コード例 #1
0
ファイル: Game.cs プロジェクト: INIage/net-courses-2019
        public Game
        (

            IStorageProvider storageProvider,
            IReadInputProvider readInputProvider,
            ISendOutputProvider sendOutputProvider,
            IRandomProvider randomProvider,
            ITextMessagesProvider textMessagesProvider,
            ISettingsProvider settingsProvider
        )
        {
            this.storageProvider      = storageProvider;
            this.readInputProvider    = readInputProvider;
            this.sendOutputProvider   = sendOutputProvider;
            this.randomProvider       = randomProvider;
            this.textMessagesProvider = textMessagesProvider;
            this.settingsProvider     = settingsProvider;

            try
            {
                this.textMessages = textMessagesProvider.getTextMessages();
            }
            catch (Exception e)
            {
                sendOutputProvider.printOutput(e.ToString());
                sendOutputProvider.printOutput("Language settings failed to load, using default values instead");
                this.textMessages = new TextMessages();
            }

            try
            {
                this.settings = settingsProvider.getSettings();
            }
            catch (Exception e)
            {
                sendOutputProvider.printOutput(e.ToString());
                sendOutputProvider.printOutput(textMessages.SettingLoadingError);
                this.settings = new Settings();
            }

            this.currentNumbers = new MyType[settings.NumberOfValues];
        }
コード例 #2
0
        public ConsoleDrawing(
            IReadInputProvider readInputProvider,
            ISendOutputProvider sendOutputProvider,
            ITextMessagesProvider textMessagesProvider,
            ISettingsProvider settingsProvider,
            ICommands commands)
        {
            this.readInputProvider    = readInputProvider;
            this.sendOutputProvider   = sendOutputProvider;
            this.textMessagesProvider = textMessagesProvider;
            this.settingsProvider     = settingsProvider;
            this.commands             = commands;

            try
            {
                settings = settingsProvider.GetSettings();
            }
            catch (Exception e)
            {
                sendOutputProvider.PrintOutput(e.ToString());
                sendOutputProvider.PrintOutput("Settings failed to load, using default values instead");
                settings = new Settings();
            }

            try
            {
                textMessages = textMessagesProvider.GetTextMessages();
            }
            catch (Exception e)
            {
                sendOutputProvider.PrintOutput(e.ToString());
                sendOutputProvider.PrintOutput("Language settings failed to load, using default values instead");
                textMessages = new TextMessages();
            }

            settings.InitializeAllMenuKeys();

            board = new Board(this.settings.BoardSizeX, settings.BoardSizeY);
            draw += this.commands.DrawDashboard;
        }