public SystemViewModel(ISaveKh2 save) { this.save = save; ShortcutItems = new KhEnumListModel <EnumIconTypeModel <CommandType>, CommandType>(() => default(CommandType), x => { }); Difficulty = new KhEnumListModel <Difficulty>(() => save.Difficulty, x => save.Difficulty = x); Worlds = new KhEnumListModel <WorldType>(); }
public SystemViewModel(ISaveKh2 save) { this.save = save; ShortcutItems = new KhEnumListModel <EnumIconTypeModel <CommandType>, CommandType>(() => default(CommandType), x => { }); Pc0 = new KhEnumListModel <PlayableCharacterType>(() => save.PlayableCharacter, x => save.PlayableCharacter = x); Pc1 = new KhEnumListModel <PlayableCharacterType>(() => save.CompanionCharacter1, x => save.CompanionCharacter1 = x); Pc2 = new KhEnumListModel <PlayableCharacterType>(() => save.CompanionCharacter2, x => save.CompanionCharacter2 = x); Pc3 = new KhEnumListModel <PlayableCharacterType>(() => save.CompanionCharacter3, x => save.CompanionCharacter3 = x); Difficulty = new KhEnumListModel <Difficulty>(() => save.Difficulty, x => save.Difficulty = x); Worlds = new KhEnumListModel <WorldType>(); }
public void OpenStream(Stream stream) { try { save = SaveKh2.Read(stream); RefreshUi(); } catch (NotImplementedException ex) { throw new SaveNotSupportedException(ex.Message); } }
public WorldViewModel(ISaveKh2 save, int index) { _save = save; _world = (WorldType)index; Pc0 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].PlayableCharacter, x => save.WorldPartyMembers[index].PlayableCharacter = x); Pc1 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].CompanionCharacter1, x => save.WorldPartyMembers[index].CompanionCharacter1 = x); Pc2 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].CompanionCharacter2, x => save.WorldPartyMembers[index].CompanionCharacter2 = x); Pc3 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].CompanionCharacter3, x => save.WorldPartyMembers[index].CompanionCharacter3 = x); }
public WorldViewModel(ISaveKh2 save, int index) { _save = save; _world = (WorldType)index; Pc0 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].PlayableCharacter, x => save.WorldPartyMembers[index].PlayableCharacter = x); Pc1 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].CompanionCharacter1, x => save.WorldPartyMembers[index].CompanionCharacter1 = x); Pc2 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].CompanionCharacter2, x => save.WorldPartyMembers[index].CompanionCharacter2 = x); Pc3 = new KhEnumListModel <PlayableCharacterType>( () => save.WorldPartyMembers[index].CompanionCharacter3, x => save.WorldPartyMembers[index].CompanionCharacter3 = x); Scripts = Enumerable.Range(0, 64) .Select(x => new MapScriptModel(_world, x, _save.PlaceScripts[(int)_world * 64 + x])) .ToList(); }
public DriveFormsViewModel(ISaveKh2 save, IResourceGetter resourceGetter) : this(save.DriveForms.Select((x, index) => new DriveFormViewModel(x, GetDriveFormType(index, save.IsFinalMix), resourceGetter))) { this.save = save; }
public WorldsViewModel(ISaveKh2 save) : this(Enumerable.Range(0, Constants.WorldCount).Select(i => new WorldViewModel(save, i))) { }
public InventoryViewModel(ISaveKh2 save) : base(save.InventoryCount.Select((_, i) => new InventoryItemModel(i, save.InventoryCount))) { }
public CharactersViewModel(ISaveKh2 save, IResourceGetter resourceGetter) : this(save.Characters.Select((pc, index) => new CharacterViewModel(pc, index, resourceGetter))) { this.save = save; }
public CharactersViewModel(ISaveKh2 save) : this(save.Characters) { this.save = save; }