public Protagonist(IScene scene) { controller = new ProtagonistController (this); view = new ProtagonistView (this); this.scene = scene; PointD bounds = scene.getBounds (); position = new PointD (bounds.X / 2, bounds.Y - 70); }
public Head(IScene scene,Point pos) { controller = new HeadController (this); view = new HeadView (this); this.scene = scene; bounds = scene.getBounds (); position = pos; }