コード例 #1
0
        public GetRandomPositionFromPositionSetRectangle(IPositionSet positionSet)
        {
            positionSet.InitToTraverseSet();

            if (positionSet.NextPosition())
            {
                minX = positionSet.GetPosition().GetX();
                minY = positionSet.GetPosition().GetY();
                maxX = positionSet.GetPosition().GetX();
                maxY = positionSet.GetPosition().GetY();
            }

            while (positionSet.NextPosition())
            {
                if (minX > positionSet.GetPosition().GetX())
                {
                    minX = positionSet.GetPosition().GetX();
                }
                else if (maxX < positionSet.GetPosition().GetX())
                {
                    maxX = positionSet.GetPosition().GetX();
                }

                if (minY > positionSet.GetPosition().GetY())
                {
                    minY = positionSet.GetPosition().GetY();
                }
                else if (maxY < positionSet.GetPosition().GetY())
                {
                    maxY = positionSet.GetPosition().GetY();
                }
            }
        }
コード例 #2
0
        //计算多边形的重心
        public static IPosition GetGravityCenter(IPositionSet ps)
        {
            //double xsum = 0, ysum = 0;
            //IPosition[] pa = (IPosition[])ps.ToArray();
            //int n = pa.Length;
            //int nn = (pa[0] == pa[n - 1]) ? n : n + 1;

            //for (int i = 0; i < nn - 1; i++)
            //{
            //    double tvalue = pa[i].GetX() * pa[(i + 1) % n].GetY() - pa[i].GetY() * pa[(i + 1) % n].GetX();
            //    xsum += (pa[i].GetX() + pa[(i + 1) % n].GetX()) * tvalue;
            //    ysum += (pa[i].GetY() + pa[(i + 1) % n].GetY()) * tvalue;
            //}

            //double area = GetArea(ps);
            //double cx = xsum / (6 * area);
            //double cy = ysum / (6 * area);

            //return new Position_Point((float)cx, (float)cy);

            ps.InitToTraverseSet();
            ps.NextPosition();

            float maxX = ps.GetPosition().GetX();
            float minX = ps.GetPosition().GetX();
            float maxY = ps.GetPosition().GetY();
            float minY = ps.GetPosition().GetY();

            while (ps.NextPosition())
            {
                float x = ps.GetPosition().GetX();
                float y = ps.GetPosition().GetY();

                if (x > maxX)
                {
                    maxX = x;
                }
                else if (x < minX)
                {
                    minX = x;
                }

                if (y > maxY)
                {
                    maxY = y;
                }
                else if (y < minY)
                {
                    minY = y;
                }
            }

            return(new Position_Point((minX + maxX) / 2f, (minY + maxY) / 2f));
        }
コード例 #3
0
 //测试点集引用
 private void TestReference()
 {
     cps.InitToTraverseSet();
     ps.InitToTraverseSet();
     correct = true;
     while (correct && cps.NextPosition())
     {
         IPosition cp   = cps.GetPosition();
         bool      find = false;
         ps.InitToTraverseSet();
         while (!find && ps.NextPosition())
         {
             IPosition p = ps.GetPosition();
             if (cp == p)
             {
                 find = true;
             }
         }
         if (!find)
         {
             correct = false;
         }
     }
     report += "【引用测试】\r\n" + (correct ? "通过!" : "未通过!") + "\r\n";
 }
コード例 #4
0
 public void Preprocessing(IPositionSet positionSet)
 {
     positionSet.InitToTraverseSet();
     while (positionSet.NextPosition())
     {
         Insert(positionSet.GetPosition());
     }
 }
コード例 #5
0
 public static void printPositionSet(IPositionSet ps)
 {
     ps.InitToTraverseSet();
     while (ps.NextPosition())
     {
         IPosition p = ps.GetPosition();
         System.Console.Out.WriteLine(p.GetX() + "," + p.GetY() + ",");
     }
 }
コード例 #6
0
 public PositionSet_Transformed(IPositionSet positionSet, Transform transform)
 {
     this.positionSet = positionSet;
     this.transform   = transform;
     positionSet.InitToTraverseSet();
     positionSet.NextPosition();
     if (positionSet.GetPosition() is IPosition_Edit)
     {
         isPositionEdit = true;
     }
 }
コード例 #7
0
ファイル: M2M_CH.cs プロジェクト: luosz/ai-algorithmplatform
        private void AddChildPositionSetToList(int parentPartLevelSequence, IPosition parentPart)
        {
            childPositionSetOfPart = m2mStructure.GetChildPositionSetByParentPart(parentPartLevelSequence, (IPart)parentPart);

            //得到凸包上的点的子分块集合
            childPositionSetOfPart.InitToTraverseSet();
            while (childPositionSetOfPart.NextPosition())
            {
                tempChildPositionList.Add(childPositionSetOfPart.GetPosition());
            }
        }
コード例 #8
0
        private void button1_Click_1(object sender, EventArgs e)
        {
            //取得测试数据
            float rx  = float.Parse(txtRX.Text);
            float ry  = float.Parse(txtRY.Text);
            float sx  = float.Parse(txtSX.Text);
            float sy  = float.Parse(txtSY.Text);
            float ex  = float.Parse(txtEX.Text);
            float ey  = float.Parse(txtEY.Text);
            float itv = float.Parse(txtItv.Text);

            //求解
            Position_Point rp = new Position_Point(rx, ry);
            Position_Point sp = new Position_Point(sx, sy);
            Position_Point ep = new Position_Point(ex, ey);
            IPositionSet   ps = BlockLine.getBlockLine(rp, itv, sp, ep);

            //作图
            pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
            Graphics g = Graphics.FromImage(pictureBox1.Image);

            g.Clear(Color.White);
            //网格线
            for (float x = rx - itv; x >= 0; x -= itv)
            {
                g.DrawLine(Pens.Black, x, 0, x, pictureBox1.Height);
            }
            for (float y = ry - itv; y >= 0; y -= itv)
            {
                g.DrawLine(Pens.Black, 0, y, pictureBox1.Width, y);
            }
            for (float x = rx; x < pictureBox1.Width; x += itv)
            {
                g.DrawLine(Pens.Black, x, 0, x, pictureBox1.Height);
            }
            for (float y = ry; y < pictureBox1.Width; y += itv)
            {
                g.DrawLine(Pens.Black, 0, y, pictureBox1.Width, y);
            }
            //经过的网格
            ps.InitToTraverseSet();
            while (ps.NextPosition())
            {
                IPosition p = ps.GetPosition();
                float     x = p.GetX();
                float     y = p.GetY();
                g.FillRectangle(Brushes.Gray, x - itv / 2 + 1, y - itv / 2 + 1, itv - 1, itv - 1);
            }
            //起点和终点
            g.FillEllipse(Brushes.Black, sx - 2, sy - 2, 4, 4);
            g.FillEllipse(Brushes.Black, ex - 2, ey - 2, 4, 4);
            g.DrawLine(Pens.Red, sx, sy, ex, ey);
        }
コード例 #9
0
        public PositionSet_Cloned(IPositionSet positionSet)
        {
            List <IPosition> positionList = new List <IPosition>();

            positionSet.InitToTraverseSet();

            while (positionSet.NextPosition())
            {
                positionList.Add(new Position_Point(positionSet.GetPosition().GetX(), positionSet.GetPosition().GetY()));
            }

            this.positionSetEdit = new PositionSetEdit_ImplementByICollectionTemplate(positionList);
            this.positionSet     = positionSetEdit;
        }
コード例 #10
0
        //根据点序列来作图
        public void draw()
        {
            //生成报表第一行
            reportTable = "\t";
            IPositionSet ps0 = psList[0];

            ps0.InitToTraverseSet();
            while (ps0.NextPosition())
            {
                IPosition p = ps0.GetPosition();
                reportTable += p.GetX() + "\t";
            }
            reportTable += "\r\n";

            //作图并生成报表
            for (int i = 0; i < nameList.Count; i++)
            {
                reportTable += nameList[i] + "\t";
                List <double> xData = new List <double>();
                List <double> yData = new List <double>();
                IPositionSet  ps    = psList[i];
                ps.InitToTraverseSet();
                while (ps.NextPosition())
                {
                    if (bLogX)
                    {
                        xData.Add(Math.Log10(ps.GetPosition().GetX()));
                    }
                    else
                    {
                        xData.Add(ps.GetPosition().GetX());
                    }
                    yData.Add(ps.GetPosition().GetY());
                    reportTable += ps.GetPosition().GetY() + "\t";
                }
                reportTable += "\r\n";
                form.addCurve(nameList[i], xData.ToArray(), yData.ToArray());
            }
            FileStream   fs = new FileStream(reportFileName, System.IO.FileMode.Create, FileAccess.ReadWrite);
            StreamWriter sw = new StreamWriter(fs, System.Text.UnicodeEncoding.Unicode);

            sw.Write(reportTable);
            sw.Close();
            fs.Close();
            form.Show();
        }
コード例 #11
0
        private void OnGetLinePositionSetInSpecificLevel(ILevel level, int levelSequence, IPositionSet positionSet)
        {
            lock (layers)
            {
                if (linePartSetLayer == null)
                {
                    linePartSetLayer           = new Layer_M2MPartSetInSpecificLevel(level, positionSet);
                    linePartSetLayer.MainColor = Settings.Default.LinePositionSetInSpecificLevelColor;
                    linePartSetLayer.Alpha     = 50;
                    //linePartSetLayer.LineColor = Color.Red;
                    linePartSetLayer.Active = true;
                    layers.Add(linePartSetLayer);

                    positionSetSet = new PositionSetSet();

                    BottonLevelPositionSetLayer = new Layer_PositionSet_Point(positionSetSet);
                    BottonLevelPositionSetLayer.Point.IsDrawPointBorder = true;
                    BottonLevelPositionSetLayer.Point.PointRadius       = 2;
                    BottonLevelPositionSetLayer.Point.PointColor        = Settings.Default.BottonLevelPositionSetColor;
                    layers.Add(BottonLevelPositionSetLayer);
                }
                else
                {
                    linePartSetLayer.SpringLayerRepresentationChangedEvent(linePartSetLayer);
                }

                positionSetSet.Clear();
                positionSet.InitToTraverseSet();
                while (positionSet.NextPosition())
                {
                    IPart tempPart = level.GetPartRefByPartIndex((int)positionSet.GetPosition().GetX(), (int)positionSet.GetPosition().GetY());
                    if (tempPart != null)
                    {
                        positionSetSet.AddPositionSet(m2mStructure.GetBottonLevelPositionSetByAncestorPart((
                                                                                                               tempPart), levelSequence));
                    }
                }

                BottonLevelPositionSetLayer.SpringLayerRepresentationChangedEvent(BottonLevelPositionSetLayer);
            }

            flowControlerForm.BeginInvoke(Update);
            flowControlerForm.SuspendAndRecordWorkerThread();
        }
コード例 #12
0
            override public void InitToTraverseSet()
            {
                if (true)
                {
                    if (AncestorLevelSequence == DescendantLevelSequence - 1)
                    {
                        DescendentPositionSetOfChildPart =
                            M2MS.GetChildPositionSetByParentPart(AncestorLevelSequence, AncestorPart);

                        DescendentPositionSetOfChildPart.InitToTraverseSet();
                    }
                    else if (AncestorLevelSequence > DescendantLevelSequence - 1)
                    {
                        throw new Exception("AncestorLevelSequence > DescendantLevelSequence - 1");
                    }
                    else
                    {
                        childPositionSet = M2MS.GetChildPositionSetByParentPart(AncestorLevelSequence, AncestorPart);

                        childPositionSet.InitToTraverseSet();

                        if (childPositionSet.NextPosition())
                        {
                            childPart = (IPart)childPositionSet.GetPosition();

                            //if (true)
                            {
                                DescendentPositionSetOfChildPart =
                                    new PositionSet_DescendentPosition(DescendantLevelSequence,
                                                                       (IPart)childPositionSet.GetPosition(),
                                                                       AncestorLevelSequence + 1, M2MS);

                                DescendentPositionSetOfChildPart.InitToTraverseSet();
                            }
                            //else
                            //{
                            //    state = State.ChildPartSubPointNumIsOne;
                            //    state = State.None;

                            //}
                        }
                    }
                }
            }
コード例 #13
0
        public static List <IPosition_Connected_Edit> convertPositionSetToList_Integer(IPositionSet set, int width, int height, bool bounded)
        {
            List <IPosition_Connected_Edit> all = new List <IPosition_Connected_Edit>();
            IPosition position;
            int       x, y;

            //将点坐标取整,为将地图范围以内的点坐标创建节点
            set.InitToTraverseSet();
            while (set.NextPosition())
            {
                position = set.GetPosition();
                x        = (int)position.GetX();
                y        = (int)position.GetY();
                if (!bounded || (x < width && y < height))
                {
                    all.Add(new Position_Connected_Edit(x, y));
                }
            }
            return(all);
        }
コード例 #14
0
        public static List <IPosition_Connected_Edit> convertPositionSetToList(IPositionSet set, int width, int height, bool bounded)
        {
            List <IPosition_Connected_Edit> all = new List <IPosition_Connected_Edit>();
            IPosition position;
            float     x, y;

            //为将地图范围以内的点坐标创建节点
            set.InitToTraverseSet();
            while (set.NextPosition())
            {
                position = set.GetPosition();
                x        = position.GetX();
                y        = position.GetY();
                if (!bounded || (x <= width - 1 && y <= height - 1))
                {
                    all.Add(new Position_Connected_Edit(x, y));
                }
            }
            return(all);
        }
コード例 #15
0
            public IPosition GetTheNearestPointInPart()
            {
                IPositionSet BottonLevelPositionSet =
                    M2MS.GetBottonLevelPositionSetByAncestorPart(currentPart, AncestorLevelSequence);

                BottonLevelPositionSet.InitToTraverseSet();
                while (BottonLevelPositionSet.NextPosition())
                {
                    CompareToThePoint(BottonLevelPositionSet.GetPosition());
                }

                //currentPart.OnGetOnePoint = this.CompareToThePoint;

                //((Part)currentPart).OnGetOnePoint += CompareToThePoint;

                //((Part)currentPart).TravelAllPointInPart();

                //((Part)currentPart).OnGetOnePoint -= CompareToThePoint;

                return(nearestPointToComparePoint);
            }
コード例 #16
0
        private void ThreadProc(Object o)
        {
            IPosition tempPosition;

            while (true)
            {
                Monitor.Enter(positionSet);
                if (positionSet.NextPosition())
                {
                    tempPosition = positionSet.GetPosition();
                }
                else
                {
                    Monitor.Exit(positionSet);
                    break;
                }
                Monitor.Exit(positionSet);

                Insert(tempPosition);
            }
            Interlocked.Increment(ref completeThreadNum);
        }
コード例 #17
0
        protected RectangleF GetMaxRect()
        {
            RectangleF rect = new RectangleF(0f, 0f, 0f, 0f);

            float minX = float.MaxValue;
            float minY = float.MaxValue;
            float maxX = float.MinValue;
            float maxY = float.MinValue;

            positionSet.InitToTraverseSet();
            while (positionSet.NextPosition())
            {
                IPosition point = positionSet.GetPosition();

                float x = point.GetX() * this.PositionSetScaleX + this.PositionSetTranslationX;
                if (minX > x)
                {
                    minX = x;
                }
                else if (maxX < x)
                {
                    maxX = x;
                }

                float y = point.GetY() * this.PositionSetScaleY + this.PositionSetTranslationY;
                if (minY > y)
                {
                    minY = y;
                }
                else if (maxY < y)
                {
                    maxY = y;
                }
            }

            return(new RectangleF(minX - 10, minY - 10, maxX - minX + 20, maxY - minY + 20));
        }
コード例 #18
0
ファイル: M2M_CD.cs プロジェクト: luosz/ai-algorithmplatform
        public void PreProcess(PositionSetEditSet pointList)
        {
            #region code for algorithm demo
            if (GetPositionSetToGetConvexHull != null)
            {
                GetPositionSetToGetConvexHull(pointList);
            }
            #endregion

            //请在这里改变不同的m2mStructure实现。
            M2MSCreater_ForGeneralM2MStruture m2m_Creater_ForGeneralM2MStruture = new M2MSCreater_ForGeneralM2MStruture();

            m2mStructure = m2m_Creater_ForGeneralM2MStruture.CreateAutomatically(pointList, levelNum);

            PositionSetEdit_ImplementByICollectionTemplate positionSet = new PositionSetEdit_ImplementByICollectionTemplate();



            ILevel bottomLevel = m2mStructure.GetLevel(m2mStructure.GetLevelNum() - 1);

            for (int i = 0; i < pointList.GetPositionSetNum(); i++)
            {
                IPosition start = new Position_Point();
                IPosition end   = new Position_Point();
                IPosition first = new Position_Point();

                IPositionSet positionListTemp = pointList.GetNthPositionSet(i);

                positionListTemp.InitToTraverseSet();
                if (positionListTemp.NextPosition())
                {
                    start = new Position_Point(bottomLevel.ConvertRealValueToRelativeValueX(positionListTemp.GetPosition().GetX()), bottomLevel.ConvertRealValueToRelativeValueY(positionListTemp.GetPosition().GetY()));
                    first = start;
                    positionSet.AddPosition(start);
                }
                while (positionListTemp.NextPosition())
                {
                    end = new Position_Point(bottomLevel.ConvertRealValueToRelativeValueX(positionListTemp.GetPosition().GetX()), bottomLevel.ConvertRealValueToRelativeValueY(positionListTemp.GetPosition().GetY()));
                    IPositionSet positionSetTemp = writeLineInGridEngine.WriteLineInGrid(bottomLevel.GetGridWidth(), bottomLevel.GetGridHeight(), start, end);
                    if (positionSetTemp != null)
                    {
                        positionSetTemp.InitToTraverseSet();
                        while (positionSetTemp.NextPosition())
                        {
                            positionSet.AddPosition(positionSetTemp.GetPosition());
                        }
                    }
                    start = end;
                    positionSet.AddPosition(start);
                }
                IPositionSet positionSetTemp2 = writeLineInGridEngine.WriteLineInGrid(bottomLevel.GetGridWidth(), bottomLevel.GetGridHeight(), end, first);
                if (positionSetTemp2 != null)
                {
                    positionSetTemp2.InitToTraverseSet();
                    while (positionSetTemp2.NextPosition())
                    {
                        positionSet.AddPosition(positionSetTemp2.GetPosition());
                    }
                }
            }

            m2mStructure.Preprocessing(positionSet);

            #region code for algorithm demo
            if (GetM2MStructure != null)
            {
                GetM2MStructure(m2mStructure);
            }
            #endregion
        }
コード例 #19
0
        public IPositionSet ConvexHull(IPositionSet ps)
        {
            List <IPosition> result = new List <IPosition>();
            List <IPosition> posList = new List <IPosition>();
            IPosition        p0 = null, p1 = null, p3;
            int index = 0;

            //先转换成List
            ps.InitToTraverseSet();
            while (ps.NextPosition())
            {
                posList.Add(ps.GetPosition());
            }

            //找出第1个点(最低点)
            index = 0;
            for (int i = 1; i < posList.Count; i++)
            {
                p0 = posList[index];
                p1 = posList[i];
                if (p1.GetY() < p0.GetY() || (p1.GetY() == p0.GetY() && p1.GetX() < p0.GetX()))
                {
                    index = i;
                }
            }
            p0 = p1 = posList[index];
            removePosition(posList, result, index);

            //找到第2个点

            /*
             * index = 0;
             * preAngle = getAngle(p1, posList[index]);
             * for (int i = 1; i < posList.Count; i++)
             * {
             *  p2 = posList[i];
             *  curAngle = getAngle(p1, p2);
             *  if (curAngle < preAngle || (curAngle == preAngle && getDistance(p1, p2) > getDistance(p1, posList[index])))
             *  {
             *      index = i;
             *      preAngle = curAngle;
             *  }
             * }
             * p2 = posList[index];
             * removePosition(posList, result, index);
             */
            posList.Add(p0);    //重新加入起点,好让能构成环让算法结束

            //找到其他点
            while (true)
            {
                index = 0;
                //preAngle = getAngle(p2, posList[index], p1);
                if (posList.Count <= 1)
                {
                    break;
                }
                for (int i = 1; i < posList.Count; i++)
                {
                    p3 = posList[i];
                    //curAngle = getAngle(p2, p3, p1);
                    double dir = getDirection(p1, posList[index], p3);
                    if (dir < 0 || (dir == 0 && getDistance(p1, p3) > getDistance(p1, posList[index])))
                    //if (curAngle > preAngle || (curAngle == preAngle && getDistance(p2, p3) > getDistance(p2, posList[index])))
                    {
                        index = i;
                        //preAngle = curAngle;
                    }
                }
                p3 = posList[index];
                if (p3 == p0)
                {
                    break;
                }
                removePosition(posList, result, index);
                p1 = p3;
            }

            return(new PositionSetEdit_ImplementByICollectionTemplate(result));
        }
コード例 #20
0
            override public bool NextPosition()
            {
                //if (state == State.ChildPartSubPointNumIsOne)
                //{
                //    returnPosition = childPart.GetRandomOneFormDescendantPoint();

                //    if (childPositionSet.NextPosition())
                //    {
                //        childPart = (IPart)childPositionSet.GetPosition();
                //        if (childPart.GetBottomLevelPointNum() != 1)
                //        {
                //            DescendentPositionSetOfChildPart =
                //                new PositionSet_DescendentPosition(DescendantLevelSequence,
                //                                                   childPart,
                //                                                   AncestorLevelSequence + 1, M2MS);

                //            DescendentPositionSetOfChildPart.InitToTraverseSet();

                //            state = State.None;
                //        }
                //        else
                //        {
                //            state = State.ChildPartSubPointNumIsOne;
                //            state = State.None;

                //        }
                //    }
                //    else
                //    {
                //        DescendentPositionSetOfChildPart = null;
                //        state = State.None;
                //    }

                //    return true;
                //}

                if (DescendentPositionSetOfChildPart == null)
                {
                    //if (state == State.CurrentPartSubPointNumIsOne)
                    //{
                    //    state = State.None;
                    //    returnPosition = AncestorPart.GetRandomOneFormDescendantPoint();
                    //    return true;
                    //}
                    return(false);
                }

                if (DescendentPositionSetOfChildPart.NextPosition())
                {
                    returnPosition = DescendentPositionSetOfChildPart.GetPosition();
                    return(true);
                }
                else
                {
                    if (childPositionSet == null)
                    {
                        return(false);
                    }

                    if (childPositionSet.NextPosition())
                    {
                        childPart = (IPart)childPositionSet.GetPosition();
                        if (true)
                        {
                            if (AncestorLevelSequence >= DescendantLevelSequence - 2)
                            {
                                DescendentPositionSetOfChildPart =
                                    M2MS.GetChildPositionSetByParentPart(AncestorLevelSequence,
                                                                         childPart);

                                DescendentPositionSetOfChildPart.InitToTraverseSet();

                                if (DescendentPositionSetOfChildPart.NextPosition())
                                {
                                    returnPosition = DescendentPositionSetOfChildPart.GetPosition();
                                    return(true);
                                }
                                else
                                {
                                    return(false);
                                }
                            }
                            else
                            {
                                DescendentPositionSetOfChildPart =
                                    new PositionSet_DescendentPosition(DescendantLevelSequence,
                                                                       childPart,
                                                                       AncestorLevelSequence + 1, M2MS);

                                DescendentPositionSetOfChildPart.InitToTraverseSet();

                                if (DescendentPositionSetOfChildPart.NextPosition())
                                {
                                    returnPosition = DescendentPositionSetOfChildPart.GetPosition();
                                    return(true);
                                }
                                else
                                {
                                    return(false);
                                }
                            }
                        }
                    }
                    else
                    {
                        return(false);
                    }
                }
            }
コード例 #21
0
        public static void lanch(IConvexHullEngine chEngine, int pointCount, float min, float max)
        {
            //求解凸包并作图
            //IPositionSet ps = testData();
            IPositionSet ps = new RandomPositionSet(pointCount, min, max);

            //System.Console.Out.WriteLine("position set:");
            //printPositionSet(ps);
            IPositionSet cps = chEngine.ConvexHull(ps);

            //System.Console.Out.WriteLine("Jarvis Match:");
            //printPositionSet(cps);
            PainterDialog.Clear();
            PainterDialog.DrawPositionSet(ps);
            PainterDialog.DrawConvexHull(cps);
            PainterDialog.Show();


            AnalyzeReport report = new AnalyzeReport();

            //测试点集引用
            cps.InitToTraverseSet();
            ps.InitToTraverseSet();
            bool correct = true;

            while (correct && cps.NextPosition())
            {
                IPosition cp   = cps.GetPosition();
                bool      find = false;
                ps.InitToTraverseSet();
                while (!find && ps.NextPosition())
                {
                    IPosition p = ps.GetPosition();
                    if (cp == p)
                    {
                        find = true;
                    }
                }
                if (!find)
                {
                    correct = false;
                }
            }
            report.content += "引用测试:" + (correct ? "正确" : "错误") + "\n";

            //测试凸包
            if (correct)
            {
                report.content += "凸包正确性测试:\n";
                IPositionSet cps_ref = (new QuickHull()).ConvexHull(ps);
                //    System.Console.Out.WriteLine("Quick Hull:");
                //    printPositionSet(cps_ref);
                IPosition[] cpa     = (IPosition[])(cps.ToArray());
                IPosition[] cpa_ref = (IPosition[])(cps_ref.ToArray());
                if (cpa.Length != cpa_ref.Length)
                {
                    report.content += "数目不等";
                    correct         = false;
                }
                if (correct)
                {
                    int n = cpa.Length;
                    int m = 0;
                    int p = 0;
                    for (; p < n; p++)
                    {
                        if (cpa[0] == cpa_ref[p])
                        {
                            break;
                        }
                    }
                    if (p == n)
                    {
                        correct         = false;
                        report.content += "发生错误!";
                    }
                    if (correct)
                    {
                        for (int i = 0; i < n; i++)
                        {
                            if (cpa[i] == cpa_ref[(p + i + n) % n])
                            {
                                m++;
                            }
                        }
                        int tm = 0;
                        for (int i = 0; i < n; i++)
                        {
                            if (cpa[i] == cpa_ref[(p - i + n) % n])
                            {
                                tm++;
                            }
                        }
                        if (tm > m)
                        {
                            m = tm;
                        }
                        report.content += "正确率:" + m.ToString() + "/" + n.ToString();
                        if (m == n)
                        {
                            report.content += "正确!";
                        }
                        else
                        {
                            report.content += "不正确!";
                        }
                    }
                }
            }
            report.Show();
        }
        public void TraversalEveryLevelAndBuild(IM2MStructure m2mStructure)
        {
            IPart rootPart = m2mStructure.GetLevel(0).GetPartRefByPartIndex(0, 0);

            IPositionSet bottonLevelPositionSet = m2mStructure.GetBottonLevelPositionSetByAncestorPart(rootPart, 0);

            bottonLevelPositionSet.InitToTraverseSet();

            while (bottonLevelPositionSet.NextPosition())
            {
                ((IPosition_Connected)(bottonLevelPositionSet.GetPosition())).SetAttachment(new Tag_M2M_Position());
            }

            //遍历每一层
            for (int levelSequence = m2mStructure.GetLevelNum() - 1; levelSequence >= 0; levelSequence--)
            {
                Queue <PositionAndPositon> partAndPositonQueue = new Queue <PositionAndPositon>();

                bool isPart = true;

                ILevel       currentLevel             = m2mStructure.GetLevel(levelSequence);
                IPositionSet currrentLevelPositionSet = null;

                //如果处于最底层
                if (levelSequence == m2mStructure.GetLevelNum() - 1)
                {
                    isPart = false;
                }

                if (levelSequence == 0)
                {
                    IPositionSetEdit temp = new Position_Implement.PositionSetEdit_ImplementByICollectionTemplate();
                    temp.AddPosition(rootPart);
                    currrentLevelPositionSet = temp;
                }
                else
                {
                    currrentLevelPositionSet = m2mStructure.GetDescendentPositionSetByAncestorPart(levelSequence, rootPart, 0);
                }

                currrentLevelPositionSet.InitToTraverseSet();

                //遍历每一个分块
                while (currrentLevelPositionSet.NextPosition())
                {
                    List <IPart_Connected> SubPartList = new List <IPart_Connected>();

                    IPart_Multi currentMultiPart = (IPart_Multi)(currrentLevelPositionSet.GetPosition());

                    //计算part的边界
                    float minSequenceX;
                    float maxSequenceX;
                    float minSequenceY;
                    float maxSequenceY;
                    if (isPart)
                    {
                        float unitNumInLength = (int)(m2mStructure.GetLevel(levelSequence + 1).GetUnitNumInHeight() / currentLevel.GetUnitNumInHeight());
                        minSequenceX = currentMultiPart.GetX() * unitNumInLength;
                        maxSequenceX = minSequenceX + unitNumInLength;
                        minSequenceY = currentMultiPart.GetY() * unitNumInLength;
                        maxSequenceY = minSequenceY + unitNumInLength;
                    }
                    else
                    {
                        minSequenceX = currentLevel.ConvertPartSequenceXToRealValue(currentMultiPart.GetX());
                        maxSequenceX = minSequenceX + currentLevel.GetGridWidth();
                        minSequenceY = currentLevel.ConvertPartSequenceYToRealValue(currentMultiPart.GetY());
                        maxSequenceY = minSequenceY + currentLevel.GetGridHeight();
                    }

                    IPositionSet childPositionSetOfCurrentPart = m2mStructure.GetChildPositionSetByParentPart(levelSequence, currentMultiPart);
                    childPositionSetOfCurrentPart.InitToTraverseSet();

                    //遍历每一个子分块或点
                    while (childPositionSetOfCurrentPart.NextPosition())
                    {
                        if (isPart)
                        {
                            IPart_Multi childPartMulti = (IPart_Multi)childPositionSetOfCurrentPart.GetPosition();
                            foreach (IPosition_Connected currentPosition_Connected in childPartMulti.GetSubPartSet())
                            {
                                BFSInOnePoint(partAndPositonQueue, isPart, SubPartList, currentMultiPart, minSequenceX, maxSequenceX, minSequenceY, maxSequenceY, currentPosition_Connected);
                            }
                        }
                        else
                        {
                            IPosition_Connected currentPosition_Connected = (IPosition_Connected)childPositionSetOfCurrentPart.GetPosition();
                            BFSInOnePoint(partAndPositonQueue, isPart, SubPartList, currentMultiPart, minSequenceX, maxSequenceX, minSequenceY, maxSequenceY, currentPosition_Connected);
                        }
                    }
                    //遍历每一个子分块结束

                    currentMultiPart.SetSubPartSet(SubPartList);
                }
                //遍历完某层的每个分块

                //处理还没建立链接的点和分块对
                foreach (PositionAndPositon pap in partAndPositonQueue)
                {
                    IPosition_Connected position_Connected = pap.position;
                    IPart_Connected     currentParentPart  = GetParentPart(position_Connected, isPart);
                    IPart_Connected     currentParentPart2 = GetParentPart(pap.positionInExistPart, isPart);

                    float distance = CalculateTheDistanceBetweenTwoPosition(currentParentPart2, currentParentPart);

                    IPositionSet_Connected_AdjacencyEdit positionSet_Connected_Adjacency = currentParentPart2.GetAdjacencyPositionSetEdit();

                    bool isContain = false;

                    positionSet_Connected_Adjacency.InitToTraverseSet();
                    while (positionSet_Connected_Adjacency.NextPosition())
                    {
                        if (positionSet_Connected_Adjacency.GetPosition() == currentParentPart)
                        {
                            isContain = true;
                            break;
                        }
                    }

                    if (isContain)
                    {
                        continue;
                    }
                    else
                    {
                        positionSet_Connected_Adjacency.AddAdjacency(currentParentPart, distance);
                    }

                    positionSet_Connected_Adjacency = currentParentPart.GetAdjacencyPositionSetEdit();

                    isContain = false;

                    positionSet_Connected_Adjacency.InitToTraverseSet();
                    while (positionSet_Connected_Adjacency.NextPosition())
                    {
                        if (positionSet_Connected_Adjacency.GetPosition() == currentParentPart2)
                        {
                            isContain = true;
                            break;
                        }
                    }

                    if (isContain)
                    {
                        continue;
                    }
                    else
                    {
                        positionSet_Connected_Adjacency.AddAdjacency(currentParentPart2, distance);
                    }
                }

                #region code for algorithm demo
                if (GetPartSetInSpecificLevel != null)
                {
                    GetPartSetInSpecificLevel(m2mStructure.GetLevel(levelSequence), levelSequence, m2mStructure.GetDescendentPositionSetByAncestorPart(levelSequence, rootPart, 0));
                }
                #endregion
            }
            //遍历每一层结束
        }
コード例 #23
0
 override public bool NextPosition()
 {
     return(positionSet.NextPosition());
 }
コード例 #24
0
        private void TestBotton_Click(object sender, EventArgs e)
        {
            PainterDialog painterDialog = new PainterDialog();

            RandomPositionSet_Connected_Config config = new RandomPositionSet_Connected_Config();

            new ConfiguratedByForm(config);
            IPositionSet_ConnectedEdit pSet = config.Produce();

            painterDialog.DrawPositionSet_Connected(pSet);

            M2MSCreater_ForGeneralM2MStruture m2m_Creater_ForGeneralM2MStruture = new M2MSCreater_ForGeneralM2MStruture();

            m2m_Creater_ForGeneralM2MStruture.PartType = typeof(Part_Multi);
            m2m_Creater_ForGeneralM2MStruture.SetPointInPartFactor(10);
            m2m_Creater_ForGeneralM2MStruture.SetUnitNumInGridLength(4);

            IM2MStructure m2mStructure = m2m_Creater_ForGeneralM2MStruture.CreateAutomatically(pSet);

            m2mStructure.Preprocessing(pSet);
            painterDialog.DrawM2MStructure(m2mStructure);

            BuildPartSetConnectionForM2MStructure buildPartSetConnectionForM2MStructure = new BuildPartSetConnectionForM2MStructure();

            buildPartSetConnectionForM2MStructure.GetPartSetInSpecificLevel += delegate(ILevel level, int levelSequence, IPositionSet positionSet) {
                List <IPosition_Connected> position_ConnectedList = new List <IPosition_Connected>();

                positionSet.InitToTraverseSet();
                while (positionSet.NextPosition())
                {
                    IPart_Multi partMulti = (IPart_Multi)positionSet.GetPosition();
                    IEnumerable <IPart_Connected> part_ConnectedEnumerable = partMulti.GetSubPartSet();

                    foreach (IPart_Connected part in part_ConnectedEnumerable)
                    {
                        position_ConnectedList.Add((IPosition_Connected)part);
                    }
                }

                PositionSet_Connected       positionSet_Connected       = new PositionSet_Connected(position_ConnectedList);
                Layer_PositionSet_Connected layer_PositionSet_Connected = new Layer_PositionSet_Connected(positionSet_Connected);
                layer_PositionSet_Connected.SetPositionSetTransformByM2MLevel(level);
                painterDialog.Layers.Add(layer_PositionSet_Connected);

                painterDialog.Show();
            };

            buildPartSetConnectionForM2MStructure.TraversalEveryLevelAndBuild(m2mStructure);

            for (int levelSequence = 1; levelSequence < m2mStructure.GetLevelNum(); levelSequence++)
            {
                ILevel       level       = m2mStructure.GetLevel(levelSequence);
                IPart        rootPart    = m2mStructure.GetLevel(0).GetPartRefByPartIndex(0, 0);
                IPositionSet positionSet = m2mStructure.GetDescendentPositionSetByAncestorPart(levelSequence, rootPart, 0);

                List <IPosition_Connected> position_ConnectedList = new List <IPosition_Connected>();
                positionSet.InitToTraverseSet();
                while (positionSet.NextPosition())
                {
                    if (positionSet.GetPosition() is IPart_Multi)
                    {
                        IPart_Multi partMulti = (IPart_Multi)positionSet.GetPosition();
                        IEnumerable <IPart_Connected> part_ConnectedEnumerable = partMulti.GetSubPartSet();

                        foreach (IPart_Connected part in part_ConnectedEnumerable)
                        {
                            position_ConnectedList.Add((IPosition_Connected)part);
                        }
                    }
                    else
                    {
                        position_ConnectedList.Add((IPosition_Connected)positionSet.GetPosition());
                    }
                }
                PositionSet_Connected positionSet_Connected = new PositionSet_Connected(position_ConnectedList);

                Layer_PositionSet_Connected layer_PartSet_Connected = new Layer_PositionSet_Connected(positionSet_Connected);
                //layer_PartSet_Connected.MainColor
                //layer_PartSet_Connected.Active = true;
                layer_PartSet_Connected.SetPositionSetTransformByM2MLevel(level);

                painterDialog.Layers.Add(layer_PartSet_Connected);
            }

            painterDialog.Show();
            //painterDialog.Show();
        }
コード例 #25
0
        //求散点子集的凸包
        private IPositionSet solveHelp(IPosition p1, IPosition p2, IPositionSet ps)
        {
            //求离p1,p2最远的点
            ps.InitToTraverseSet();
            if (!ps.NextPosition())
            {
                return(ps);
            }
            IPosition p3   = ps.GetPosition();
            double    p3_h = getH(p1, p2, p3);
            PositionSetEdit_ImplementByICollectionTemplate rest = new PositionSetEdit_ImplementByICollectionTemplate();

            while (ps.NextPosition())
            {
                IPosition pt   = ps.GetPosition();
                double    pt_h = getH(p1, p2, pt);
                if (pt_h > p3_h)
                {
                    rest.AddPosition(p3);
                    p3   = pt;
                    p3_h = pt_h;
                }
                else
                {
                    rest.AddPosition(pt);
                }
            }

            //把散点分成几部分
            PositionSetEdit_ImplementByICollectionTemplate leftpart  = new PositionSetEdit_ImplementByICollectionTemplate();
            PositionSetEdit_ImplementByICollectionTemplate rightpart = new PositionSetEdit_ImplementByICollectionTemplate();
            PositionSetEdit_ImplementByICollectionTemplate p1set     = new PositionSetEdit_ImplementByICollectionTemplate();
            PositionSetEdit_ImplementByICollectionTemplate p2set     = new PositionSetEdit_ImplementByICollectionTemplate();

            ps = rest;
            IPosition p11        = new Position_Point(2 * p2.GetX() - p1.GetX(), 2 * p2.GetY() - p1.GetY()); //p1关于p2的对称点
            double    leftangle  = getAngle(p1, p2, p3);
            double    rightangle = getAngle(p2, p11, p3);

            ps.InitToTraverseSet();
            while (ps.NextPosition())
            {
                IPosition p = ps.GetPosition();
                if (p.GetX() == p1.GetX() && p.GetY() == p1.GetY())
                {
                    p1set.AddPosition(p);
                }
                else if (p.GetX() == p2.GetX() && p.GetY() == p2.GetY())
                {
                    p2set.AddPosition(p);
                }
                else if (p.GetX() == p3.GetX() && p.GetY() == p3.GetY())
                {
                    leftpart.AddPosition(p);
                }
                else
                {
                    double a = getAngle(p1, p2, p);
                    if (a > leftangle)
                    {
                        leftpart.AddPosition(p);
                    }
                    a = getAngle(p2, p11, p);
                    if (a < rightangle)
                    {
                        rightpart.AddPosition(p);
                    }
                }
            }

            //对子集求解
            IPositionSet subResult1 = solveHelp(p1, p3, leftpart);
            IPositionSet subResult2 = solveHelp(p3, p2, rightpart);

            //合并各部分解
            PositionSetEdit_ImplementByICollectionTemplate result = new PositionSetEdit_ImplementByICollectionTemplate();

            p1set.InitToTraverseSet();
            while (p1set.NextPosition())
            {
                result.AddPosition(p1set.GetPosition());
            }

            subResult1.InitToTraverseSet();
            while (subResult1.NextPosition())
            {
                result.AddPosition(subResult1.GetPosition());
            }

            result.AddPosition(p3);

            subResult2.InitToTraverseSet();
            while (subResult2.NextPosition())
            {
                result.AddPosition(subResult2.GetPosition());
            }

            p2set.InitToTraverseSet();
            while (p2set.NextPosition())
            {
                result.AddPosition(p2set.GetPosition());
            }

            return(result);
        }
コード例 #26
0
ファイル: M2M_CH.cs プロジェクト: luosz/ai-algorithmplatform
        public IPositionSet QueryConvexHull()
        {
            #region code for algorithm demo
            if (GetChildPositionSetInSpecificLevelOfConvexHull != null)
            {
                GetChildPositionSetInSpecificLevelOfConvexHull(m2mStructure.GetLevel(1), 1, m2mStructure.GetChildPositionSetByParentPart(0, m2mStructure.GetLevel(0).GetPartRefByPartIndex(0, 0)));
            }
            #endregion

            IPositionSet PositionSetInConvexHull = convexHullEngine.ConvexHull(
                m2mStructure.GetChildPositionSetByParentPart(0, m2mStructure.GetLevel(0).GetPartRefByPartIndex(0, 0)));

            for (int i = 1; i < m2mStructure.GetLevelNum(); i++)
            {
                ILevel currentLevel = m2mStructure.GetLevel(i);

                #region code for algorithm demo
                if (GetConvexHullPositionSetInSpecificLevel != null)
                {
                    GetConvexHullPositionSetInSpecificLevel(currentLevel, i, PositionSetInConvexHull);
                }
                #endregion

                tempChildPositionList = new List <IPosition>();

                tempChildPositionList.Capacity = 4 * PositionSetInConvexHull.GetNum();

                PositionSetInConvexHull.InitToTraverseSet();

                IPosition hullStartPoint = null;
                IPosition temp1          = null;
                IPosition temp2          = null;

                if (PositionSetInConvexHull.NextPosition())
                {
                    temp1          = PositionSetInConvexHull.GetPosition();
                    hullStartPoint = temp1;
                    AddChildPositionSetToList(i, temp1);

                    #region code for algorithm demo
                    if (GetLinePositionSetInSpecificLevel != null)
                    {
                        linePositionSetInSpecificLevel = new PositionSetEdit_ImplementByICollectionTemplate();
                        linePositionSetInSpecificLevel.AddPosition(new Position_Point(temp1.GetX(), temp1.GetY()));
                    }
                    #endregion
                }

                #region code for algorithm demo
                if (GetRepresentativeHullInSpecificLevel != null)
                {
                    representativeHull = new PositionSetEdit_ImplementByICollectionTemplate();
                }
                #endregion

                bool isWaitingLastPoint = true;

                //遍历该层凸包的每个分块,以确定下一层的候选分块
                while (true)
                {
                    if (isWaitingLastPoint)
                    {
                        if (PositionSetInConvexHull.NextPosition() == false)
                        {
                            isWaitingLastPoint = false;
                            temp2 = hullStartPoint;
                        }
                        else
                        {
                            temp2 = PositionSetInConvexHull.GetPosition();
                            AddChildPositionSetToList(i, temp2);
                        }
                    }
                    else
                    {
                        break;
                    }

                    IPosition start = new Position_Point(currentLevel.ConvertRealValueToRelativeValueX(((IPart)temp1).GetRandomOneFormDescendantPoint().GetX()), currentLevel.ConvertRealValueToRelativeValueY(((IPart)temp1).GetRandomOneFormDescendantPoint().GetY()));
                    IPosition end   = new Position_Point(currentLevel.ConvertRealValueToRelativeValueX(((IPart)temp2).GetRandomOneFormDescendantPoint().GetX()), currentLevel.ConvertRealValueToRelativeValueY(((IPart)temp2).GetRandomOneFormDescendantPoint().GetY()));

                    IPositionSet tempPositionSet = writeLineInGridEngine.WriteLineInGrid(currentLevel.GetGridWidth(), currentLevel.GetGridHeight(), start, end);

                    #region code for algorithm demo
                    if (GetRepresentativeHullInSpecificLevel != null)
                    {
                        representativeHull.AddPosition(start);
                        representativeHull.AddPosition(end);
                        GetRepresentativeHullInSpecificLevel(m2mStructure.GetLevel(i), i, representativeHull);
                    }
                    #endregion

                    tempPositionSet.InitToTraverseSet();

                    while (tempPositionSet.NextPosition())
                    {
                        IPosition tempPosition = tempPositionSet.GetPosition();

                        IPart tempPart = currentLevel.GetPartRefByPartIndex(currentLevel.ConvertRelativeValueToPartSequenceX(tempPosition.GetX()),
                                                                            currentLevel.ConvertRelativeValueToPartSequenceY(tempPosition.GetY()));

                        #region code for algorithm demo
                        if (GetLinePositionSetInSpecificLevel != null)
                        {
                            linePositionSetInSpecificLevel.AddPosition(new Position_Point(currentLevel.ConvertRelativeValueToPartSequenceX(tempPosition.GetX())
                                                                                          , currentLevel.ConvertRelativeValueToPartSequenceY(tempPosition.GetY())));
                        }
                        #endregion

                        if (tempPart != null)
                        {
                            AddChildPositionSetToList(i, tempPart);
                        }
                    }

                    #region code for algorithm demo
                    if (GetLinePositionSetInSpecificLevel != null)
                    {
                        if (isWaitingLastPoint)
                        {
                            linePositionSetInSpecificLevel.AddPosition(new Position_Point(temp2.GetX(), temp2.GetY()));
                        }
                    }
                    #endregion

                    #region code for algorithm demo
                    if (GetLinePositionSetInSpecificLevel != null)
                    {
                        GetLinePositionSetInSpecificLevel(m2mStructure.GetLevel(i), i, linePositionSetInSpecificLevel);
                    }
                    #endregion

                    temp1 = temp2;
                }

                IPositionSet ChildPositionSetInConvexHull = new PositionSetEdit_ImplementByICollectionTemplate(tempChildPositionList);

                #region code for algorithm demo
                if (GetChildPositionSetInSpecificLevelOfConvexHull != null)
                {
                    if (i < m2mStructure.GetLevelNum() - 1)
                    {
                        GetChildPositionSetInSpecificLevelOfConvexHull(m2mStructure.GetLevel(i + 1), i + 1, ChildPositionSetInConvexHull);
                    }
                }
                #endregion

                PositionSetInConvexHull =
                    convexHullEngine.ConvexHull(ChildPositionSetInConvexHull);
            }

            #region code for algorithm demo
            if (GetRealConvexHull != null)
            {
                GetRealConvexHull(PositionSetInConvexHull);
            }
            #endregion

            return(PositionSetInConvexHull);
        }
コード例 #27
0
ファイル: M2M_CD.cs プロジェクト: luosz/ai-algorithmplatform
        public bool Collide(IPositionSet objPositionSet)
        {
            IPosition start        = new Position_Point();
            IPosition end          = new Position_Point();
            IPosition first        = new Position_Point();
            ILevel    currentLevel = new Level();

            for (int i = 1; i < m2mStructure.GetLevelNum(); i++)
            {
                currentLevel = m2mStructure.GetLevel(i);
                objPositionSet.InitToTraverseSet();
                //判断第一点所在的分块是否相交
                if (objPositionSet.NextPosition())
                {
                    start = new Position_Point(currentLevel.ConvertRealValueToRelativeValueX(objPositionSet.GetPosition().GetX()), currentLevel.ConvertRealValueToRelativeValueY(objPositionSet.GetPosition().GetY()));
                    first = start;
                    if (currentLevel.GetPartRefByPoint(start) != null)
                    {
                        if (i < m2mStructure.GetLevelNum() - 1)
                        {
                            goto NextLevel;
                        }
                        else
                        {
                            tempIntersectPositionSet.AddPosition(new Position_Point(currentLevel.ConvertRelativeValueToPartSequenceX(start.GetX()), currentLevel.ConvertRelativeValueToPartSequenceY(start.GetY())));
                        }
                    }
                }


                while (objPositionSet.NextPosition())
                {
                    //判断每条边所在的分块是否相交
                    end = new Position_Point(currentLevel.ConvertRealValueToRelativeValueX(objPositionSet.GetPosition().GetX()), currentLevel.ConvertRealValueToRelativeValueY(objPositionSet.GetPosition().GetY()));
                    IPositionSet positionSetTemp = writeLineInGridEngine.WriteLineInGrid(currentLevel.GetGridWidth(), currentLevel.GetGridHeight(), start, end);

                    if (positionSetTemp != null)
                    {
                        positionSetTemp.InitToTraverseSet();
                        while (positionSetTemp.NextPosition())
                        {
                            if (currentLevel.GetPartRefByPoint(positionSetTemp.GetPosition()) != null)
                            {
                                if (i < m2mStructure.GetLevelNum() - 1)
                                {
                                    goto NextLevel;
                                }
                                else
                                {
                                    tempIntersectPositionSet.AddPosition(new Position_Point(currentLevel.ConvertRelativeValueToPartSequenceX(positionSetTemp.GetPosition().GetX()), currentLevel.ConvertRelativeValueToPartSequenceY(positionSetTemp.GetPosition().GetY())));
                                }
                            }
                        }
                    }

                    //判断每条边的终点所在的分块是否相交
                    start = end;
                    if (currentLevel.GetPartRefByPoint(start) != null)
                    {
                        if (i < m2mStructure.GetLevelNum() - 1)
                        {
                            goto NextLevel;
                        }
                        else
                        {
                            tempIntersectPositionSet.AddPosition(new Position_Point(currentLevel.ConvertRelativeValueToPartSequenceX(start.GetX()), currentLevel.ConvertRelativeValueToPartSequenceY(start.GetY())));
                        }
                    }
                }

                //判断最后一条边所在的分块是否相交
                IPositionSet positionSetTemp2 = writeLineInGridEngine.WriteLineInGrid(currentLevel.GetGridWidth(), currentLevel.GetGridHeight(), end, first);
                if (positionSetTemp2 != null)
                {
                    positionSetTemp2.InitToTraverseSet();
                    while (positionSetTemp2.NextPosition())
                    {
                        if (currentLevel.GetPartRefByPoint(positionSetTemp2.GetPosition()) != null)
                        {
                            if (i < m2mStructure.GetLevelNum() - 1)
                            {
                                goto NextLevel;
                            }
                            else
                            {
                                tempIntersectPositionSet.AddPosition(new Position_Point(currentLevel.ConvertRelativeValueToPartSequenceX(positionSetTemp2.GetPosition().GetX()), currentLevel.ConvertRelativeValueToPartSequenceY(positionSetTemp2.GetPosition().GetY())));
                            }
                        }
                    }
                }

                if (i == m2mStructure.GetLevelNum() - 1 && tempIntersectPositionSet.GetNum() > 0)
                {
                    goto NextLevel;
                }

                #region code for algorithm demo
                if (GetNoCollision != null)
                {
                    GetNoCollision(objPositionSet);
                    Debug.WriteLine(i);
                }
                #endregion

                return(false);//free of collision

                NextLevel :;
            }

            #region code for algorithm demo
            if (GetCollision != null)
            {
                GetCollision(objPositionSet);
            }
            if (GetIntersectPart != null)
            {
                GetIntersectPart(currentLevel, tempIntersectPositionSet);
            }
            #endregion
            tempIntersectPositionSet.Clear();

            return(true);
        }
コード例 #28
0
        private void pathFindingToolStripMenuItem_Click(object sender, EventArgs e)
        {
            IPositionSet_Connected positionSet_Connected = (IPositionSet_Connected)positionSetContainer.GetPositionSet();

            Dijkstra dijkstra = new Dijkstra();
            AStar    astar    = new AStar();
            M2M_PF   m2m_PF   = new M2M_PF();

            IM2MStructure m2mStructure = null;

            List <IPosition_Connected> m2mPath = null;
            List <IPosition_Connected> path    = null;

            //计算算法运行时间用
            //IPosition_Connected start = null;
            //IPosition_Connected end = null;
            ISearchPathEngine searchPathEngine1 = m2m_PF;
            ISearchPathEngine searchPathEngine2 = dijkstra;

            m2m_PF.GetM2MStructure             += delegate(IM2MStructure m2mS) { m2mStructure = m2mS; };
            m2m_PF.GetM2MStructureInPreprocess += delegate(IM2MStructure m2mS) { m2mStructure = m2mS; };
            List <ushort> timeStampList = new List <ushort>();

            m2m_PF.GetTimeStamp += delegate(ushort timeStamp) { timeStampList.Add(timeStamp); };

            searchPathEngine1.InitEngineForMap(positionSet_Connected);
            searchPathEngine2.InitEngineForMap(positionSet_Connected);

            //以下代码必须在UI线程中调用,即不能在另开的线程中调用
            LayersExOptDlg       layers               = new LayersExOptDlg();
            LayersPainterForm    layersPainterForm    = new LayersPainterForm(layers);
            LayersPaintedControl layersPaintedControl = layersPainterForm.LayersPaintedControl;
            LayersEditedControl  layersEditedControl  = new LayersEditedControl();

            layersEditedControl.Dock = DockStyle.Top;
            layersEditedControl.LayersPaintedControl = layersPaintedControl;
            layersPainterForm.Controls.Add(layersEditedControl);
            layersPainterForm.Show();

            //打开一个Worker线程来进行算法流程的演示(否则会阻塞UI线程以至于演示不能进行)
            IAsyncResult result = new dDemoProcess(delegate
            {
                Layer_PositionSet_Connected layer_PositionSet_Connected = new Layer_PositionSet_Connected(positionSet_Connected);
                layer_PositionSet_Connected.Point.PointColor            = Color.Yellow;
                layer_PositionSet_Connected.Connection.LineColor        = Color.Blue;
                layer_PositionSet_Connected.Connection.LineWidth        = 0.6f;
                layer_PositionSet_Connected.Point.PointRadius           = 1.2f;
                layers.Add(layer_PositionSet_Connected);
                layer_PositionSet_Connected.SpringLayerRepresentationChangedEvent(layer_PositionSet_Connected);

                for (int levelSequence = 1; levelSequence < m2mStructure.GetLevelNum(); levelSequence++)
                {
                    Layer_PartSet_Connected layer_PartSet_Connected = new Layer_PartSet_Connected(m2mStructure, levelSequence);
                    layer_PartSet_Connected.Visible = false;
                    layers.Add(layer_PartSet_Connected);
                }

                while (true)
                {
                    IPosition_Connected start = (IPosition_Connected)layersEditedControl.GetMouseDoubleChickedNearestPositionInCurrentPositionSet(positionSet_Connected);
                    PositionSet_ConnectedEdit startPointSet = new PositionSet_ConnectedEdit();
                    startPointSet.AddPosition_Connected(start);
                    Layer_PositionSet_Point layerStartPoint = new Layer_PositionSet_Point(startPointSet);
                    layerStartPoint.Active = true;
                    layerStartPoint.Point.IsDrawPointBorder = true;
                    layerStartPoint.Point.PointRadius       = 5;
                    layerStartPoint.Point.PointColor        = Color.PaleGreen;
                    layers.Add(layerStartPoint);
                    layerStartPoint.SpringLayerRepresentationChangedEvent(layerStartPoint);

                    IPosition_Connected end = (IPosition_Connected)layersEditedControl.GetMouseDoubleChickedNearestPositionInCurrentPositionSet(positionSet_Connected);
                    PositionSet_ConnectedEdit endPointSet = new PositionSet_ConnectedEdit();
                    endPointSet.AddPosition_Connected(end);
                    Layer_PositionSet_Point layerEndPoint = new Layer_PositionSet_Point(endPointSet);
                    layerEndPoint.Active = true;
                    layerEndPoint.Point.IsDrawPointBorder = true;
                    layerEndPoint.Point.PointRadius       = 5;
                    layerEndPoint.Point.PointColor        = Color.Cyan;
                    layers.Add(layerEndPoint);
                    layerEndPoint.SpringLayerRepresentationChangedEvent(layerEndPoint);

                    CountTimeTool.TimeCounter timeCounter = new CountTimeTool.TimeCounter();

                    searchPathEngine2.InitEngineForMap(positionSet_Connected);
                    double time2      = timeCounter.CountTimeForRepeatableMethod(delegate { searchPathEngine2.SearchPath(start, end); });
                    path              = searchPathEngine2.SearchPath(start, end);
                    float pathLength2 = ((Dijkstra)searchPathEngine2).GetPathLength();
                    Console.WriteLine("Dijkstra consume time: " + time2 + " path Length = " + pathLength2);

                    searchPathEngine1.InitEngineForMap(positionSet_Connected);

                    //清空timeStampList以记录寻径过程各层的timeStamp
                    double time1 = timeCounter.CountTimeForRepeatableMethod(delegate { searchPathEngine1.SearchPath(start, end); });

                    timeStampList.Clear();
                    m2mPath           = searchPathEngine1.SearchPath(start, end);
                    float pathLength1 = ((M2M_PF)searchPathEngine1).GetPathLength();

                    Console.WriteLine("M2M_PF   consume time: " + time1 + " path Length = " + pathLength1);
                    //searchPathEngine1.SearchPath(start, end);

                    if (searchPathEngine1 is M2M_PF && m2mStructure != null)
                    {
                        for (int levelSequence = 1; levelSequence < m2mStructure.GetLevelNum(); levelSequence++)
                        {
                            ILevel level             = m2mStructure.GetLevel(levelSequence);
                            IPart rootPart           = m2mStructure.GetLevel(0).GetPartRefByPartIndex(0, 0);
                            IPositionSet positionSet = m2mStructure.GetDescendentPositionSetByAncestorPart(levelSequence, rootPart, 0);

                            List <IPosition_Connected> position_ConnectedList = new List <IPosition_Connected>();
                            positionSet.InitToTraverseSet();
                            while (positionSet.NextPosition())
                            {
                                if (positionSet.GetPosition() is IPart_Multi)
                                {
                                    IPart_Multi partMulti = (IPart_Multi)positionSet.GetPosition();
                                    IEnumerable <IPart_Connected> part_ConnectedEnumerable = partMulti.GetSubPartSet();

                                    foreach (IPart_Connected part in part_ConnectedEnumerable)
                                    {
                                        IPosition_Connected tempPartConnected = (IPosition_Connected)part;
                                        if (((Tag_M2M_Part)tempPartConnected.GetAttachment()).isNeedToSearch == true)
                                        {
                                            if (timeStampList[levelSequence - 1] == ((Tag_M2M_Part)tempPartConnected.GetAttachment()).timeStamp)
                                            {
                                                position_ConnectedList.Add(tempPartConnected);
                                            }
                                        }
                                    }
                                }
                                else
                                {
                                    IPosition_Connected tempPartConnected = (IPosition_Connected)positionSet.GetPosition();
                                    if (((Tag_M2M_Part)tempPartConnected.GetAttachment()).isNeedToSearch == true)
                                    {
                                        if (timeStampList[levelSequence - 1] == ((Tag_M2M_Part)tempPartConnected.GetAttachment()).timeStamp)
                                        {
                                            position_ConnectedList.Add(tempPartConnected);
                                        }
                                    }
                                }
                            }

                            IPositionSet partSet = new PositionSet_Connected(position_ConnectedList);

                            Layer_M2MPartSetInSpecificLevel layer_M2MPartSetInSpecificLevel = new Layer_M2MPartSetInSpecificLevel(m2mStructure.GetLevel(levelSequence), partSet);
                            layer_M2MPartSetInSpecificLevel.Active = true;
                            layer_M2MPartSetInSpecificLevel.Alpha  = 100;
                            //layer_M2MPartSetInSpecificLevel.

                            layers.Add(layer_M2MPartSetInSpecificLevel);

                            //PositionSet_Connected partSet_Connected = new PositionSet_Connected(position_ConnectedList);

                            //Layer_PositionSet_Connected layer_PartSet_Connected = new Layer_PositionSet_Connected(partSet_Connected);
                            ////layer_PartSet_Connected.MainColor
                            ////layer_PartSet_Connected.Active = true;
                            //layer_PartSet_Connected.SetPositionSetTransformByM2MLevel(level);

                            //layers.Add(layer_PartSet_Connected);
                        }
                    }

                    if (path != null)
                    {
                        Layer_PositionSet_Path layer = new Layer_PositionSet_Path(new PositionSet_Connected(path));
                        layer.Active                      = true;
                        layer.PathLine.LineColor          = Color.Black;
                        layer.PathLine.LineWidth          = 2;
                        layer.PathPoint.PointRadius       = 2;
                        layer.PathPoint.IsDrawPointBorder = true;

                        //layer.EditAble = true;
                        //layer.Point.PointColor = Color.Yellow;
                        //layer.Point.PointRadius = 2;
                        //layer.Point.IsDrawPointBorder = true;
                        layers.Add(layer);
                        layer.SpringLayerRepresentationChangedEvent(layer);
                    }
                    else
                    {
                        this.BeginInvoke(new dShow(MessageBox.Show), new object[] { "There is no path between two node" });
                    }

                    if (m2mPath != null)
                    {
                        Layer_PositionSet_Path layer = new Layer_PositionSet_Path(new PositionSet_Connected(m2mPath));
                        layer.Active                      = true;
                        layer.PathLine.LineColor          = Color.Red;
                        layer.PathLine.LineWidth          = 2;
                        layer.PathPoint.PointRadius       = 2;
                        layer.PathPoint.IsDrawPointBorder = true;

                        //layer.EditAble = true;
                        //layer.Point.PointColor = Color.Yellow;
                        //layer.Point.PointRadius = 2;
                        //layer.Point.IsDrawPointBorder = true;
                        layers.Add(layer);
                        layer.SpringLayerRepresentationChangedEvent(layer);
                    }
                    else
                    {
                        this.BeginInvoke(new dShow(MessageBox.Show), new object[] { "There is no path between two node by M2M_PF" });
                    }
                }
            }).BeginInvoke(null, null);
        }
コード例 #29
0
        public M2MStructure_General CreateAutomatically(IPositionSet positionSet, int level)
        {
            int PointNum = 0;

            float leftestX  = 0;
            float rightestX = 0;
            float lowestY   = 0;
            float highestY  = 0;

            positionSet.InitToTraverseSet();
            if (positionSet.NextPosition())
            {
                leftestX  = positionSet.GetPosition().GetX();
                rightestX = positionSet.GetPosition().GetX();
                lowestY   = positionSet.GetPosition().GetY();
                highestY  = positionSet.GetPosition().GetY();

                PointNum++;
            }

            while (positionSet.NextPosition())
            {
                if (positionSet.GetPosition().GetX() > rightestX)
                {
                    rightestX = positionSet.GetPosition().GetX();
                }
                else if (positionSet.GetPosition().GetX() < leftestX)
                {
                    leftestX = positionSet.GetPosition().GetX();
                }

                if (positionSet.GetPosition().GetY() > highestY)
                {
                    highestY = positionSet.GetPosition().GetY();
                }
                else if (positionSet.GetPosition().GetY() < lowestY)
                {
                    lowestY = positionSet.GetPosition().GetY();
                }

                PointNum++;
            }

            if (PointNum == 0)
            {
                throw new Exception("PointNum == 0");
            }

            float mapWidth  = (rightestX - leftestX) * set_Bias;
            float mapHeight = (highestY - lowestY) * set_Bias;

            int MicPartNumInMacPart = set_UnitNumInGridLength * set_UnitNumInGridLength;

            float maxGridLength;

            if (mapWidth > mapHeight)
            {
                maxGridLength = mapHeight / set_UnitNumInGridLength + float.Epsilon;
            }
            else
            {
                maxGridLength = mapWidth / set_UnitNumInGridLength + float.Epsilon;
            }

            Init(leftestX, lowestY, mapWidth, mapHeight, maxGridLength,
                 set_UnitNumInGridLength, level);

            return(Create());
        }
コード例 #30
0
        //求散点集的凸包
        public IPositionSet ConvexHull(IPositionSet ps)
        {
            IPosition p1 = null;
            IPosition p2 = null;
            PositionSetEdit_ImplementByICollectionTemplate rest = new PositionSetEdit_ImplementByICollectionTemplate();

            //找到最低点

            /*
             * p1 = pts[0];
             * for (int i = 1; i < pts.Length; i++)
             * {
             *  if (pts[i].Y < p1.Y || ( pts[i].Y == p1.Y && pts[i].X < p1.X) )
             *  {
             *      rest.Add(p1);
             *      p1 = pts[i];
             *  }
             *  else
             *      rest.Add(pts[i]);
             * }
             * */
            ps.InitToTraverseSet();
            if (ps.NextPosition())
            {
                p1 = ps.GetPosition();
            }
            while (ps.NextPosition())
            {
                p2 = ps.GetPosition();
                if (p2.GetY() < p1.GetY() || (p2.GetY() == p1.GetY() && p2.GetX() < p1.GetX()))
                {
                    rest.AddPosition(p1);
                    p1 = p2;
                }
                else
                {
                    rest.AddPosition(p2);
                }
            }

            rest.InitToTraverseSet();

            //找到与最低点成角最小的点

            /*
             * int p2_i = 0;
             * double p2_angle = getAngle(rest[0], p1);
             * for (int i = 1; i < rest.Count; i++)
             * {
             *  double angle_t = getAngle(rest[i], p1);
             *  if (angle_t < p2_angle || (angle_t == p2_angle && getDistance(p1, rest[i]) > getDistance(p1, rest[p2_i])) )
             *  {
             *      p2_i = i;
             *      p2_angle = angle_t;
             *  }
             * }
             * p2 = rest[p2_i];
             * rest.RemoveAt(p2_i);
             * */
            ps   = rest;
            rest = new PositionSetEdit_ImplementByICollectionTemplate();
            ps.InitToTraverseSet();
            if (ps.NextPosition())
            {
                p2 = ps.GetPosition();
            }

            double p2_angle = getAngle(p2, p1);

            while (ps.NextPosition())
            {
                IPosition pt      = ps.GetPosition();
                double    angle_t = getAngle(pt, p1);
                if (angle_t < p2_angle || (angle_t == p2_angle && getDistance(p1, pt) > getDistance(p1, p2)))
                {
                    rest.AddPosition(p2);
                    p2       = pt;
                    p2_angle = angle_t;
                }
                else
                {
                    rest.AddPosition(pt);
                }
            }

            //求解剩余点
            IPositionSet subResult = solveHelp(p1, p2, rest);

            //组合成凸包
            PositionSetEdit_ImplementByICollectionTemplate result = new PositionSetEdit_ImplementByICollectionTemplate();

            result.AddPosition(p1);

            /*
             * foreach (Point p in subResult)
             *  result.Add(p);
             * */
            subResult.InitToTraverseSet();
            while (subResult.NextPosition())
            {
                result.AddPosition(subResult.GetPosition());
            }
            result.AddPosition(p2);

            return(result);
        }