コード例 #1
0
    public fenBaoFileManifestTest()
    {
        FileManifestManager.Add <IServerFenbaoFileManifest>(this);

        _data_infos = new Dictionary <string, List <AssetDataInfo> >();
        IServerVersionFileManifest versionFileManifest = FileManifestManager.Get <IServerVersionFileManifest>();

        List <string> zipVersions = versionFileManifest.GetZipAllVersion();

        int zipFileCount = 3;

        var itr          = zipVersions.GetEnumerator();
        int versionIndex = 1;

        while (itr.MoveNext())
        {
            _data_infos.Add(itr.Current, new List <AssetDataInfo>());

            for (int i = 0; i < zipFileCount; i++)
            {
                string name = string.Format(" Package{0}_{1}.zip", versionIndex, i);
                _data_infos[itr.Current].Add(BuildFenBao(name));
            }

            versionIndex++;
        }
        itr.Dispose();
    }
コード例 #2
0
    public override void WriteUpToDate()
    {
        IServerVersionFileManifest versionFileManifest = FileManifestManager.Get <IServerVersionFileManifest>();
        List <string> allABVersion = versionFileManifest.GetABVersion();

        if (allABVersion.Count <= 0)
        {
            return;
        }

        IServerAssetBundleFileManifest             serverFenbao = FileManifestManager.Get <IServerAssetBundleFileManifest>();
        Dictionary <string, List <AssetDataInfo> > assetDatas   = serverFenbao.GetAllAssetBundle();

        string lastVersion = allABVersion[allABVersion.Count - 1];

        if (assetDatas.ContainsKey(lastVersion))
        {
            Dictionary <string, AssetDataInfo> temp = new Dictionary <string, AssetDataInfo>();

            var itr = assetDatas[lastVersion].GetEnumerator();
            while (itr.MoveNext())
            {
                temp.Add(itr.Current.Name, itr.Current);
            }
            itr.Dispose();

            WriteToLocal(temp, true);
        }
    }
コード例 #3
0
    public AssetBundleFileManifestTest()
    {
        FileManifestManager.Add <IServerAssetBundleFileManifest>(this);
        IServerVersionFileManifest versionFileManifest = FileManifestManager.Get <IServerVersionFileManifest>();

        _data_infos = new Dictionary <string, List <AssetDataInfo> >();
        List <string> abVersions = versionFileManifest.GetABVersion();
        var           itr        = abVersions.GetEnumerator();

        while (itr.MoveNext())
        {
            _data_infos.Add(itr.Current, new List <AssetDataInfo>());
            int count = 3;

            for (int i = 0; i < count; i++)
            {
                _data_infos[itr.Current].Add(BuildAssetData(itr.Current + "__" + i.ToString()));
            }
        }
        itr.Dispose();
    }
コード例 #4
0
 public StrategyFactoryBase()
 {
     serverVersion     = FileManifestManager.Get <IServerVersionFileManifest>();
     serverAssetBundle = FileManifestManager.Get <IServerAssetBundleFileManifest>();
     serverFenbao      = FileManifestManager.Get <IServerFenbaoFileManifest>();
 }
コード例 #5
0
 public AssetBundleFileDownLoad()
 {
     FileManifestManager.Add <IServerAssetBundleFileManifest>(this);
     _server_version = FileManifestManager.Get <IServerVersionFileManifest>();
     _data_infos     = new Dictionary <string, List <AssetDataInfo> >();
 }
コード例 #6
0
    protected void VersionDownLoadComplete(string version)
    {
        IServerVersionFileManifest versionFile = FileManifestManager.Get <IServerVersionFileManifest>();

        versionFile.WriteVersion(version);
    }
コード例 #7
0
 public FenbaoFileDownLoad() : base()
 {
     FileManifestManager.Add <IServerFenbaoFileManifest>(this);
     _all_zip        = new Dictionary <string, List <AssetDataInfo> >();
     _server_version = FileManifestManager.Get <IServerVersionFileManifest>();
 }