private void PlayCurrentSound() // pour que le son s'execute encore si le laser monte et descend { ISimpleAudioPlayer player = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current; player.Stop(); player.Play(); }
//------------------------------------------------------------------------------------------------------------------------- public void SkipSoundStream() { var stream = GetStreamFromSkipFile("igplayerinvitedecline.mp3"); SkipSoundPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); SkipSoundPlayer.Load(stream); }
//------------------------------------------------------------------------------------------------------------------------- public void ScoreSoundStream() { var stream = GetStreamFromScoreFile("lvlUP.mp3"); ScoreSoundPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); ScoreSoundPlayer.Load(stream); }
//------------------------------------------------------------------------------------------------------------------------- public void SettingsSoundStream() { var stream = GetStreamFromSettingsFile("chestOPEN.mp3"); SettingsSoundPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); SettingsSoundPlayer.Load(stream); }
//------------------------------------------------------------------------------------------------------------------------- public void PlayTheGameSoundStream() { var stream = GetStreamFromPlayTheGameSoundFile("glueenterworldbutton.mp3"); PlayGameSoundPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); PlayGameSoundPlayer.Load(stream); }
public void PlayAudio(SoundEffectType effect) { string fileName = ""; switch (effect) { case SoundEffectType.FacebookAlert: fileName = "~Assets/facebook_sound.mp3"; break; case SoundEffectType.FacebookPop: fileName = "~Assets/facebook_pop.mp3"; break; case SoundEffectType.Notification: fileName = ""; break; } //Platform Specific UWP code for running audio ISimpleAudioPlayer player = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current; player.Load(File.OpenRead(fileName)); player.Play(); }
public void PlayAreaAmbientSounds(GameView gv, string filenameNoExtension) { if ((filenameNoExtension.Equals("none")) || (filenameNoExtension.Equals("")) || (!gv.mod.playSoundFx)) { //play nothing return; } else { if (areaAmbientSoundsPlayer == null) { areaAmbientSoundsPlayer = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); } try { areaAmbientSoundsPlayer.Loop = true; areaAmbientSoundsPlayer.Load(GetStreamFromFile(gv, filenameNoExtension)); areaAmbientSoundsPlayer.Play(); } catch (Exception ex) { if (gv.mod.debugMode) //SD_20131102 { gv.cc.addLogText("<yl>failed to play area music" + filenameNoExtension + "</yl><BR>"); } } } }
public MainViewModel(ref Image Player, ref AbsoluteLayout layout, INavigation Navigation) { var assembly = typeof(App).GetTypeInfo().Assembly; Stream audioStream = assembly.GetManifestResourceStream("DragonRun." + "bang.mp3"); musicPlayer = CrossSimpleAudioPlayer.Current; musicPlayer.Load(audioStream); musicPlayer.Play(); this.Player = Player; this.Layout = layout; Image = ImageSource.FromFile("pic5.png"); ImageEnemy = ImageSource.FromFile("enemy2.png"); layout = this.Layout; this.Navigation = Navigation; AnimationCommand = new Command(() => { NewGame(); }); TapCommand = new Command(() => { if (!isJumpAnimation) { JumpAnimation(); } }); SettingCommand = new Command(async() => { await Navigation.PushAsync(new Setting(this.musicPlayer)); }); }
public ListSoundPageViewModel() { player = CrossSimpleAudioPlayer.Current; SetSoundCommand = new Command(SetSoundAction); PopulateList(); string selectedSound = App.Current.Properties["KeySound"].ToString(); foreach (Sound s in Sounds) { if (s.FileName == selectedSound) { s.IsSelected = true; } } MessagingCenter.Subscribe <Sound>(this, "ResetSelected", (c) => { foreach (Sound s in Sounds) { if (s.Name != c.Name) { s.IsSelected = false; } else { s.IsSelected = true; player.Load(GetStreamFromFile(s.FileName)); player.Play(); } } }); }
private void ProcessAnswer() { ISimpleAudioPlayer player = null; var responseText = entryAnswer.Text.Trim('\n'); if (responseText == currentQuestion.Answer) { correctQuestionCount++; labelResult.Text = "Correct"; BackgroundColor = Color.FromHex("92ff92"); player = playerCorrect; } else { labelResult.Text = "Wrong"; BackgroundColor = Color.FromHex("feb6b7"); player = playerWrong; } labelQuestion.Text = $"{currentQuestion.Text} {currentQuestion.Answer}"; player.Play(); if (IsComplete) { buttonNext.Text = "Finish!"; } buttonNext.IsVisible = true; }
public void PlaySound(string filename) { ISimpleAudioPlayer player = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current; player.Load(GetStreamFromFile(filename)); player.Play(); }
public void GOTsounds() { System.Random RandomNumber = new System.Random(); string soundName0 = "got_s1e5_pays_his_debts.wav"; string soundName1 = "got_s1e7_win_or_die.wav"; string soundPath = "ArTai.Sounds.GOT."; allSounds = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); int soundNumber = RandomNumber.Next(0, 2); // 2-1 = total streams switch (soundNumber) { case 0: var GOT0 = GetStream(soundPath, soundName0); allSounds.Load(GOT0); break; case 1: var GOT1 = GetStream(soundPath, soundName1); allSounds.Load(GOT1); break; default: break; } allSounds.Volume = Global.SoundVolume; allSounds.Play(); }
public void Animalssounds() { System.Random RandomNumber = new System.Random(); string soundName0 = "Narwhals.wav"; string soundPath = "ArTai.Sounds.Animals."; allSounds = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); int soundNumber = 0; // 2-1 = total streams switch (soundNumber) { case 0: var ANIMALS0 = GetStream(soundPath, soundName0); allSounds.Load(ANIMALS0); break; default: break; } allSounds.Volume = Global.SoundVolume; allSounds.Play(); }
public PaymentViewModel() { Service = new PaymentService(); Payment p = new Payment(); this.Name = Cell.Create(p.name); this.Date = Cell.Create(p.date); this.Category = Cell.Create(p.category); this.Amount = Cell.Create(p.amount.ToString()); this.NameError = Cell.Derived(Name, ValidateName); this.DateError = Cell.Derived(Date, ValidateDate); this.CategoryError = Cell.Derived(Category, ValidateCategory); this.AmountError = Cell.Derived(Amount, ValidateAmount); this.ImageUri = Cell.Create(new Uri("http://cdn.entropiaplanets.com/w/images/4/4b/Replace-me.png")); this.ImageVisible = Cell.Create(true); this.LoadingVisible = Cell.Derived(ImageVisible, i => !i); Category.ValueChanged += PlayCategorySound; Name.ValueChanged += () => { Namechanged = true; }; MakeImageRequest(); var enabled = Cell.Derived(new List <Cell <string> > { NameError, DateError, CategoryError, AmountError }, cs => cs.All(c => c == "")); this.AddPaymentCommand = new AddPaymentCommand(this, enabled); player = CrossSimpleAudioPlayer.Current; }
public TabbedPage1(string name) { InitializeComponent(); var clr = Color.FromHex("#4A5B64"); this.BarBackgroundColor = clr; this.BindingContext = this; player = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); CurrentPage = Children[1]; Children[0].Appearing += UpdateOnline; Send.Clicked += Send_Clicked; this.name = name; Random rand = new Random(); cellColor = GenColor(); ConnectsBtn.Clicked += toggleBtn; //AddBtn.Clicked += AddEvent; hubConnection = new HubConnectionBuilder().WithUrl($"https://backboyserver.azurewebsites.net/chatHub").Build(); //activeUsers = new List<string>(); HandleConnections(); }
private void CreateToolbars() { ToolbarItems.Clear(); if (RequestFrom == RequestSource.Nitnem) { if (_nitnemBani.Bookmark) { CreateBookmarkToolbar(); } AudioPlayer = CrossSimpleAudioPlayer.Current; try { AudioPlayer.Load(_nitnemBani.BaniId + ".mp3"); CreatePlayToolbar(); } catch { } if (_nitnemBani.Id == 18) //Asa ki vaar { CreateKeertanMode(); } } else { //CreateShareToolbar(); //CreateSimilarShabadToolbar(); CreateSharePopupToolbar(); } }
public GameLogicViewModel() { resetScore(); operators = new Operators(); initialize(); gameStopWatch = new Stopwatch(); gameStopWatch.Start(); CalculateCommand = new Command <string>(EvaluateUserChoice); var correctAssembly = typeof(App).GetTypeInfo().Assembly; var inCorrectAssembly = typeof(App).GetTypeInfo().Assembly; var correctAudioStream = correctAssembly.GetManifestResourceStream("MinuteMath.DingSound.wav"); correctDing = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); correctDing.Load(correctAudioStream); var incorrectAudioStream = correctAssembly.GetManifestResourceStream("MinuteMath.duck.wav"); incorrectQuack = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); incorrectQuack.Load(incorrectAudioStream); }
private void setSounds() { ambientSound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); ambientSound.Load("sounds/Ambient.wav"); ambientSound.Play(); ambientSound.Loop = true; stickSound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); stickSound.Load("sounds/HitTheGround.wav"); minotaurDistantSound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); minotaurDistantSound.Load("sounds/Distant.wav"); //minotaurDistant2Sound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); //minotaurDistant2Sound.Load("sounds/Distant2.wav"); //minotaurNearbySound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); //minotaurNearbySound.Load("sounds/Nearby.wav"); minotaurDiscoveredSound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); minotaurDiscoveredSound.Load("sounds/Discovered.wav"); footstepSound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); footstepSound.Load("sounds/Footstep.wav"); victorySound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); victorySound.Load("sounds/Victory.wav"); deathSound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); deathSound.Load("sounds/Death.wav"); }
private void BtnStop_Clicked(object sender, EventArgs e) { // await CrossMediaManager.Current.Stop(); ISimpleAudioPlayer audioPlayer = CrossSimpleAudioPlayer.Current; audioPlayer.Stop(); }
private void Button_Clicked(object sender, EventArgs e) { ISimpleAudioPlayer player = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current; player.Load(GetStreamFromFile("buzzer.mp3")); player.Play(); }
private void Button_Clicked(object sender, EventArgs e) { Button Gumb = sender as Button; Posast.Moja_Izbira = Convert.ToInt32(Gumb.Text); if (Posast.Preveri_ustreznost()) { var stream = GetStreamFromFile("ja.mp3"); Igralnik = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); Igralnik.Load(stream); Igralnik.Play(); DisplayAlert("Pošastko sporoča", "BRAVO! Pravilna rešitev!", "Nadaljuj"); Uredi(); } else { var stream = GetStreamFromFile("ne.mp3"); Igralnik = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); Igralnik.Load(stream); Igralnik.Play(); DisplayAlert("Pošastko sporoča", "NAROBE! Rešitev ni pravilna!", "Nadaljuj"); Uredi(); } }
private void PlaySound(string soundName) { ISimpleAudioPlayer player = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current; player.Load(GetStreamFromFile(soundName)); player.Play(); }
//------------------------------------------------------------------------------------------------------------------------- public void SettingsClosingSoundStream() { var stream = GetStreamFromSettingsCloseFile("draenei_chest_anims_close.mp3"); SettingsClosingSoundPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); SettingsClosingSoundPlayer.Load(stream); }
private void PlayCurrentSound() { ISimpleAudioPlayer player = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current; player.Stop(); player.Play(); }
public void CorrectSoundStream() { var stream = GetStreamFromCorrectFile("conjure_item.mp3"); CorrectSoundPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); CorrectSoundPlayer.Load(stream); }
public Ditado(int numeroFase) { this.numeroFase = numeroFase; player = CrossSimpleAudioPlayer.Current; player2 = CrossSimpleAudioPlayer.Current; player = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); player2 = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); player2.Loop = false; player.Loop = false; CarregaLicoes(); InitializeComponent(); CarregaBarras(); carregaFase(); if (Singleton.Instance.dadosJogador.ProgressoFase[this.numeroFase] != 0) { progressLesson.Progress = (0.25 * (Singleton.Instance.dadosJogador.ProgressoFase[this.numeroFase])); } assembly = GetType().GetTypeInfo().Assembly; bitmaptEST = SKBitmap.Decode(assembly.GetManifestResourceStream(resourceBarraHorizontal)); }
//------------------------------------------------------------------------------------------------------------------------- public void TickSoundStream() { var stream = GetStreamFromTickFile("dot.mp3"); TickSoundPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); TickSoundPlayer.Load(stream); }
public ListenPage() { InitializeComponent(); //try //{ // c = Pocketsphinx.Decoder.DefaultConfig(); // c.SetString("-hmm", "/models/en-us/mdef"); // c.SetString("-dict", "/models/dict/cmudict-en-us.dict"); // c.SetFloat("-kws_threshold", 1e-30); // c.SetFloat("-samprate", 44100); // c.SetInt("-nfft", 2048); // d = new Pocketsphinx.Decoder(c); //}catch(Exception ex) //{ // DisplayAlert("Oops!", ex.Message, "OK"); //} recorder = new AudioRecorderService { StopRecordingAfterTimeout = false, //AudioSilenceTimeout = TimeSpan.FromSeconds(2), //TotalAudioTimeout = TimeSpan.FromSeconds(20) }; //recorder.FilePath = "/audio"; player = new AudioPlayer(); player.FinishedPlaying += Player_FinishedPlaying; aplayer = CrossSimpleAudioPlayer.Current; }
public Localisation() { InitializeComponent(); _bleService = BLEService.Instance(); _isAlarmStarted = false; _isStarted = false; _firstTimer = 0; // Init player _player = CrossSimpleAudioPlayer.Current; _player.Load("bing.mp3"); _player.Volume = 1; MessagingCenter.Subscribe <BLEService>(this, "deviceConnectionLost", (sender) => { OnDeviceDisconnected(); }); MessagingCenter.Subscribe <BLEService, CharacteristicUpdatedEventArgs>(this, "characteristicUpdated", (sender, args) => { OnCharacteristicUpdated(args); }); }
public void StopAreaMusic() { if (areaMusicPlayer == null) { areaMusicPlayer = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); } try { if (areaMusicPlayer.IsPlaying) { areaMusicPlayer.Stop(); } } catch (Exception ex) { } if (areaAmbientSoundsPlayer == null) { areaAmbientSoundsPlayer = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); } try { if (areaAmbientSoundsPlayer.IsPlaying) { areaAmbientSoundsPlayer.Stop(); } } catch (Exception ex) { } }