public void Should_immediately_fire_several_requests_to_reach_parallelism_level()
        {
            DropSynchronizationContext();

            strategy.SendAsync(request, sender, Budget.Infinite, replicas, replicas.Length, token);

            sender.ReceivedCalls().Should().HaveCount(3);
        }
        public void Should_stop_on_first_result_if_its_response_is_accepted()
        {
            strategy.SendAsync(request, sender, budget, replicas, replicas.Length, CancellationToken.None).Wait();

            sender.ReceivedCalls().Should().HaveCount(1);
        }
コード例 #3
0
        public void Should_immediately_fire_just_one_request()
        {
            strategy.SendAsync(request, parameters, sender, Budget.Infinite, replicas, replicas.Length, token);

            sender.ReceivedCalls().Should().HaveCount(1);
        }
コード例 #4
0
        public void Should_not_make_any_requests_when_time_budget_is_expired()
        {
            Send(Budget.Expired);

            sender.ReceivedCalls().Should().BeEmpty();
        }