コード例 #1
0
 public PuzzleController(IPuzzlesBeingEditedRepository _puzzlesBeingEdited,
                         IPuzzleRepository _puzzleRepository,
                         IUserRepository _userRepository,
                         IRatingUpdater _ratingUpdater,
                         IMoveCollectionTransformer _movecollectionTransformer,
                         IPuzzleTrainingSessionRepository _puzzleTrainingSessionRepository,
                         ICounterRepository _counterRepository,
                         IPersistentLoginHandler _loginHandler,
                         IGameConstructor _gameConstructor) : base(_userRepository, _loginHandler)
 {
     puzzlesBeingEdited              = _puzzlesBeingEdited;
     puzzleRepository                = _puzzleRepository;
     ratingUpdater                   = _ratingUpdater;
     moveCollectionTransformer       = _movecollectionTransformer;
     puzzleTrainingSessionRepository = _puzzleTrainingSessionRepository;
     counterRepository               = _counterRepository;
     gameConstructor                 = _gameConstructor;
 }