コード例 #1
0
        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5LocalScope        localScope        = codeScope.LocalScope;
            TES4FunctionArguments functionArguments = function.Arguments;
            string          arg0String      = functionArguments[0].StringValue;
            ITES5Referencer targetReference = this.referenceFactory.CreateReadReference(arg0String, globalScope, multipleScriptsScope, localScope);
            var             arg0Type        = targetReference.TES5Type;
            string          functionName;
            ITES5Referencer baseReference;

            if (TES5InheritanceGraphAnalyzer.IsTypeOrExtendsType(arg0Type, TES5BasicType.T_ACTORBASE))
            {
                functionName  = "GetActorOwner";
                baseReference = targetReference;
            }
            else if (TES5InheritanceGraphAnalyzer.IsTypeOrExtendsType(arg0Type, TES5BasicType.T_ACTOR))
            {
                functionName  = "GetActorOwner";
                baseReference = this.objectCallFactory.CreateGetActorBase(targetReference);
            }
            else if (TES5InheritanceGraphAnalyzer.IsTypeOrExtendsType(arg0Type, TES5BasicType.T_FACTION))
            {
                functionName  = "GetFactionOwner";
                baseReference = targetReference;
            }
            else
            {
                throw new ConversionException(function.FunctionCall.FunctionName + " should be called with either an ActorBase or a Faction.");
            }
            TES5ObjectCall           owner      = this.objectCallFactory.CreateObjectCall(calledOn, functionName);
            TES5ComparisonExpression expression = TES5ExpressionFactory.CreateComparisonExpression(owner, TES5ComparisonExpressionOperator.OPERATOR_EQUAL, baseReference);

            return(expression);
        }
コード例 #2
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            string functionName = function.FunctionCall.FunctionName;
            TES4FunctionArguments functionArguments = function.Arguments;

            return(this.objectCallFactory.CreateObjectCall(TES5StaticReference.Game, functionName, multipleScriptsScope, this.objectCallArgumentsFactory.CreateArgumentList(functionArguments, codeScope, globalScope, multipleScriptsScope)));
        }
コード例 #3
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5LocalScope          localScope        = codeScope.LocalScope;
            string                  functionName      = function.FunctionCall.FunctionName;
            TES4FunctionArguments   functionArguments = function.Arguments;
            TES5ObjectCallArguments newArgs           = new TES5ObjectCallArguments();
            string                  dataString        = functionArguments[0].StringValue;

            newArgs.Add(this.referenceFactory.CreateReference("Effect" + dataString, globalScope, multipleScriptsScope, localScope));

            /*switch (dataString)
             * {
             *
             *  case "INVI":
             *      {
             *          newArgs.add(this.referenceFactory.createReference("InvisibillityFFSelf", globalScope, multipleScriptsScope, localScope));
             *          break;
             *      }
             *
             *  case "REFA":
             *      {
             *          newArgs.add(this.referenceFactory.createReference("PerkRestoreStaminaFFSelf", globalScope, multipleScriptsScope, localScope));
             *          break;
             *      }
             *
             *  default:
             *      {
             *          newArgs.add(this.referenceFactory.createReference("Effect" + dataString, globalScope, multipleScriptsScope, localScope));
             *          break;
             *      }
             * }*/
            return(this.objectCallFactory.CreateObjectCall(calledOn, functionName, multipleScriptsScope, newArgs));
        }
コード例 #4
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5LocalScope        localScope        = codeScope.LocalScope;
            TES4FunctionArguments functionArguments = function.Arguments;
            string          dataString      = functionArguments[0].StringValue;
            ITES5Referencer targetReference = this.referenceFactory.CreateReadReference(dataString, globalScope, multipleScriptsScope, localScope);
            ITES5Type       dataType        = this.analyzer.GetFormTypeByEDID(dataString);
            TES5ObjectCall  owner;
            ITES5Referencer baseReference;

            if (dataType == TES5BasicType.T_FACTION)
            {
                owner         = this.objectCallFactory.CreateObjectCall(calledOn, "GetFactionOwner", multipleScriptsScope);
                baseReference = targetReference;
            }
            else
            {
                owner         = this.objectCallFactory.CreateObjectCall(calledOn, "GetActorOwner", multipleScriptsScope);
                baseReference = this.objectCallFactory.CreateGetActorBase(targetReference, multipleScriptsScope);
            }

            TES5ComparisonExpression expression = TES5ExpressionFactory.CreateComparisonExpression(owner, TES5ComparisonExpressionOperator.OPERATOR_EQUAL, baseReference);

            return(expression);
        }
コード例 #5
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5LocalScope        localScope        = codeScope.LocalScope;
            TES4FunctionArguments functionArguments = function.Arguments;
            int arg;

            switch (((TES4Integer)functionArguments[1]).IntValue)
            {
            case 0:
            {
                arg = 0;
                break;
            }

            case 1:
            {
                arg = 1000;
                break;
            }

            default:
            {
                throw new ConversionException("SetPCFactionMurder/SetPCFactionAttack argument unknown");
            }
            }

            TES5ObjectCallArguments constantArgument = new TES5ObjectCallArguments()
            {
                new TES5Integer(arg)
            };
            ITES5Referencer faction     = this.referenceFactory.CreateReadReference(functionArguments[0].StringValue, globalScope, multipleScriptsScope, localScope);
            TES5ObjectCall  newFunction = this.objectCallFactory.CreateObjectCall(faction, "SetCrimeGoldViolent", constantArgument);

            return(newFunction);
        }
コード例 #6
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            //@INCONSISTENCE - evaluated in random compile time, cannot assure all inference has happened already.
            TES5Bool boolean = new TES5Bool(TES5InheritanceGraphAnalyzer.IsTypeOrExtendsType(calledOn.TES5Type, TES5BasicType.T_ACTOR));

            return(boolean);
        }
        public TES5ObjectProperty CreateObjectProperty(string parentReferenceName, string childReferenceName, TES5ReferenceFactory referenceFactory, TES5LocalScope localScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            ITES5Referencer    parentReference = referenceFactory.CreateReference(parentReferenceName, globalScope, multipleScriptsScope, localScope);
            TES5ObjectProperty childReference  = CreateObjectProperty(parentReference, childReferenceName, multipleScriptsScope);//Todo rethink the prefix adding

            return(childReference);
        }
コード例 #8
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5LocalScope  localScope  = codeScope.LocalScope;
            ITES5Referencer newCalledOn = this.referenceFactory.CreateCyrodiilCrimeFactionReadReference(globalScope, multipleScriptsScope, localScope);

            return(this.objectCallFactory.CreateObjectCall(newCalledOn, "SendPlayerToJail", new TES5ObjectCallArguments()));
        }
        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5LocalScope localScope = codeScope.LocalScope;

            //Using Legacy TES4 Connector Plugin
            return(this.objectPropertyFactory.CreateObjectProperty(multipleScriptsScope, this.referenceFactory.CreateContainerReadReference(globalScope, multipleScriptsScope, localScope), "isInJail"));
        }
コード例 #10
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES4FunctionArguments   oldArguments = function.Arguments;
            TES5ObjectCallArguments newArguments = this.objectCallArgumentsFactory.CreateArgumentList(oldArguments, codeScope, globalScope, multipleScriptsScope);

            return(this.objectCallFactory.CreateObjectCall(calledOn, this.newFunctionName, newArguments));
        }
コード例 #11
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5LocalScope        localScope        = codeScope.LocalScope;
            TES4FunctionArguments functionArguments = function.Arguments;

            //todo Refactor - add floating point vars .
            if (functionArguments.Count == 1)
            {
                TES5StaticReference calledOnRef = TES5StaticReferenceFactory.Debug;
                return(this.objectCallFactory.CreateObjectCall(calledOnRef, "MessageBox", this.objectCallArgumentsFactory.CreateArgumentList(functionArguments, codeScope, globalScope, multipleScriptsScope)));
            }
            else
            {
                string[]             stringArguments  = functionArguments.Select(v => v.StringValue).ToArray();
                string               edid             = messageBoxData.GetEDID(stringArguments);
                IEnumerable <string> messageArguments = (new string[] { edid }).Concat(functionArguments.Select(a => a.StringValue));
                this.metadataLogService.WriteLine("ADD_MESSAGE", messageArguments);
                Nullable <int> tes5FormIDNullable = messageBoxData.GetTES5FormID(edid);
                TES5Property   messageBoxProperty = TES5PropertyFactory.ConstructWithTES5FormID(edid, TES5BasicType.T_MESSAGE, edid, tes5FormIDNullable);
                globalScope.AddProperty(messageBoxProperty);
                ITES5Referencer messageBoxReference = TES5ReferenceFactory.CreateReferenceToVariableOrProperty(messageBoxProperty);
                TES5ObjectCall  messageBoxShow      = this.objectCallFactory.CreateObjectCall(messageBoxReference, "Show");
                ITES5Referencer messageBoxResult    = this.referenceFactory.CreateReadReference(TES5ReferenceFactory.MESSAGEBOX_VARIABLE_CONST, globalScope, multipleScriptsScope, localScope);
                return(TES5VariableAssignationFactory.CreateAssignation(messageBoxResult, messageBoxShow));
            }
        }
コード例 #12
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            ITES5ValueCodeChunk      isPlayable = getIsPlayableRaceFactory.ConvertFunction(calledOn, function, codeScope, globalScope, multipleScriptsScope);
            TES5ComparisonExpression comparison = new TES5ComparisonExpression(isPlayable, TES5ComparisonExpressionOperator.OPERATOR_EQUAL, new TES5Bool(false));

            return(comparison);
        }
コード例 #13
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            //WTM:  Note:  Just like DisablePlayerControlsFactory, I want to emulate this:
            //https://cs.elderscrolls.com/index.php?title=DisablePlayerControls
            //Player cannot move, wait, activate anything, or access his journal interface.
            string[]            functionNames        = new string[] { "IsMovementControlsEnabled", "IsMenuControlsEnabled" /*closest to "IsWaitControlsEnabled" I could find*/, "IsActivateControlsEnabled", "IsJournalControlsEnabled" };
            TES5ObjectCall[]    objectCalls          = functionNames.Select(f => objectCallFactory.CreateObjectCall(TES5StaticReferenceFactory.Game, f)).ToArray();
            ITES5ValueCodeChunk?accumulatedStatement = null;

            foreach (TES5ObjectCall objectCall in objectCalls)
            {
                if (accumulatedStatement == null)
                {
                    accumulatedStatement = objectCall;
                }
                else
                {
                    accumulatedStatement = TES5ExpressionFactory.CreateLogicalExpression(accumulatedStatement, TES5LogicalExpressionOperator.OPERATOR_AND, objectCall);
                }
            }
            if (accumulatedStatement == null)
            {
                throw new NullableException(nameof(accumulatedStatement));
            }
            TES5ComparisonExpression negatedExpression = TES5ExpressionFactory.CreateComparisonExpression(accumulatedStatement, TES5ComparisonExpressionOperator.OPERATOR_NOT_EQUAL, new TES5Bool(true));

            return(negatedExpression);
        }
コード例 #14
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            //GetInCell checks if a cell name starts with the argument string:  https://cs.elderscrolls.com/index.php?title=GetInCell
            //The below will probably not always work.
            TES4FunctionArguments functionArguments    = function.Arguments;
            ITES4StringValue      apiToken             = functionArguments[0];
            string                  cellName           = apiToken.StringValue;
            TES5ObjectCall          getParentCell      = this.objectCallFactory.CreateObjectCall(calledOn, "GetParentCell", multipleScriptsScope);
            TES5ObjectCall          getParentCellName  = this.objectCallFactory.CreateObjectCall(getParentCell, "GetName", multipleScriptsScope);
            int                     length             = cellName.Length;
            TES5ObjectCallArguments substringArguments = new TES5ObjectCallArguments()
            {
                getParentCellName,
                new TES5Integer(0),
                new TES5Integer(length)
            };
            TES5ObjectCall   substring          = this.objectCallFactory.CreateObjectCall(TES5StaticReference.StringUtil, "Substring", multipleScriptsScope, substringArguments);
            TES4LoadedRecord cellRecord         = ESMAnalyzer._instance().FindInTES4Collection(cellName, false);
            string           cellNameWithSpaces = cellRecord.GetSubrecordTrim("FULL");

            if (cellNameWithSpaces == null)
            {
                cellNameWithSpaces = cellName;
            }
            TES5String cellNameTES5String = new TES5String(cellNameWithSpaces);

            return(TES5ExpressionFactory.CreateComparisonExpression(substring, TES5ComparisonExpressionOperator.OPERATOR_EQUAL, cellNameTES5String));
        }
コード例 #15
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            const string            functionName = "Disable";
            TES5ObjectCallArguments newArguments = new TES5ObjectCallArguments();

            return(this.objectCallFactory.CreateObjectCall(calledOn, functionName, newArguments));
        }
コード例 #16
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            /*string firstArg = function.Arguments[0].StringValue;
             * string md5 = TES5TypeFactory.TES4Prefix + "SCENE_" + PHPFunction.MD5(calledOn.ReferencesTo.ReferenceEDID + firstArg).Substring(0, 16);
             * List<string> sceneData = new List<string>() { md5, firstArg };
             * if (function.Arguments.Count >= 2)
             * {
             *  sceneData.Add(function.Arguments[1].StringValue);
             * }
             * this.metadataLogService.WriteLine("ADD_FORCEGREET_SCENE", sceneData);
             * ITES5Referencer reference = this.referenceFactory.createReference(md5, globalScope, multipleScriptsScope, codeScope.LocalScope);
             * TES5ObjectCallArguments funcArgs = new TES5ObjectCallArguments();*/
            /*
             * Force start because in oblivion double using AddScriptPackage would actually overwrite the script package, so we mimic this
             * return this.objectCallFactory.createObjectCall(reference, "ForceStart", multipleScriptsScope, funcArgs);
             */
            //WTM:  Note:  Even though I got some parts of LegacyStartConversation to work, I realized that Oblivion calls StartConversation with DIAL.
            //DIAL is not a type in Papyrus.  The DIAL record would have to be converted to a Topic first somehow so StartConversation could be called.
            //I'm going to log calls to this function.

            /*TES4FunctionArguments oldArguments = function.Arguments;
             * TES5ObjectCallArguments newArguments = this.objectCallArgumentsFactory.CreateArgumentList(oldArguments, codeScope, globalScope, multipleScriptsScope);
             * return this.objectCallFactory.CreateObjectCall(calledOn, "LegacyStartConversation", newArguments);*/
            return(logUnknownFunctionFactory.CreateLogCall(function));
        }
コード例 #17
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES4FunctionArguments functionArguments = function.Arguments;
            //Simple implementation without looking.
            TES5ObjectCallArguments arguments = new TES5ObjectCallArguments();

            //if (calledOn.TES5Type != TES5BasicType.T_OBJECTREFERENCE)
            //{
            //    TES5Castable calledOnCastable = calledOn as TES5Reference;
            //    if (calledOn != null && TES5InheritanceGraphAnalyzer.IsExtending(TES5BasicType.T_ACTOR, calledOn.TES5Type))
            //    {
            //        calledOnCastable.ManualCastTo = TES5BasicType.T_OBJECTREFERENCE;
            //    }
            //}
            //arguments.Add(calledOn);
            arguments.Add(this.valueFactory.CreateValue(functionArguments[0], codeScope, globalScope, multipleScriptsScope));
            ITES5Value argument1 = this.valueFactory.CreateValue(functionArguments[1], codeScope, globalScope, multipleScriptsScope);

            //WTM:  Change:  Why is the below necessary?

            /*if (argument1.TES5Type != TES5BasicType.T_TOPIC)
             * {
             *  TES5Reference? argument1Reference = argument1 as TES5Reference;
             *  if (argument1Reference != null && TES5InheritanceGraphAnalyzer.IsExtending(TES5BasicType.T_TOPIC, argument1.TES5Type))
             *  {
             *      argument1Reference.ManualCastTo = TES5BasicType.T_TOPIC;
             *  }
             * }*/
            arguments.Add(argument1);
            arguments.Add(new TES5Bool(true));

            //TES5LocalScope localScope = codeScope.LocalScope;
            //ITES5Referencer timerReference = this.referenceFactory.CreateTimerReadReference(globalScope, multipleScriptsScope, localScope);
            return(this.objectCallFactory.CreateObjectCall(calledOn, "LegacySayTo", arguments));
        }
コード例 #18
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 public void InferenceObjectByAssignation(ITES5Referencer reference, ITES5Value value)
 {
     if (reference.ReferencesTo != null && !reference.TES5Type.IsPrimitive)
     {
         this.InferenceType(reference.ReferencesTo, value.TES5Type.NativeType);
     }
 }
コード例 #19
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        /*public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
         * {
         *  TES5LocalScope localScope = codeScope.LocalScope;
         *  ITES5Referencer timerReference = this.referenceFactory.CreateTimerReadReference(globalScope, multipleScriptsScope, localScope);
         *  ITES5Referencer localTimeReference = this.referenceFactory.CreateGSPLocalTimerReadReference(globalScope, multipleScriptsScope, localScope);
         *  TES5ObjectCallArguments methodArguments = new TES5ObjectCallArguments() { calledOn };
         *  return this.objectCallFactory.CreateObjectCall(timerReference, "getSecondsPassed", multipleScriptsScope, methodArguments);
         * }*/
        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            const string  newFunctionName = "GetSecondsPassed";
            TES5BasicType returnType      = TES5BasicType.T_FLOAT;

            /*globalScope.AddFunctionIfNotExists(newFunctionName, () =>
             * {
             *  const string getCurrentRealTime = "GetCurrentRealTime";
             *  TES5FunctionScope newFunctionScope = new TES5FunctionScope(newFunctionName);
             *  TES5LocalScope newLocalScope = TES5LocalScopeFactory.CreateRootScope(newFunctionScope);
             *  TES5CodeScope newCodeScope = TES5CodeScopeFactory.CreateCodeScope(newLocalScope);
             *  TES5GlobalVariable calledYet = new TES5GlobalVariable("GSPCalledYet");
             *  TES5GlobalVariable lastSeconds = new TES5GlobalVariable("GSPLastSeconds");
             *  TES5SubBranch ifNotCalledYet = TES5BranchFactory.CreateSubBranch(new TES5ComparisonExpression(calledYet, TES5ComparisonExpressionOperator.OPERATOR_EQUAL, new TES5Bool(false)), newLocalScope);
             *  ifNotCalledYet.CodeScope.AddChunk(TES5VariableAssignationFactory.CreateAssignation(calledYet, new TES5Bool(true)));
             *  ifNotCalledYet.CodeScope.AddChunk(TES5VariableAssignationFactory.CreateAssignation(lastSeconds, this.objectCallFactory.CreateObjectCall(TES5StaticReference.Utility, getCurrentRealTime, multipleScriptsScope)));
             *  ifNotCalledYet.CodeScope.AddChunk(new TES5Return(new TES5Float(0)));
             *  TES5CodeScope ifCalledYetCodeScope = TES5CodeScopeFactory.CreateCodeScopeRoot(newFunctionScope);
             *  ifCalledYetCodeScope.AddChunk(new TES5Return(new TES5ArithmeticExpression(this.objectCallFactory.CreateObjectCall(TES5StaticReference.Utility, getCurrentRealTime, multipleScriptsScope), TES5ArithmeticExpressionOperator.OPERATOR_SUBSTRACT, lastSeconds)));
             *  TES5ElseSubBranch ifCalledYet = new TES5ElseSubBranch(ifCalledYetCodeScope);
             *  TES5Branch branch = new TES5Branch(ifNotCalledYet, elseBranch: ifCalledYet);
             *  TES5FunctionCodeBlock getSecondsPassedLocalFunction = new TES5FunctionCodeBlock(newFunctionScope, newCodeScope, returnType, true);
             *  getSecondsPassedLocalFunction.AddChunk(branch);
             *  return getSecondsPassedLocalFunction;
             * });*/
            return(this.objectCallFactory.CreateObjectCall(calledOn, newFunctionName, multipleScriptsScope));
        }
コード例 #20
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES4FunctionArguments   functionArguments = function.Arguments;
            TES5ObjectCallArguments args;
            string functionName;

            if (functionArguments.Any())
            {
                args = this.objectCallArgumentsFactory.CreateArgumentList(functionArguments, codeScope, globalScope, multipleScriptsScope);
                ITES5Type arg0Type = analyzer.GetFormTypeByEDID(functionArguments[0].StringValue);
                if (arg0Type == TES5BasicType.T_ACTOR)
                {
                    functionName = "SetActorOwner";
                }
                else if (arg0Type == TES5BasicType.T_FACTION)
                {
                    functionName = "SetFactionOwner";
                }
                else
                {
                    throw new ConversionException("Unknown setOwnership() param");
                }
            }
            else
            {
                functionName = "SetActorOwner";
                args         = new TES5ObjectCallArguments()
                {
                    this.objectCallFactory.CreateGetActorBaseOfPlayer(multipleScriptsScope)
                };
            }

            return(this.objectCallFactory.CreateObjectCall(calledOn, functionName, multipleScriptsScope, args));
        }
 public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
 {
     /*
      * @INCONSISTENCE - Will always return 0
      */
     return(new TES5Integer(0));
 }
コード例 #22
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            //WTM:  Note:  I'd prefer a single method call obviously, but this is the best solution I can imagine.
            //https://www.creationkit.com/index.php?title=GetIsPlayableRace

            /*
             * TES5ObjectCall calledOnRaceName = objectCallFactory.CreateObjectCall(objectCallFactory.CreateObjectCall(calledOn, "GetRace"), "GetName");
             * string[] playableRaces = new string[] { "Altmer", "Argonian", "Bosmer", "Breton", "Dunmer", "Imperial", "Khajiit", "Nord", "Orc", "Redguard" };
             * ITES5Expression? accumulatedStatement = null;
             * foreach (string race in playableRaces)
             * {
             *  TES5ComparisonExpression newExpression = TES5ExpressionFactory.CreateComparisonExpression(calledOnRaceName, TES5ComparisonExpressionOperator.OPERATOR_EQUAL, new TES5String(race));
             *  if (accumulatedStatement == null)
             *  {
             *      accumulatedStatement = newExpression;
             *  }
             *  else
             *  {
             *      accumulatedStatement = TES5ExpressionFactory.CreateLogicalExpression(accumulatedStatement, TES5LogicalExpressionOperator.OPERATOR_OR, newExpression);
             *  }
             * }
             * if (accumulatedStatement == null) { throw new NullableException(nameof(accumulatedStatement)); }
             * return accumulatedStatement;
             */
            //Actor.GetRace().IsPlayable() might work:
            //https://www.creationkit.com/index.php?title=Race_Script
            return(objectCallFactory.CreateObjectCall(objectCallFactory.CreateObjectCall(calledOn, "GetRace"), "IsPlayable"));
        }
コード例 #23
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5StaticReference     newCalledOn = TES5StaticReferenceFactory.Game;
            TES5ObjectCallArguments arguments   = objectCallArgumentsFactory.CreateArgumentList(function.Arguments, codeScope, globalScope, multipleScriptsScope);

            return(this.objectCallFactory.CreateObjectCall(newCalledOn, "PlayBink", arguments));
        }
コード例 #24
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        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES4FunctionArguments functionArguments = function.Arguments;
            TES5ObjectCall        functionThis      = this.objectCallFactory.CreateObjectCall(this.objectCallFactory.CreateGetActorBase(calledOn, multipleScriptsScope), "GetSex", multipleScriptsScope);
            int operand;

            switch ((functionArguments[0].StringValue).ToLower())
            {
            case "male":
            {
                operand = 0;
                break;
            }

            case "female":
            {
                operand = 1;
                break;
            }

            default:
            {
                throw new ConversionException("GetIsSex used with unknown gender.");
            }
            }

            TES5ComparisonExpression expression = TES5ExpressionFactory.CreateComparisonExpression(functionThis, TES5ComparisonExpressionOperator.OPERATOR_EQUAL, new TES5Integer(operand));

            return(expression);
        }
コード例 #25
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 private TES5ObjectCall GetGetWornFormObjectCall(ITES5Referencer calledOn, ITES5Value slotMask)
 {
     return(objectCallFactory.CreateObjectCall(calledOn, "GetWornForm", new TES5ObjectCallArguments()
     {
         slotMask
     }));
 }
コード例 #26
0
        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5PlayerReference     player    = TES5ReferenceFactory.CreateReferenceToPlayer(globalScope);
            TES5ObjectCallArguments arguments = objectCallArgumentsFactory.CreateArgumentList(function.Arguments, codeScope, globalScope, multipleScriptsScope);

            return(objectCallFactory.CreateObjectCall(player, "SetDisplayName", arguments));
        }
コード例 #27
0
        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES4FunctionArguments functionArguments = function.Arguments;
            int    arg0 = (int)functionArguments.Pop(0).Data;
            string functionName;

            switch (arg0)
            {
            case 0:
            {
                functionName = "SheatheWeapon";
                break;
            }

            case 1:
            {
                functionName = "DrawWeapon";
                break;
            }

            default:
            {
                throw new ConversionException("Unknown setAlert value, must be 0 or 1");
            }
            }
            TES5ObjectCallArguments newArguments = this.objectCallArgumentsFactory.CreateArgumentList(functionArguments, codeScope, globalScope, multipleScriptsScope);

            return(this.objectCallFactory.CreateObjectCall(calledOn, functionName, newArguments));
        }
        public TES5CodeChunkCollection CreateCodeChunk(TES4VariableAssignation chunk, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES5CodeChunkCollection codeChunkCollection = new TES5CodeChunkCollection();
            string          referenceName = chunk.Reference.StringValue;
            ITES5Referencer reference     = this.referenceFactory.CreateReference(referenceName, globalScope, multipleScriptsScope, codeScope.LocalScope);
            ITES5Value      value         = this.valueFactory.CreateValue(chunk.Value, codeScope, globalScope, multipleScriptsScope);

            if (reference.TES5Type == TES5BasicType.T_GLOBALVARIABLE)
            { //if the reference is in reality a global variable, we will need to convert it by creating a Reference.SetValue(value); call
                //Object call creation
                TES5ObjectCallArguments objectCallArguments = new TES5ObjectCallArguments()
                {
                    value
                };
                TES5ObjectCall objectCall = this.objectCallFactory.CreateObjectCall(reference, "SetValue", objectCallArguments);
                codeChunkCollection.Add(objectCall);
            }
            else
            {
                if (reference.ReferencesTo == null)
                {
                    throw new NullableException(nameof(reference.ReferencesTo));
                }
                if (!reference.ReferencesTo.TES5Type.IsPrimitive && value.TES5Type.IsPrimitive)
                {
                    //Hacky!
                    TES5IntegerOrFloat?valueNumber = value as TES5IntegerOrFloat;
                    if (valueNumber != null && valueNumber.ConvertedIntValue == 0)
                    {
                        value = new TES5None();
                    }
                }

                TES5VariableAssignation assignation = TES5VariableAssignationFactory.CreateAssignation(reference, value);
                this.typeInferencer.InferenceObjectByAssignation(reference, value);
                codeChunkCollection.Add(assignation);
                //post analysis.
                //Todo - rethink the prefix here
                ITES5Referencer?referencerValue = value as ITES5Referencer;
                if (referencerValue != null && referencerValue.Name == TES5Property.AddPropertyNameSuffix(TES5ReferenceFactory.MESSAGEBOX_VARIABLE_CONST))
                {
                    /*
                     * Create block:
                     * variable = this.TES4_MESSAGEBOX_RESULT; ; assignation
                     * if(variable != -1) ; branch, expression
                     *   this.TES4_MESSAGEBOX_RESULT = -1; ; reassignation
                     * endIf
                     */
                    TES5Integer negativeOne                = new TES5Integer(-1);
                    TES5ComparisonExpression expression    = TES5ExpressionFactory.CreateComparisonExpression(reference, TES5ComparisonExpressionOperator.OPERATOR_NOT_EQUAL, negativeOne);
                    TES5VariableAssignation  reassignation = TES5VariableAssignationFactory.CreateAssignation(referencerValue, negativeOne);
                    TES5Branch branch = TES5BranchFactory.CreateSimpleBranch(expression, codeScope.LocalScope);
                    branch.MainBranch.CodeScope.AddChunk(reassignation);
                    codeChunkCollection.Add(branch);
                }
            }

            return(codeChunkCollection);
        }
コード例 #29
0
        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            string functionName = function.FunctionCall.FunctionName;
            TES4FunctionArguments functionArguments = function.Arguments;

            //@INCONSISTENCE @TODO: Entering an interior Cell and then exiting to an exterior will reset Fast Travel to the enabled state.
            return(this.objectCallFactory.CreateObjectCall(TES5StaticReferenceFactory.Game, functionName, this.objectCallArgumentsFactory.CreateArgumentList(functionArguments, codeScope, globalScope, multipleScriptsScope)));
        }
コード例 #30
0
        public ITES5ValueCodeChunk ConvertFunction(ITES5Referencer calledOn, TES4Function function, TES5CodeScope codeScope, TES5GlobalScope globalScope, TES5MultipleScriptsScope multipleScriptsScope)
        {
            TES4FunctionArguments functionArguments = function.Arguments;
            TES5LocalScope        localScope        = codeScope.LocalScope;
            ITES5Referencer       newCalledOn       = this.referenceFactory.CreateCyrodiilCrimeFactionReadReference(globalScope, multipleScriptsScope, localScope);

            return(this.objectCallFactory.CreateObjectCall(newCalledOn, "SetCrimeGold", multipleScriptsScope, this.objectCallArgumentsFactory.CreateArgumentList(functionArguments, codeScope, globalScope, multipleScriptsScope)));
        }