public static void Draw(Canvas canvas, IViewport viewport, IStyle style, IFeature feature) { var point = feature.Geometry as Point; var dest = viewport.WorldToScreen(point); var symbolSize = (float)SymbolStyle.DefaultHeight; var symbolType = SymbolType.Ellipse; var symbolStyle = style as SymbolStyle; if (symbolStyle != null) { if (symbolStyle.BitmapId >= 0) { // Bitmap if (!feature.RenderedGeometry.ContainsKey(style)) { var imageStream = BitmapRegistry.Instance.Get(symbolStyle.BitmapId); imageStream.Position = 0; var androidBitmap = BitmapFactory.DecodeStream(imageStream); feature.RenderedGeometry[style] = androidBitmap; } var bitmap = (Bitmap)feature.RenderedGeometry[style]; var halfWidth = bitmap.Width / 2; var halfHeight = bitmap.Height / 2; var dstRectForRender = new RectF((float)dest.X - halfWidth, (float)dest.Y - halfHeight, (float)dest.X + halfWidth, (float)dest.Y + halfHeight); canvas.DrawBitmap(bitmap, null, dstRectForRender, null); return; } symbolType = symbolStyle.SymbolType; if (symbolStyle.SymbolScale > 0) { symbolSize = (float)symbolStyle.SymbolScale * symbolSize; } } // Drawing var paints = style.ToAndroid(); if (symbolType == SymbolType.Ellipse) { foreach (var paint in paints) { canvas.DrawCircle((int)dest.X, (int)dest.Y, symbolSize, paint); paint.Dispose(); } } else { foreach (var paint in paints) { canvas.DrawRect(-(float)SymbolStyle.DefaultWidth, (float)SymbolStyle.DefaultHeight, (float)SymbolStyle.DefaultWidth, -(float)SymbolStyle.DefaultHeight, paint); paint.Dispose(); } } }
public static void Draw(Canvas canvas, IViewport viewport, IStyle style, IFeature feature) { var point = feature.Geometry as Point; var dest = viewport.WorldToScreen(point); var symbolSize = (float)SymbolStyle.DefaultHeight; var symbolType = SymbolType.Ellipse; var symbolStyle = style as SymbolStyle; if (symbolStyle != null) { if (symbolStyle.BitmapId >= 0) { // Bitmap if (!feature.RenderedGeometry.ContainsKey(style)) { var imageStream = BitmapRegistry.Instance.Get(symbolStyle.BitmapId); imageStream.Position = 0; var androidBitmap = BitmapFactory.DecodeStream(imageStream); feature.RenderedGeometry[style] = androidBitmap; } var bitmap = (Bitmap)feature.RenderedGeometry[style]; var halfWidth = bitmap.Width / 2; var halfHeight = bitmap.Height / 2; var dstRectForRender = new RectF((float)dest.X - halfWidth, (float)dest.Y - halfHeight, (float)dest.X + halfWidth, (float)dest.Y + halfHeight); canvas.DrawBitmap(bitmap, null, dstRectForRender, null); return; } symbolType = symbolStyle.SymbolType; if (symbolStyle.SymbolScale > 0) symbolSize = (float)symbolStyle.SymbolScale * symbolSize; } // Drawing var paints = style.ToAndroid(); if (symbolType == SymbolType.Ellipse) { foreach (var paint in paints) { canvas.DrawCircle((int)dest.X, (int)dest.Y, symbolSize, paint); paint.Dispose(); } } else { foreach (var paint in paints) { canvas.DrawRect(-(float)SymbolStyle.DefaultWidth, (float)SymbolStyle.DefaultHeight, (float)SymbolStyle.DefaultWidth, -(float)SymbolStyle.DefaultHeight, paint); paint.Dispose(); } } }
public static void Draw(Canvas canvas, IViewport viewport, IStyle style, IFeature feature) { var lineString = ((LineString) feature.Geometry).Vertices; var paints = style.ToAndroid(); //using (var paint = new Paint {Color = Color.Black, StrokeWidth = 8, AntiAlias = true}) foreach (var paint in paints) { var vertices = lineString; var points = vertices.ToAndroid(); WorldToScreen(viewport, points); canvas.DrawLines(points, paint); paint.Dispose(); } }
public static void Draw(Canvas canvas, IViewport viewport, IStyle style, IFeature feature) { var lineString = ((LineString)feature.Geometry).Vertices; var paints = style.ToAndroid(); //using (var paint = new Paint {Color = Color.Black, StrokeWidth = 8, AntiAlias = true}) foreach (var paint in paints) { var vertices = lineString; var points = vertices.ToAndroid(); WorldToScreen(viewport, points); canvas.DrawLines(points, paint); paint.Dispose(); } }