private void CheckForFailedBuilds(IEnumerable <Build> builds) { var failedBuilds = builds.Where(x => x.Status == BuildStatus.Failure.ToString().ToUpper()).ToList(); if (failedBuilds.Any()) { // Get latest failed build, send to node; var latestFailedBuild = _tcService.GetLatestFailedBuild(); if (_lastFailedBuild == null || !_lastFailedBuild.Equals(latestFailedBuild) || _lastFailedBuild.FinishDate != latestFailedBuild.FinishDate || _lastFailedBuild.LastModifiedBy != latestFailedBuild.LastModifiedBy) { Log.Info("Found failed build, posting to node"); if (_nodeService.PostLatestFailedBuild(latestFailedBuild)) { _lastFailedBuild = latestFailedBuild; } } //TODO: Maybe //_nodeService.PostFailedBuilds(failedBuilds); } else { _lastFailedBuild = null; } }
public JsonResult <Build> LatestFailed() { var latestFailedBuuild = _teamCityService.GetLatestFailedBuild(); return(Json(latestFailedBuuild)); }