public void ParkObstacle(ISnapObstacleHost obstacle, ISnapObstacleHost snappedTo, HorizontalSnapEdge hEdge, VerticalSnapEdge vEdge) { base.VerifyAccess(); obstacle.VerifyAccess(); snappedTo.VerifyAccess(); this.ParkObstacle(obstacle.SnapObstacle, snappedTo.SnapObstacle, hEdge, vEdge); }
public bool ContainsSnapObstacle(ISnapObstacleHost snapObstacleHost) { return(ContainsSnapObstacle(snapObstacleHost.SnapObstacle)); }
public void RemoveSnapObstacle(ISnapObstacleHost snapObstacleHost) { RemoveSnapObstacle(snapObstacleHost.SnapObstacle); }
public void AddSnapObstacle(ISnapObstacleHost snapObstacleHost) { AddSnapObstacle(snapObstacleHost.SnapObstacle); }
public void ReparkObstacle(ISnapObstacleHost obstacle) { ReparkObstacle(obstacle.SnapObstacle); }
public void ParkObstacle(ISnapObstacleHost obstacle, ISnapObstacleHost snappedTo, HorizontalSnapEdge hEdge, VerticalSnapEdge vEdge) { ParkObstacle(obstacle.SnapObstacle, snappedTo.SnapObstacle, hEdge, vEdge); }
public void ReparkObstacle(ISnapObstacleHost obstacle) { base.VerifyAccess(); obstacle.VerifyAccess(); this.ReparkObstacle(obstacle.SnapObstacle); }
public void RemoveSnapObstacle(ISnapObstacleHost snapObstacleHost) { base.VerifyAccess(); snapObstacleHost.VerifyAccess(); this.RemoveSnapObstacle(snapObstacleHost.SnapObstacle); }
public void AddSnapObstacle(ISnapObstacleHost snapObstacleHost) { base.VerifyAccess(); snapObstacleHost.VerifyAccess(); this.AddSnapObstacle(snapObstacleHost.SnapObstacle); }
public bool ContainsSnapObstacle(ISnapObstacleHost snapObstacleHost) { base.VerifyAccess(); snapObstacleHost.VerifyAccess(); return(this.ContainsSnapObstacle(snapObstacleHost.SnapObstacle)); }
public bool ContainsSnapObstacle(ISnapObstacleHost snapObstacleHost) { return ContainsSnapObstacle(snapObstacleHost.SnapObstacle); }