public FlushShowdownUnFairModeUnitTests() { _showDownSettings = new ShowdownSettings() { IsFairMode = false }; _rule = new FlushShowdownRule(priority: 0, _showDownSettings, NullLoggerFactory.Instance); }
public ThreeOfKindShowdownRulesUnitTests() { _showDownSettings = new ShowdownSettings(); _rule = new ThreeOfKindShowdownRule(priority: 0, _showDownSettings, NullLoggerFactory.Instance); }
public OnePairShowdownRulesUnitTests() { _showDownSettings = new ShowdownSettings(); _rule = new OnePairShowdownRule(priority: 0, _showDownSettings, NullLoggerFactory.Instance); }