コード例 #1
0
        public void MoveForward()
        {
            GridPoint newPosition;

            switch (CompassCurrentOrientation)
            {
            case CompassDirection.NORTH:
                newPosition = _planetTerrainGrid.AdvanceNorth(CurrentGridPosition);
                break;

            case CompassDirection.SOUTH:
                newPosition = _planetTerrainGrid.AdvanceSouth(CurrentGridPosition);
                break;

            case CompassDirection.EAST:
                newPosition = _planetTerrainGrid.AdvanceEast(CurrentGridPosition);
                break;

            case CompassDirection.WEST:
                newPosition = _planetTerrainGrid.AdvanceWest(CurrentGridPosition);
                break;

            default:
                newPosition = CurrentGridPosition;
                break;
            }

            if (_planetTerrainGrid.ObstacleExists(newPosition))
            {
                return;
            }

            CurrentGridPosition = newPosition;
        }
コード例 #2
0
        public void TestAdvanceNorthWhenAtEdgeOfGrid()
        {
            var originalPosition = new GridPoint(2, 9);

            _terrainGridInstance = new TerrainGrid(10, 10);

            var newPosition = _terrainGridInstance.AdvanceNorth(originalPosition);

            Assert.IsTrue(newPosition.X == originalPosition.X);
            Assert.IsTrue(newPosition.Y == 0);
        }