private static void ReadInput() { string line = Console.ReadLine(); int[] splitarr = Array.ConvertAll(line.Trim().Split(' '), (s) => int.Parse(s)); _squareCount = splitarr[0]; _pointMatrix = new IPoint[splitarr[0], splitarr[0]]; int countOfMarbles = splitarr[1]; int countOfWalls = splitarr[2]; for (int i = 0; i < countOfMarbles; i++) { string marbleLine = Console.ReadLine(); int[] marlbeCordinates = Array.ConvertAll(marbleLine.Trim().Split(' '), (s) => int.Parse(s)); string holeLine = Console.ReadLine(); int[] holeCordinates = Array.ConvertAll(holeLine.Trim().Split(' '), (s) => int.Parse(s)); _pointMatrix[marlbeCordinates[0], marlbeCordinates[1]] = _pointFactory.Create(_marbleFactory.Create(marlbeCordinates[0], marlbeCordinates[1], _holeFactory.Create(holeCordinates[0], holeCordinates[1])), null); } for (int i = 0; i < countOfWalls; i++) { string wallLine = Console.ReadLine(); int[] wallCordinates = Array.ConvertAll(wallLine.Trim().Split(' '), (s) => int.Parse(s)); _pointMatrix[wallCordinates[0], wallCordinates[1]] = _pointFactory.Create(null, _wallFactory.Create(wallCordinates[0], wallCordinates[1], _helper.GetPosition(wallCordinates[0], wallCordinates[1], wallCordinates[2], wallCordinates[3]))); } }
public IPoint BuildExistingPoint(int eid, PointValue value, List <IPointEquation> equations) { return(_pointFactory.Create(eid, value)); }