/// <summary> /// Handles the specified request. /// </summary> /// <param name="request">The request.</param> public void Post(SyncPlayJoin request) { var currentSession = GetSession(_sessionContext); Guid groupId; Guid playingItemId = Guid.Empty; if (!Guid.TryParse(request.GroupId, out groupId)) { Logger.LogError("JoinGroup: {0} is not a valid format for GroupId. Ignoring request.", request.GroupId); return; } // Both null and empty strings mean that client isn't playing anything if (!string.IsNullOrEmpty(request.PlayingItemId) && !Guid.TryParse(request.PlayingItemId, out playingItemId)) { Logger.LogError("JoinGroup: {0} is not a valid format for PlayingItemId. Ignoring request.", request.PlayingItemId); return; } var joinRequest = new JoinGroupRequest() { GroupId = groupId, PlayingItemId = playingItemId }; _syncPlayManager.JoinGroup(currentSession, groupId, joinRequest, CancellationToken.None); }
public ActionResult SyncPlayJoinGroup( [FromBody, Required] JoinGroupRequestDto requestData) { var currentSession = RequestHelpers.GetSession(_sessionManager, _authorizationContext, Request); var syncPlayRequest = new JoinGroupRequest(requestData.GroupId); _syncPlayManager.JoinGroup(currentSession, syncPlayRequest, CancellationToken.None); return(NoContent()); }
public ActionResult SyncPlayJoinGroup([FromQuery, Required] Guid groupId) { var currentSession = RequestHelpers.GetSession(_sessionManager, _authorizationContext, Request); var joinRequest = new JoinGroupRequest() { GroupId = groupId }; _syncPlayManager.JoinGroup(currentSession, groupId, joinRequest, CancellationToken.None); return(NoContent()); }
/// <summary> /// Handles the specified request. /// </summary> /// <param name="request">The request.</param> public void Post(SyncPlayJoin request) { var currentSession = GetSession(_sessionContext); Guid groupId; if (!Guid.TryParse(request.GroupId, out groupId)) { Logger.LogError("JoinGroup: {0} is not a valid format for GroupId. Ignoring request.", request.GroupId); return; } var joinRequest = new JoinGroupRequest() { GroupId = groupId }; _syncPlayManager.JoinGroup(currentSession, groupId, joinRequest, CancellationToken.None); }