public void AddScoutTest() { IUnityContainer unityContainer = new UnityContainer(); Mock <IScoutsRepository> scoutsRepositoryMock = new Mock <IScoutsRepository>(); Mock <ICampsRepository> campRepositoryMock = new Mock <ICampsRepository>(); Mock <ILoggerService> loggerServiceMock = new Mock <ILoggerService>(); unityContainer.RegisterType <IScoutsService, ScoutsService>(new InjectionConstructor(scoutsRepositoryMock.Object, campRepositoryMock.Object, loggerServiceMock.Object)); IScoutsService scoutsService = unityContainer.Resolve <IScoutsService>(); scoutsService.AddScout("Testing Scout", "Here comes Unit test"); scoutsRepositoryMock.Verify(s => s.SaveScout(It.Is <Scout>(r => r.ScoutName == "Testing Scout"))); }
static void Main(string[] args) { IUnityContainer unityContainer = new UnityContainer(); CointainerMagic.RegisterElements(unityContainer); ILoggerService loggerService = unityContainer.Resolve <ILoggerService>(); IScoutsService scoutsService = unityContainer.Resolve <IScoutsService>(); loggerService.WriteLog("Registration for cleanning camps is starting here."); scoutsService.BootstrapScouts(); loggerService.WriteLog("Known scouts are already registered!"); scoutsService.AddScout("Quality Man", "Testing, Testing.."); loggerService.WriteLog("Done."); Console.ReadKey(); }