public void IsFullFilledBy_FoldingHero_ReturnsFalse() { _heroPlayer .Add( new ConvertedPokerRound() .Add(new ConvertedPokerAction(ActionTypes.F, 1.0))); _convertedHand .AddPlayer(_heroPlayer); bool result = _investedMoneyCondition.IsMetBy(_convertedHand); Assert.That(result, Is.False); }
public void IsFullFilledBy_HandHasNoPlayers_ReturnsFalse() { bool result = _sawFlopCondition.IsMetBy(_convertedHand); Assert.That(result, Is.False); }
void AdjustToCondition(IPokerHandCondition condition) { Visible = condition.IsMetBy(Hand); }