return(new Rect(localCursorPos.x + offset.x, localCursorPos.y - height + offset.y, 1, height)); }
private List <Rect> CalculateSelectionRects(ICaret caret, ITextComponentWrapper text, Vector2 offset) { List <Rect> highlightRects = new List <Rect>(); int start = Mathf.Min(caret.GetIndex(), caret.GetSelectionIndex()) - _drawStart; start = Mathf.Clamp(start, 0, text.DisplayedTextLength); int end = Mathf.Max(caret.GetIndex(), caret.GetSelectionIndex()) - _drawStart; end = Mathf.Clamp(end, 0, text.DisplayedTextLength); int startLine = text.GetLineByCharIndex(start); int endLine = text.GetLineByCharIndex(end); if (startLine == endLine) { highlightRects.Add(HightedLineRect(start, end, text.LineHeight(startLine), text)); } else { int currentLineEndIndex = text.LineEndIndex(startLine); highlightRects.Add(HightedLineRect(start, currentLineEndIndex, text.LineHeight(startLine), text)); while (startLine < endLine - 1) { startLine++; highlightRects.Add(HightedLineRect( text.LineStartIndex(startLine), text.LineEndIndex(startLine), text.LineHeight(startLine), text)); } highlightRects.Add(HightedLineRect( text.LineStartIndex(endLine), end, text.LineHeight(endLine), text)); } return(highlightRects); }
protected override string ProcessText(ITextComponentWrapper text, ICaret caret) { Vector2 extents = text.DisplayRect.size; int caretLine = text.GetLineByCharIndex(caret.GetIndex()); if (caret.GetIndex() > _drawEnd) { _drawEnd = text.LineEndIndex(caretLine); float bottomY = text.LineTop(caretLine) - text.LineHeight(caretLine); // TODO: Remove interline spacing on last line. int startLine = caretLine; while (startLine > 0) { float topY = text.LineTop(startLine - 1); if (topY - bottomY > extents.y) { break; } startLine--; } _drawStart = text.LineStartIndex(startLine); } else { if (caret.GetIndex() < _drawStart) { _drawStart = text.LineStartIndex(caretLine); } int startLine = text.GetLineByCharIndex(_drawStart); int endLine = startLine; float topY = text.LineTop(startLine); float bottomY = text.LineTop(endLine) - text.LineHeight(endLine); // TODO: Remove interline spacing on last line. while (endLine < text.LineCount - 1) { bottomY = text.LineTop(endLine + 1) - text.LineHeight(endLine + 1); // TODO: Remove interline spacing on last line. if (topY - bottomY > extents.y) { break; } ++endLine; } _drawEnd = text.LineEndIndex(endLine); while (startLine > 0) { topY = text.LineTop(startLine - 1); if (topY - bottomY > extents.y) { break; } startLine--; } _drawStart = text.LineStartIndex(startLine); } return(TextValue.Substring(_drawStart, _drawEnd - _drawStart)); }