/// <summary> /// Puts state data into the session state with the specified key. /// </summary> /// <typeparam name="T">The type of data to put.</typeparam> /// <param name="key">An object representing the unique key with which the data is stored.</param> /// <param name="instance">An instance of <typeparamref name="T"/> to store.</param> public void Put <T>(object key, T instance) { _state.Put(key, instance); }