public PubService( IPubRepository pubRepository, IRepository <PubBoardGame> pubBoardGameRepository) : base(pubRepository) { _pubRepository = pubRepository; _pubBoardGameRepository = pubBoardGameRepository; }
public EventService( IPubRepository pubRepository, IRepository <ParticipantEvent> participantEventRepository, IEventRepository eventRepository) : base(eventRepository) { _pubRepository = pubRepository; _participantEventRepository = participantEventRepository; _eventRepository = eventRepository; }
public RateService( IRepository <BoardGameRate> boardGameRateRepository, IRepository <PubRate> pubRateRepository, IBoardGameRepository boardGameRepository, IPubRepository pubRepository) { _boardGameRateRepository = boardGameRateRepository; _pubRateRepository = pubRateRepository; _boardGameRepository = boardGameRepository; _pubRepository = pubRepository; }
public PubServicesImpl(IPubRepository repository, ILogger <Pub> logger, IUserAccessor userAccessor, IMapper mapper, ICityRepository city, IAuthRepository authRep, IConfiguration config) { _repository = repository; _cityRepository = city; _logger = logger; _mapper = mapper; _authRepository = authRep; _config = config; _userAccessor = userAccessor; }
public PubController(IPubRepository pubRepository) { this.repository = pubRepository; }
public PubService(IPubRepository repository) { this.repository = repository; }
public PubController(IPubRepository pubRepository) { _pubRepo = pubRepository; }
public UserService(IUserRepository userRepository, IPubRepository pubRepository, IDistanceMatrixRepository distanceRepository) { this.userRepository = userRepository; this.pubRepository = pubRepository; this.distanceRepository = distanceRepository; }