public GameViewModel GetGameViewModel() { var game = _gameService.GetCurrentGame(_playerName); var count = _roundService.GetPlayersId(game.Id).Count() - 2; var players = _gameService.GetPlayers(_playerName, count); List <List <byte> > cards = null; List <byte> scores = null; var rounds = _roundService.GetRounds(game.Id); var round = rounds[rounds.Count() - 1]; bool isCompletedRound = round.IsCompleted; if (isCompletedRound) { _roundService.StartRound(game.Id); } if (!isCompletedRound) { cards = _roundService.GetCardsByRound(game.Id, round.Id); scores = _roundService.GetScores(game.Id); } GameViewModel gameViewModel = new GameViewModel { Game = game, Players = players, Cards = cards, Scores = scores }; return(gameViewModel); }
public List <RoundViewModel> GetRoundsViewModel(int gameId) { var roundViewModels = new List <RoundViewModel>(); var rounds = _roundService.GetRounds(gameId); foreach (Round round in rounds) { var playersId = _roundService.GetPlayersId(gameId).ToList(); var roundViewModel = new RoundViewModel { Round = round, Players = _gameService.GetNamePlayers(playersId), Scores = _roundService.GetScoresByRoundId(gameId, round.Id), IsWins = _roundService.GetIsWinsByRound(gameId, round.Id), Cards = _roundService.GetCardsByRound(gameId, round.Id) }; roundViewModels.Add(roundViewModel); } return(roundViewModels); }