/// <summary> /// The main initialization call for Unity Purchasing. /// </summary> /// <param name="listener"> The <c>IStoreListener</c> to receive callbacks for future transactions </param> /// <param name="builder"> The <c>ConfigurationBuilder</c> containing the product definitions mapped to stores </param> public static void Initialize(IStoreListener listener, ConfigurationBuilder builder) { #if UNITY_2017_1_OR_NEWER Initialize(listener, builder, UnityEngine.Debug.unityLogger, Application.persistentDataPath, new UnityAnalytics(), builder.factory.GetCatalogProvider()); #else Initialize(listener, builder, UnityEngine.Debug.logger, Application.persistentDataPath, new UnityAnalytics(), builder.factory.GetCatalogProvider()); #endif }
public void Init(ConfigurationBuilder configurationBuilder, string[] productDefinitions, IStoreListener customStoreListener) { _configurationBuilder = configurationBuilder; if (_configurationBuilder == null) { var module = StandardPurchasingModule.Instance(); _configurationBuilder = ConfigurationBuilder.Instance(module); } _compoundStoreListener.Clear(); _compoundStoreListener.AddStoreListener(this); if (customStoreListener != null) { _compoundStoreListener.AddStoreListener(customStoreListener); } StopAllCoroutines(); Settings.Check(); isReady = false; _specialOffers = new SpecialOffers(); if (productDefinitions != null) { productDefinitions.ForEach(id => { _configurationBuilder.products.Add(CreateProduct(id, ProductType.Consumable)); }); } Login( loginData => { if (_configurationBuilder.products.Count > 0) { UnityPurchasingInit(); } else { isReady = true; if (Initialized != null) { Initialized(); } } StartCoroutine(C_CheckSpecialOffers()); }, err => { LogUtils.LogError("Logging error : " + err); UnityPurchasingInit(); } ); }
public static void Initialize(IStoreListener listener, ConfigurationBuilder builder) { #if UNITY_ANDROID _platform = new UnityAdsPurchasingPlatformAndroid(); #elif UNITY_IOS _platform = new UnityAdsPurchasingPlatformIos(); #else _platform = new UnityAdsPurchasingPlatformUnsupported(); #endif _platform.Initialize(listener, builder); }
public void Initialize(IStoreListener storeListener, ConfigurationBuilder builder) { InitializeUnityAdsPurchasingWrapper(); UnityAdsSetDidInitiatePurchasingCommandCallback(UnityAdsDidInitiatePurchasingCommand); UnityAdsSetGetProductCatalogCallback(UnityAdsPurchasingGetProductCatalog); UnityAdsSetGetVersionCallback(UnityAdsPurchasingGetPurchasingVersion); UnityAdsSetInitializePurchasingCallback(UnityAdsPurchasingInitialize); UnityPurchasing.Initialize(storeListener, builder); SetMetaData(); }
/// <summary> /// Created for integration testing. /// </summary> internal static void Initialize(IStoreListener listener, ConfigurationBuilder builder, ILogger logger, string persistentDatapath, IUnityAnalytics analytics, ICatalogProvider catalog) { var transactionLog = new TransactionLog(logger, persistentDatapath); var manager = new PurchasingManager(transactionLog, logger, builder.factory.service, builder.factory.storeName); var analyticsReporter = new AnalyticsReporter(analytics); // Proxy the PurchasingManager's callback interface to forward Transactions to Analytics. var proxy = new StoreListenerProxy(listener, analyticsReporter, builder.factory); FetchAndMergeProducts(builder.useCatalogProvider, builder.products, catalog, response => { manager.Initialize(proxy, response); }); }
public void RemoveStoreListener(IStoreListener listener) { _list.Remove(listener); }
public void AddStoreListener(IStoreListener listener) { _list.Add(listener); }
public StoreListenerProxy(IStoreListener forwardTo, AnalyticsReporter analytics, IExtensionProvider extensions) { this.m_ForwardTo = forwardTo; this.m_Analytics = analytics; this.m_Extensions = extensions; }
public void Initialize(IStoreListener storeListener, ConfigurationBuilder builder) { UnityPurchasing.Initialize(storeListener, builder); m_UnityPurchasing.CallStatic("initialize", this); SetMetaData(); }
/// <summary> /// Initialize SDK functionality. Must be called first, before using other methods. /// Initialization takes some time. You should wait until system will ready. /// </summary> /// <param name="configurationBuilder">Unity IAP configuration.</param> /// <param name="customStoreListener">Optional custom IStoreListener that processes purchasing related events.</param> public static void Init(ConfigurationBuilder configurationBuilder, IStoreListener customStoreListener = null) { Controller.instance.Init(configurationBuilder, null, customStoreListener); }
/// <summary> /// Initialize SDK functionality. Must be called first, before using other methods. /// Initialization takes some time. You should wait until system will ready. /// </summary> /// <param name="productIds">Optional array of ProductIds.</param> /// <param name="customStoreListener">Optional custom IStoreListener that processes purchasing related events.</param> public static void Init(string[] productIds = null, IStoreListener customStoreListener = null) { Controller.instance.Init(null, productIds, customStoreListener); }
/// <summary> /// The main initialization call for Unity Purchasing. /// </summary> /// <param name="listener"> The <c>IStoreListener</c> to receive callbacks for future transactions </param> /// <param name="builder"> The <c>ConfigurationBuilder</c> containing the product definitions mapped to stores </param> public static void Initialize(IStoreListener listener, ConfigurationBuilder builder) { Initialize(listener, builder, UnityEngine.Debug.unityLogger, Application.persistentDataPath, new UnityAnalytics(), builder.factory.GetCatalogProvider()); }
public void Initialize(IStoreListener storeListener, ConfigurationBuilder builder) { }