コード例 #1
0
 /// <summary>
 /// Gets the entities in the scene.
 /// </summary>
 /// <returns>A list of entities in the scene.</returns>
 public IReadOnlyList <IEntity> GetEntities()
 {
     if (sceneGraph == null)
     {
         return(new List <IEntity>(0));
     }
     return(sceneGraph.GetEntities());
 }