static partial void FillBinaryCompletionConditionsCustom(MutagenFrame frame, IScenePhase item) { frame.ReadSubrecordFrame(); ConditionBinaryCreateTranslation.FillConditionsList(item.CompletionConditions, frame); }
static partial void FillBinaryStartConditionsCustom(MutagenFrame frame, IScenePhase item) { ConditionBinaryCreateTranslation.FillConditionsList(item.StartConditions, frame); }