public override void Init(SimArrestSituationEx parent) { IPoliceStation[] objects = Sims3.Gameplay.Queries.GetObjects <IPoliceStation>(); if (objects.Length == 0x0) { Exit(); } else { IPoliceStation randomObjectFromList = RandomUtil.GetRandomObjectFromList <IPoliceStation>(objects); parent.Station = randomObjectFromList; } SimDescription description = CreateNewCopFromPool(); if (description == null) { Exit(); } else { if (description.CreatedSim != null) { parent.Cop = description.CreatedSim; SwitchOutfits.SwitchNoSpin(parent.Cop, new CASParts.Key(OutfitCategories.Career, 0)); } else { parent.Cop = Instantiation.PerformOffLot(description, parent.Lot, description.GetOutfit(OutfitCategories.Career, 0x0), null); } parent.CopCar = CarNpcManager.Singleton.CreateServiceCar(ServiceType.Police); ForceSituationSpecificInteraction(parent.Cop, parent.Cop, new GoToCulpritsLocation.Definition(Parent), null, OnCompletion, OnFailure, new InteractionPriority(InteractionPriorityLevel.High)); } }
public override void Init(ArrestSuspectSituation parent) { IPoliceStation objects = (IPoliceStation)RabbitHole.GetRandomRabbitHoleOfType(RabbitHoleType.PoliceStation); if (objects == null) { base.Exit(); } else { IPoliceStation randomObjectFromList = RandomUtil.GetRandomObjectFromList <IPoliceStation>(objects); parent.Station = randomObjectFromList; } SimDescription description = parent.CreateNewCopFromPool(); if (description == null) { base.Exit(); } else { if (description.CreatedSim != null) { parent.Cop = description.CreatedSim; parent.Cop.SwitchToOutfitWithoutSpin(OutfitCategories.Career); } else { SimOutfit outfit = description.GetOutfit(OutfitCategories.Career, 0); parent.Cop = description.Instantiate(Vector3.OutOfWorld, outfit.Key); } parent.CopCar = CarNpcManager.Singleton.CreateServiceCar(ServiceType.Police); base.ForceSituationSpecificInteraction(parent.Cop, parent.Cop, new ArrestSuspectSituation.GoToCulpritsLocation.Definition(base.Parent), null, new Callback(this.OnCompletion), new Callback(this.OnFailure), new InteractionPriority(InteractionPriorityLevel.High)); } }
public bool Remove(PoliceStationDto thePoliceStation) { IPoliceStation thePoliceStationToDelete = mPoliceStationRepository.GetById(thePoliceStation.Id); if (thePoliceStationToDelete != null) { mPoliceStationRepository.Delete(thePoliceStationToDelete); return(true); } return(false); }
public override void Init(ArrestSuspectSituation parent) { Sim simToArrest = parent.SimToArrest; Sim cop = parent.Cop; CarService copCar = parent.CopCar; IPoliceStation target = parent.Station; InteractionInstance entry = target.GetGoToJailDefinition().CreateInstance(target, simToArrest, new InteractionPriority((InteractionPriorityLevel)99), false, false); simToArrest.AddExitReason(ExitReason.CanceledByScript); simToArrest.InteractionQueue.AddNext(entry); copCar.GetOut(cop); InteractionDefinition i = new RabbitHole.ArrestSimInRabbitHole.Definition();//.Definition(SimArrestSituation.Create(parent.Lot, parent.SimToArrest, parent.SimsLocation), false); // InteractionDefinition i = new RabbitHole.ArrestSimInRabbitHole.Definition(parent, false); base.ForceSituationSpecificInteraction(target, cop, i, null, new Callback(this.OnCompletion), new Callback(this.OnFailure), new InteractionPriority((InteractionPriorityLevel)99)); }
public bool Modify(PoliceStationDto thePoliceStation) { IPoliceStation thePoliceStationToModify = mPoliceStationRepository.GetById(thePoliceStation.Id); if (thePoliceStationToModify != null) { thePoliceStationToModify.Name = thePoliceStation.Name; thePoliceStationToModify.Workers = thePoliceStation.Workers; thePoliceStationToModify.Address = thePoliceStation.Address; thePoliceStationToModify.Chief = thePoliceStation.Chief; mPoliceStationRepository.Update(thePoliceStationToModify); return(true); } return(false); }
public PoliceStationDto Add(string name, string address, uint workers, string chief) { IPoliceStation newPoliceStation = PoliceStation.CreatePoliceStation(name, address, workers, chief); mPoliceStationRepository.Add(newPoliceStation); PoliceStationDto newPoliceStationDto = new PoliceStationDto { Name = newPoliceStation.Name, Id = newPoliceStation.Id, Workers = newPoliceStation.Workers, Chief = newPoliceStation.Chief, Address = newPoliceStation.Address }; return(newPoliceStationDto); }
public PoliceStationDto FindById(int Id) { IPoliceStation thePoliceStation = mPoliceStationRepository.GetById(Id); if (thePoliceStation != null) { PoliceStationDto thePoliceStationDto = new PoliceStationDto { Name = thePoliceStation.Name, Id = thePoliceStation.Id, Workers = thePoliceStation.Workers, Chief = thePoliceStation.Chief, Address = thePoliceStation.Address }; return(thePoliceStationDto); } return(null); }