protected override bool EffectTarget(ISpecEffect effect, ISkill srcSkill, ISkillPlayer caster, List <ISkillPlayer> targets) { return(effect.EffectPlayers(srcSkill, caster, targets)); }
protected override bool EffectTarget(ISpecEffect effect, ISkill srcSkill, ISkillPlayer caster, List <ISkillPlayer> targets) { return(effect.EffectPlayers(srcSkill, caster, targets)); }