private void AddConfigurationStat(IStatBuilder statBuilder, Entity entity = Entity.Character) { foreach (var stat in statBuilder.BuildToStats(entity)) { ConfigurationStats.AddPinned(stat); } }
private static void AddAvailableStats( ResultStatsViewModel viewModel, IStatBuilder statBuilder, Entity entity = Entity.Character) { foreach (var stat in statBuilder.BuildToStats(entity)) { viewModel.AddAvailableStat(stat); } }
private static void AddStats( ResultStatsViewModel viewModel, IStatBuilder statBuilder, Entity entity = Entity.Character, NodeType nodeType = NodeType.Total) { foreach (var stat in statBuilder.BuildToStats(entity)) { viewModel.AddStat(stat, nodeType); } }