コード例 #1
0
 /// <summary>
 /// Adds the given element to the collection
 /// </summary>
 /// <param name="item">The item to add</param>
 public override void Add(IModelElement item)
 {
     if ((this._parent.ProtectedSwitch == null))
     {
         IProtectedSwitch protectedSwitchCasted = item.As <IProtectedSwitch>();
         if ((protectedSwitchCasted != null))
         {
             this._parent.ProtectedSwitch = protectedSwitchCasted;
             return;
         }
     }
 }
コード例 #2
0
            /// <summary>
            /// Removes the given item from the collection
            /// </summary>
            /// <returns>True, if the item was removed, otherwise False</returns>
            /// <param name="item">The item that should be removed</param>
            public override bool Remove(IModelElement item)
            {
                IConductingEquipment conductingEquipmentItem = item.As <IConductingEquipment>();

                if (((conductingEquipmentItem != null) &&
                     this._parent.ConductingEquipments.Remove(conductingEquipmentItem)))
                {
                    return(true);
                }
                if ((this._parent.Unit == item))
                {
                    this._parent.Unit = null;
                    return(true);
                }
                IProtectedSwitch protectedSwitchItem = item.As <IProtectedSwitch>();

                if (((protectedSwitchItem != null) &&
                     this._parent.ProtectedSwitches.Remove(protectedSwitchItem)))
                {
                    return(true);
                }
                return(false);
            }
コード例 #3
0
            /// <summary>
            /// Adds the given element to the collection
            /// </summary>
            /// <param name="item">The item to add</param>
            public override void Add(IModelElement item)
            {
                IConductingEquipment conductingEquipmentsCasted = item.As <IConductingEquipment>();

                if ((conductingEquipmentsCasted != null))
                {
                    this._parent.ConductingEquipments.Add(conductingEquipmentsCasted);
                }
                if ((this._parent.Unit == null))
                {
                    IUnit unitCasted = item.As <IUnit>();
                    if ((unitCasted != null))
                    {
                        this._parent.Unit = unitCasted;
                        return;
                    }
                }
                IProtectedSwitch protectedSwitchesCasted = item.As <IProtectedSwitch>();

                if ((protectedSwitchesCasted != null))
                {
                    this._parent.ProtectedSwitches.Add(protectedSwitchesCasted);
                }
            }