public List <Team> UpdatePoint(TeamVM entity) { if (entity.Team1Score > entity.Team2Score) { entity.PointHome = 1; entity.PointAway = -1; _teamDal.UpdatePoint(entity); } else if (entity.Team2Score > entity.Team1Score) { entity.PointAway = 1; entity.PointHome = -1; _teamDal.UpdatePoint(entity); } else { // Beraberlik sıfır puan } return(GetAll()); }