public Engine(IRender render, IStatisticFactory statisticFactory, IStatisticStorage statisticStorage) { if (render == null) { throw new ArgumentNullException("render"); } if (statisticFactory == null) { throw new ArgumentNullException("statisticFactory"); } if (statisticStorage == null) { throw new ArgumentNullException("statisticStorage"); } this.Render = render; this.StatisticFactory = statisticFactory; this.StatisticStorage = statisticStorage; this.State = new StartState(this); this.CommandFactory = new CommandFactory(this); this.Statistic = StatisticFactory.CreateStatistic(); }
/// <summary> /// Initializes a new instance of the <see cref="Engine"/> class. /// </summary> /// <param name="render">The render.</param> /// <param name="statisticFactory">The statisticFactory.</param> /// <param name="statisticStorage">The statisticStorage.</param> public Engine(IRender render, IStatisticFactory statisticFactory, IStatisticStorage statisticStorage) { if (render == null) { throw new ArgumentNullException(nameof(render)); } if (statisticFactory == null) { throw new ArgumentNullException(nameof(statisticFactory)); } if (statisticStorage == null) { throw new ArgumentNullException(nameof(statisticStorage)); } this.Render = render; this.StatisticFactory = statisticFactory; this.StatisticStorage = statisticStorage; this.State = new StartState(this); this.CommandFactory = new CommandFactory(this); this.Statistic = this.StatisticFactory.CreateStatistic(); }
/// <summary> /// Initializes a new instance of the <see cref="StatisticStorage"/> class. /// </summary> /// <param name="factory">The factory.</param> /// <param name="playerMementoStorage">The playerMementoStorage.</param> public StatisticStorage(IStatisticFactory factory, IPlayerMementoStorage playerMementoStorage) { Validator.CheckIfNull(factory, nameof(factory)); Validator.CheckIfNull(playerMementoStorage, nameof(playerMementoStorage)); this.Factory = factory; this.PlayerMementoStorage = playerMementoStorage; }
public StatisticStorage(IStatisticFactory factory, IPlayerMementoStorage playerMementoStorage) { if (factory == null) { throw new ArgumentNullException("factory"); } if (playerMementoStorage == null) { throw new ArgumentNullException("playerMementoStorage"); } this.Factory = factory; this.PlayerMementoStorage = playerMementoStorage; }
public StatisticStorage(IStatisticFactory factory, IPlayerMementoStorage playerMementoStorage) { if(factory == null) { throw new ArgumentNullException("factory"); } if (playerMementoStorage == null) { throw new ArgumentNullException("playerMementoStorage"); } this.Factory = factory; this.PlayerMementoStorage = playerMementoStorage; }
public StatisticService( IUserService userService, IEFRepository <Statistic> statisticRepository, IUnitOfWork unitOfWork, IStatisticFactory statisticFactory) { Guard.WhenArgument(userService, "UserService").IsNull().Throw(); Guard.WhenArgument(statisticRepository, "StatisticRepository").IsNull().Throw(); Guard.WhenArgument(unitOfWork, "UnitOfWork").IsNull().Throw(); Guard.WhenArgument(statisticFactory, "StatisticFactory").IsNull().Throw(); this.userService = userService; this.statisticRepository = statisticRepository; this.unitOfWork = unitOfWork; this.statisticFactory = statisticFactory; }