public SoundService(IPersistenceManager persistenceManager, ISoundWrapper soundWrapper) { _persistenceManager = persistenceManager; _soundWrapper = soundWrapper; LoadOutputDevice(); LoadPath(); }
public SoundProvider() { this.wrapper = SoundWrapperFactory.Create(); SoundDevice defaultDevice = GetDeviceOrDefault(null); //if (defaultDevice == null) { // this.deviceId = defaultDevice.Id; //} }