コード例 #1
0
 /// <summary>
 /// bezpecne prida objekt (SceneObject i gui objekt) v dalsim updatu
 /// </summary>
 public void DelayedAttachToScene(ISceneObject obj)
 {
     if (obj is ParticleEmmitor)
     {
         GetParticleArea().AddEmmitor(obj as ParticleEmmitor);
     }
     else
     {
         objectsToAdd.Add(obj);
         obj.OnAttach();
     }
 }