// protected override void Awake() { // base.Awake(); // if(m_ShuttingDown) return; // } public void Init(ISaveLoadable saveLoadable) { this.saveLoadable = saveLoadable; if (loadIndex >= 0) { StartCoroutine(DelayLoad(loadIndex)); loadIndex = -1; } }
public static void Delete(ISaveLoadable savable) { object lockObject; AddIdToLock(savable.GetId()); lockObject = GetLockById(savable.GetId()); lock (lockObject) { System.IO.File.Delete(System.IO.Path.Combine(Paths.GetUserForkandBeardDataSubFolderPath(savable.GetSubDirectoryPath()), String.Format("{0}.xml", savable.GetId().ToString()))); } }
public void Load(SaveLoadType saveLoadType) { switch (saveLoadType) { case SaveLoadType.PlayerPrefs: saveLoader = new PlayerPrefsSaveLoader(); break; case SaveLoadType.Text: saveLoader = new TextSaveLoader(); break; case SaveLoadType.Binary: saveLoader = new BinarySaveLoader(); break; } walletDictionary = saveLoader.Load(); }
public static void Save(ISaveLoadable savable) { string dataPath; System.Xml.Serialization.XmlSerializer serialiser; object lockObject; AddIdToLock(savable.GetId()); lockObject = GetLockById(savable.GetId()); serialiser = new System.Xml.Serialization.XmlSerializer(savable.GetType()); dataPath = Paths.GetUserForkandBeardDataSubFolderPath(savable.GetSubDirectoryPath()); lock (lockObject) { using (System.IO.FileStream fs = new System.IO.FileStream(System.IO.Path.Combine(dataPath, String.Format("{0}.xml", savable.GetId().ToString())), System.IO.FileMode.Create)) { serialiser.Serialize(fs, savable); } } RemoveIdToLock(savable.GetId()); }