public static void Main(string[] args) { var endPoint = ProtocolEndPointBase.CreateEndPoint("tcp://127.0.0.1:13378"); _server = ServiceBuilder.CreateService(endPoint); _server.AddService <ITestServerService, TestServerService>(new TestServerService()); _server.ClientConnected += ServerOnClientConnected; _server.ClientDisconnected += ServerOnClientDisconnected; _server.Start(); ServerConsole.DebugLine("Service running on {0}", endPoint); Console.Read(); }
public static void Main(string[] args) { var endPoint = ProtocolEndPointBase.CreateEndPoint("tcp://127.0.0.1:13378"); _server = ServiceBuilder.CreateService(endPoint); _server.AddService<ITestServerService, TestServerService>(new TestServerService()); _server.ClientConnected += ServerOnClientConnected; _server.ClientDisconnected += ServerOnClientDisconnected; _server.Start(); ServerConsole.DebugLine("Service running on {0}", endPoint); Console.Read(); }
public static void Main(string[] args) { // Try access a config var serverConfiguration = Factory.Create <Provider>("conf/server.xml"); var dynamicConfig = serverConfiguration.FirstAsExpando().configuration; // Prepare console for a large output #if WINDOWS var width = Math.Min(100, Console.LargestWindowWidth - 2); Console.CursorVisible = false; Console.Clear(); Console.WindowLeft = Console.WindowTop = 0; if (Console.WindowWidth < width) { Console.WindowWidth = width; } #endif var ver = Assembly.GetExecutingAssembly().GetName().Version; Console.Title = string.Format("Zeus inter-server v{0}.{1}", ver.Major, ver.Minor); ServerConsole.StatusLine(Console.Title); // Create a service var endPointAddress = string.Format("tcp://{0}:{1}", dynamicConfig.network.host, dynamicConfig.network.port); _server = ServiceBuilder.CreateService(ProtocolEndPointBase.CreateEndPoint(endPointAddress)); // Add interface for auth-server _server.AddService <IAuthService, AuthServiceImplementation>(new AuthServiceImplementation(dynamicConfig)); // Add interface for world-server _server.AddService <IWorldService, WorldServiceImplementation>(new WorldServiceImplementation(dynamicConfig)); // Start listener service _server.Start(); ServerConsole.StatusLine("Inter-server is listening to: {0}", endPointAddress); do { var cmd = Console.ReadLine(); if (cmd == "exit") { _server.Stop(); } } while (_server.Connected); ServerConsole.WarningLine("Press any key to exit."); Console.Read(); }
public static void Main(string[] args) { // Try access a config var serverConfiguration = Factory.Create<Provider>("conf/server.xml"); var dynamicConfig = serverConfiguration.FirstAsExpando().configuration; // Prepare console for a large output #if WINDOWS var width = Math.Min(100, Console.LargestWindowWidth - 2); Console.CursorVisible = false; Console.Clear(); Console.WindowLeft = Console.WindowTop = 0; if (Console.WindowWidth < width) { Console.WindowWidth = width; } #endif var ver = Assembly.GetExecutingAssembly().GetName().Version; Console.Title = string.Format("Zeus inter-server v{0}.{1}", ver.Major, ver.Minor); ServerConsole.StatusLine(Console.Title); // Create a service var endPointAddress = string.Format("tcp://{0}:{1}", dynamicConfig.network.host, dynamicConfig.network.port); _server = ServiceBuilder.CreateService(ProtocolEndPointBase.CreateEndPoint(endPointAddress)); // Add interface for auth-server _server.AddService<IAuthService, AuthServiceImplementation>(new AuthServiceImplementation(dynamicConfig)); // Add interface for world-server _server.AddService<IWorldService, WorldServiceImplementation>(new WorldServiceImplementation(dynamicConfig)); // Start listener service _server.Start(); ServerConsole.StatusLine("Inter-server is listening to: {0}", endPointAddress); do { var cmd = Console.ReadLine(); if (cmd == "exit") { _server.Stop(); } } while (_server.Connected); ServerConsole.WarningLine("Press any key to exit."); Console.Read(); }
public static void Main(string[] args) { // Try access a config var serverConfiguration = Factory.Create<Provider>("conf/server.xml"); var dynamicConfig = serverConfiguration.FirstAsExpando().configuration; // Prepare console for a large output #if WINDOWS var width = Math.Min(100, Console.LargestWindowWidth - 2); Console.CursorVisible = false; Console.Clear(); Console.WindowLeft = Console.WindowTop = 0; if (Console.WindowWidth < width) { Console.WindowWidth = width; } #endif var ver = Assembly.GetExecutingAssembly().GetName().Version; Console.Title = string.Format("Zeus auth-server v{0}.{1}", ver.Major, ver.Minor); ServerConsole.StatusLine(Console.Title); // Create inter-server listener service string interServerEndPointAddress = string.Format("tcp://{0}:{1}", dynamicConfig.network.inter_server.host, dynamicConfig.network.inter_server.port); var interServerEndPoint = ProtocolEndPointBase.CreateEndPoint(interServerEndPointAddress); ServerConsole.Info("Start connecting to inter-server.."); // @TODO: Is any action coming from inter-server to auth-server? // @TODO: Create inter -> auth service (character goes back to char select) _interClient = ServiceClientBuilder.CreateClient<IAuthService>(interServerEndPoint, new ServerServiceImplementation()); _interClient.Connected += (o, a) => { ServerConsole.WriteLine(ServerConsoleColor.Status, " successfull!"); // AuthServerLogin _interClient.ServiceProxy.AuthServerLogin((string)dynamicConfig.network.inter_server.password); }; _interClient.Disconnected += delegate { ServerConsole.ErrorLine("Connection to inter-server lost."); // @TODO: Reconnect? }; _interClient.ConnectTimeout = 30; _interClient.Connect(); // Create a client listener service string endPointAddress = string.Format("tcp://{0}:{1}", dynamicConfig.network.host, dynamicConfig.network.port); _clientService = ServiceBuilder.CreateService(ProtocolEndPointBase.CreateEndPoint(endPointAddress)); _clientService.ClientConnected += (sender, clientEventArgs) => ServerConsole.DebugLine("Client connected #{0}", clientEventArgs.Client.ClientId); _clientService.ClientDisconnected += (sender, clientEventArgs) => ServerConsole.DebugLine("Client disconnected #{0}", clientEventArgs.Client.ClientId); // Add interface for client connections var clientService = new ClientServiceImplementation(_interClient.ServiceProxy); _clientService.AddService<IClientService, ClientServiceImplementation>(clientService); // Start listener service _clientService.Start(); ServerConsole.StatusLine("Auth-server is listening to: {0}", endPointAddress); do { var cmd = Console.ReadLine(); if (cmd == "exit") { _clientService.Stop(); } } while (_clientService.Connected); ServerConsole.WarningLine("Press any key to exit."); Console.Read(); }
public static void Main(string[] args) { // Try access a config var serverConfiguration = Factory.Create <Provider>("conf/server.xml"); var dynamicConfig = serverConfiguration.FirstAsExpando().configuration; // Prepare console for a large output #if WINDOWS var width = Math.Min(100, Console.LargestWindowWidth - 2); Console.CursorVisible = false; Console.Clear(); Console.WindowLeft = Console.WindowTop = 0; if (Console.WindowWidth < width) { Console.WindowWidth = width; } #endif var ver = Assembly.GetExecutingAssembly().GetName().Version; Console.Title = string.Format("Zeus auth-server v{0}.{1}", ver.Major, ver.Minor); ServerConsole.StatusLine(Console.Title); // Create inter-server listener service string interServerEndPointAddress = string.Format("tcp://{0}:{1}", dynamicConfig.network.inter_server.host, dynamicConfig.network.inter_server.port); var interServerEndPoint = ProtocolEndPointBase.CreateEndPoint(interServerEndPointAddress); ServerConsole.Info("Start connecting to inter-server.."); // @TODO: Is any action coming from inter-server to auth-server? // @TODO: Create inter -> auth service (character goes back to char select) _interClient = ServiceClientBuilder.CreateClient <IAuthService>(interServerEndPoint, new ServerServiceImplementation()); _interClient.Connected += (o, a) => { ServerConsole.WriteLine(ServerConsoleColor.Status, " successfull!"); // AuthServerLogin _interClient.ServiceProxy.AuthServerLogin((string)dynamicConfig.network.inter_server.password); }; _interClient.Disconnected += delegate { ServerConsole.ErrorLine("Connection to inter-server lost."); // @TODO: Reconnect? }; _interClient.ConnectTimeout = 30; _interClient.Connect(); // Create a client listener service string endPointAddress = string.Format("tcp://{0}:{1}", dynamicConfig.network.host, dynamicConfig.network.port); _clientService = ServiceBuilder.CreateService(ProtocolEndPointBase.CreateEndPoint(endPointAddress)); _clientService.ClientConnected += (sender, clientEventArgs) => ServerConsole.DebugLine("Client connected #{0}", clientEventArgs.Client.ClientId); _clientService.ClientDisconnected += (sender, clientEventArgs) => ServerConsole.DebugLine("Client disconnected #{0}", clientEventArgs.Client.ClientId); // Add interface for client connections var clientService = new ClientServiceImplementation(_interClient.ServiceProxy); _clientService.AddService <IClientService, ClientServiceImplementation>(clientService); // Start listener service _clientService.Start(); ServerConsole.StatusLine("Auth-server is listening to: {0}", endPointAddress); do { var cmd = Console.ReadLine(); if (cmd == "exit") { _clientService.Stop(); } } while (_clientService.Connected); ServerConsole.WarningLine("Press any key to exit."); Console.Read(); }