/// <summary>Encode SNMP version 3 packet</summary> /// <remarks> /// Before encoding the packet into a byte array you need to ensure all required information is /// set. Examples of required information is request type, Vbs (Oid + values pairs), USM settings including /// SecretName, authentication method and secret (if needed), privacy method and secret (if needed), etc. /// </remarks> /// <returns>Byte array BER encoded SNMP packet.</returns> public override byte[] Encode() { byte[] pkey = null; byte[] akey = null; if (messageFlags.Authentication && userSecurityModel.EngineId.Length > 0) { IAuthenticationDigest auth = Authentication.GetInstance(userSecurityModel.Authentication); if (auth == null) { throw new SnmpException(SnmpException.EErrorCode.UnsupportedNoAuthPriv, "Invalid authentication protocol."); } akey = auth.PasswordToKey(userSecurityModel.AuthenticationSecret, userSecurityModel.EngineId); if (messageFlags.Privacy && userSecurityModel.EngineId.Length > 0) { IPrivacyProtocol privacyProtocol = PrivacyProtocol.GetInstance(userSecurityModel.Privacy); if (privacyProtocol == null) { throw new SnmpException(SnmpException.EErrorCode.UnsupportedPrivacyProtocol, "Specified privacy protocol is not supported."); } pkey = privacyProtocol.PasswordToKey(userSecurityModel.PrivacySecret, userSecurityModel.EngineId, auth); } } return(Encode(akey, pkey)); }
/// <summary>Generate privacy key from authentication password and engine id</summary> /// <returns>Privacy key on success or null on failure</returns> public byte[] GeneratePrivacyKey() { if (userSecurityModel.Authentication == AuthenticationDigests.None) { return(null); } if (userSecurityModel.Privacy == EPrivacyProtocols.None) { return(null); } if (userSecurityModel.PrivacySecret == null || userSecurityModel.PrivacySecret.Length <= 0) { return(null); } IAuthenticationDigest authProto = Authentication.GetInstance(userSecurityModel.Authentication); if (authProto != null) { IPrivacyProtocol privProto = PrivacyProtocol.GetInstance(userSecurityModel.Privacy); if (privProto != null) { return(privProto.PasswordToKey(userSecurityModel.PrivacySecret, userSecurityModel.EngineId, authProto)); } } return(null); }
/// <summary>Build cached authentication and privacy encryption keys if they are appropriate for the selected security mode.</summary> /// <remarks> /// This method should be called after discovery process has been completed and all security related values /// have been set. For noAuthNoPriv, none of the keys are generated. authNoPriv will result in authentication /// key cached. authPriv will generate authentication and privacy keys. /// /// For successful key caching you need to set both relevant protocols and secret values. /// </remarks> public void BuildCachedSecurityKeys() { authenticationKey = privacyKey = null; if (engineId == null || engineId.Length <= 0) { return; } if (authenticationSecret == null || authenticationSecret.Length <= 0) { return; } if (authenticationProtocol != AuthenticationDigests.None) { IAuthenticationDigest authProto = Security.Authentication.GetInstance(authenticationProtocol); if (authProto != null) { authenticationKey = authProto.PasswordToKey(authenticationSecret, engineId); if (privacyProtocol != EPrivacyProtocols.None && privacySecret != null && privacySecret.Length > 0) { IPrivacyProtocol privProto = PrivacyProtocol.GetInstance(privacyProtocol); if (privProto != null) { privacyKey = privProto.PasswordToKey(privacySecret, engineId, authProto); } } } } }
/// <summary> /// Build cached authentication and privacy encryption keys if they are appropriate for the selected security mode. /// </summary> /// <remarks> /// This method should be called after discovery process has been completed and all security related values /// have been set. For noAuthNoPriv, none of the keys are generated. authNoPriv will result in authentication /// key cached. authPriv will generate authentication and privacy keys. /// /// For successful key caching you need to set both relevant protocols and secret values. /// </remarks> public void BuildCachedSecurityKeys() { _authenticationKey = _privacyKey = null; if (_engineId == null || _engineId.Length <= 0) { return; } if (_authenticationSecret == null || _authenticationSecret.Length <= 0) { return; } if (_authenticationProtocol != AuthenticationDigests.None) { IAuthenticationDigest authProto = SnmpSharpNet.Authentication.GetInstance(_authenticationProtocol); if (authProto != null) { _authenticationKey = authProto.PasswordToKey(_authenticationSecret, _engineId); if (_privacyProtocol != PrivacyProtocols.None && _privacySecret != null && _privacySecret.Length > 0) { IPrivacyProtocol privProto = SnmpSharpNet.PrivacyProtocol.GetInstance(_privacyProtocol); if (privProto != null) { _privacyKey = privProto.PasswordToKey(_privacySecret, _engineId, authProto); } } } } }
/// <summary> /// Generate privacy key from authentication password and engine id /// </summary> /// <returns>Privacy key on success or null on failure</returns> public byte[] GeneratePrivacyKey() { if (USM.Authentication == AuthenticationDigests.None) { return(null); } if (USM.Privacy == PrivacyProtocols.None) { return(null); } if (USM.PrivacySecret == null || USM.PrivacySecret.Length <= 0) { return(null); } IAuthenticationDigest authProto = SnmpSharpNet.Authentication.GetInstance(USM.Authentication); if (authProto != null) { IPrivacyProtocol privProto = SnmpSharpNet.PrivacyProtocol.GetInstance(USM.Privacy); if (privProto != null) { return(privProto.PasswordToKey(USM.PrivacySecret, USM.EngineId, authProto)); } } return(null); }
/// <summary> /// Decode SNMP version 3 packet. This method will perform authentication check and decode privacy protected <see cref="ScopedPdu"/>. This method will /// not check for the timeliness of the packet, correct engine boot value or engine id because it does not have a reference to the engine time prior to this call. /// </summary> /// <param name="berBuffer">BER encoded SNMP version 3 packet buffer</param> /// <param name="length">Buffer length</param> public override int Decode(byte[] berBuffer, int length) { byte[] pkey = null; byte[] akey = null; if (MsgFlags.Authentication && USM.EngineId.Length > 0) { IAuthenticationDigest auth = Authentication.GetInstance(USM.Authentication); if (auth == null) { throw new SnmpException(SnmpException.UnsupportedNoAuthPriv, "Invalid authentication protocol."); } akey = auth.PasswordToKey(USM.AuthenticationSecret, USM.EngineId); if (MsgFlags.Privacy && USM.EngineId.Length > 0) { IPrivacyProtocol privacyProtocol = PrivacyProtocol.GetInstance(USM.Privacy); if (privacyProtocol == null) { throw new SnmpException(SnmpException.UnsupportedPrivacyProtocol, "Specified privacy protocol is not supported."); } pkey = privacyProtocol.PasswordToKey(USM.PrivacySecret, USM.EngineId, auth); } } return(Decode(berBuffer, length, akey, pkey)); }
/// <summary> /// Encode SNMP version 3 packet /// </summary> /// <remarks> /// Before encoding the packet into a byte array you need to ensure all required information is /// set. Examples of required information is request type, Vbs (Oid + values pairs), USM settings including /// SecretName, authentication method and secret (if needed), privacy method and secret (if needed), etc. /// </remarks> /// <returns>Byte array BER encoded SNMP packet.</returns> public override byte[] encode() { MutableByte buffer = new MutableByte(); // encode the global message data sequence header information MutableByte globalMessageData = new MutableByte(); // if message id is 0 then generate a new, random message id if (_messageId.Value == 0) { Random rand = new Random(); _messageId.Value = rand.Next(1, Int32.MaxValue); } // encode message id _messageId.encode(globalMessageData); // encode max message size _maxMessageSize.encode(globalMessageData); // message flags _msgFlags.encode(globalMessageData); // security model code _securityModel.Value = _userSecurityModel.Type; _securityModel.encode(globalMessageData); // add global message data to the main buffer // encode sequence header and add data AsnType.BuildHeader(buffer, SnmpConstants.SMI_SEQUENCE, globalMessageData.Length); buffer.Append(globalMessageData); MutableByte packetHeader = new MutableByte(buffer); // before going down this road, check if this is a discovery packet OctetString savedUserName = new OctetString(); bool privacy = _msgFlags.Privacy; bool authentication = _msgFlags.Authentication; bool reportable = _msgFlags.Reportable; if (_userSecurityModel.EngineId.Length <= 0) { // save USM settings prior to encoding a Discovery packet savedUserName.Set(_userSecurityModel.SecurityName); _userSecurityModel.SecurityName.Reset(); // delete security name for discovery packets _msgFlags.Authentication = false; _msgFlags.Privacy = false; _msgFlags.Reportable = true; } _userSecurityModel.encode(buffer); if (_userSecurityModel.EngineId.Length <= 0) { // restore saved USM values _userSecurityModel.SecurityName.Set(savedUserName); _msgFlags.Authentication = authentication; _msgFlags.Privacy = privacy; _msgFlags.Reportable = reportable; } // Check if privacy encryption is required MutableByte encodedPdu = new MutableByte(); if (_msgFlags.Privacy && _userSecurityModel.EngineId.Length > 0) { IPrivacyProtocol privacyProtocol = PrivacyProtocol.GetInstance(_userSecurityModel.Privacy); if (privacyProtocol == null) { throw new SnmpException(SnmpException.UnsupportedPrivacyProtocol, "Specified privacy protocol is not supported."); } // Get BER encoded ScopedPdu MutableByte unencryptedPdu = new MutableByte(); _scopedPdu.encode(unencryptedPdu); byte[] privacyParameters = null; // we have to expand the key IAuthenticationDigest auth = Authentication.GetInstance(_userSecurityModel.Authentication); if (auth == null) { throw new SnmpException(SnmpException.UnsupportedNoAuthPriv, "Invalid authentication protocol. noAuthPriv mode not supported."); } byte[] pkey = privacyProtocol.PasswordToKey(_userSecurityModel.PrivacySecret, _userSecurityModel.EngineId, auth); byte[] encryptedBuffer = privacyProtocol.Encrypt(unencryptedPdu, 0, unencryptedPdu.Length, pkey, _userSecurityModel.EngineBoots, _userSecurityModel.EngineTime, out privacyParameters, auth); _userSecurityModel.PrivacyParameters.Set(privacyParameters); OctetString encryptedOctetString = new OctetString(encryptedBuffer); encryptedOctetString.encode(encodedPdu); // now redo packet encoding buffer.Reset(); buffer.Set(packetHeader); _userSecurityModel.encode(buffer); int preEncodedLength = encodedPdu.Length; buffer.Append(encodedPdu); if (_maxMessageSize.Value != 0) { // verify compliance with maximum message size if ((encodedPdu.Length - preEncodedLength) > _maxMessageSize) { throw new SnmpException(SnmpException.MaximumMessageSizeExceeded, "ScopedPdu exceeds maximum message size."); } } } else { _scopedPdu.encode(encodedPdu); buffer.Append(encodedPdu); } int preVersionLength = buffer.Length; base.encode(buffer); int versionHeaderLength = buffer.Length - preVersionLength; if (_msgFlags.Authentication && _userSecurityModel.EngineId.Length > 0) { _userSecurityModel.Authenticate(ref buffer); // Now re-encode the packet with the authentication information _userSecurityModel.encode(packetHeader); packetHeader.Append(encodedPdu); base.encode(packetHeader); buffer = packetHeader; } return(buffer); }