public void InitWallsForNextLevel() { if (this.m_GameEngine == null) { this.m_GameEngine = this.Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } this.initWallsPositions(); foreach (Wall wall in this.m_Walls) { wall.Pixels = (Color[])wall.OriginalPixels.Clone(); if (wall.CurrTexture != null) { wall.CurrTexture.SetData(wall.Pixels); } if (SpaceInvadersConfig.s_LogicLevel == SpaceInvadersConfig.eLevel.Two) { wall.Velocity = new Vector2(45, 0); } if (SpaceInvadersConfig.s_LogicLevel != SpaceInvadersConfig.eLevel.One && SpaceInvadersConfig.s_LogicLevel != SpaceInvadersConfig.eLevel.Two) { wall.Velocity += new Vector2(SpaceInvadersConfig.k_WallsVelocitiyAdditionPercent * wall.Velocity.X, 0); } } }
public Wall(GameScreen i_GameScreen) : base(k_AssteName, i_GameScreen) { if (this.m_GameEngine == null) { this.m_GameEngine = Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } }
private void numOfPlayers_Changed(object sender, EventArgs args) { if (this.m_GameEngine == null) { this.m_GameEngine = this.Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } this.m_GameEngine.ChangeNumOfPlayers(this.m_ScreensManager.GetScreen("PlayScreen")); }
void ICollidable.Collided(ICollidable i_Collidable) { if (this.m_GameEngine == null) { this.m_GameEngine = Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } this.m_GameEngine.HandleHit(this, i_Collidable); }
void ICollidable.Collided(ICollidable i_Collidable) { if (this.m_GameEngine == null) { this.m_GameEngine = this.Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } if (!this.m_Animations["dyingEnemy"].Enabled) { this.m_GameEngine.HandleHit(this, i_Collidable); } }
void ICollidable.Collided(ICollidable i_Collidable) { if (!(i_Collidable is SpaceShip) && (!this.m_Animations["Destroy"].Enabled)) { if (this.m_GameEngine == null) { this.m_GameEngine = Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } this.m_GameEngine.HandleHit(this, i_Collidable); } }
void ICollidable.Collided(ICollidable i_Collidable) { if (!this.Animations["DestroyMother"].Enabled) { if (this.m_GameEngine == null) { this.m_GameEngine = this.Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } this.Animations["DestroyMother"].Restart(); this.m_GameEngine.HandleHit(this, i_Collidable as Bullet); } }
public PlayScreen(Game i_Game) : base(i_Game) { this.m_ScoreBoard = new ScoreBoardHeader(this); this.m_GameEngine = Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; this.m_SoundManager = Game.Services.GetService(typeof(ISoundMananger)) as ISoundMananger; i_Game.IsMouseVisible = true; this.m_Background = new Background(this, @"Sprites\BG_Space01_1024x768", 1); this.m_MotherSpaceShip = new MotherSpaceShip(this); this.m_EnemysGroup = new EnemiesGroup(this); this.m_WallsGroup = new WallsGroup(this, SpaceInvadersConfig.k_NumOfWalls); this.m_PauseScreenScreen = new PauseScreen(this.Game); }
public override void Initialize() { if (this.m_GameEngine == null) { this.m_GameEngine = Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; } for (int i = 0; i < SpaceInvadersConfig.k_NumOfEnemiesRows; i++) { this.m_EnemiesGroup.Add(new List <Enemy>(SpaceInvadersConfig.k_NumOfEnemiesColumns)); } this.initEnemyGroup(); this.initAliveEnemiesByColum(); base.Initialize(); }
public override void Initialize() { this.m_GameEngine = this.Game.Services.GetService(typeof(ISpaceInvadersEngine)) as ISpaceInvadersEngine; base.Initialize(); }