コード例 #1
0
ファイル: LeagueDataService.cs プロジェクト: Amp0/Sidekick
        public async Task OnInit()
        {
            Leagues = null;
            Leagues = await poeTradeClient.Fetch <League>();

            var newLeagues = false;

            using var algorithm = SHA256.Create();
            var leaguesHash = Encoding.UTF8.GetString(
                algorithm.ComputeHash(
                    Encoding.UTF8.GetBytes(
                        JsonSerializer.Serialize(Leagues.Select(x => x.Id).ToList())
                        )
                    )
                );

            if (leaguesHash != settings.LeaguesHash)
            {
                settings.LeaguesHash = leaguesHash;
                settings.Save();
                newLeagues = true;
            }

            if (string.IsNullOrEmpty(settings.LeagueId) || !Leagues.Any(x => x.Id == settings.LeagueId))
            {
                settings.LeagueId = Leagues.FirstOrDefault().Id;
                settings.Save();
                newLeagues = true;
            }

            if (newLeagues && OnNewLeagues != null)
            {
                OnNewLeagues.Invoke();
            }
        }
コード例 #2
0
ファイル: Program.cs プロジェクト: phoenixinobi/Sidekick
        private static async Task FetchAndSaveData <T>(IPoeTradeClient client)
        {
            var data = await client.Fetch <T>();

            File.WriteAllText(Path.Join(
                                  "..", "..", "..", "..",
                                  "Sidekick.TestInfrastructure",
                                  "TestData",
                                  $"{typeof(T).Name}.json"),
                              JsonSerializer.Serialize(data, client.Options));
        }
コード例 #3
0
ファイル: StaticDataService.cs プロジェクト: Xustis/Sidekick
        public async Task OnInit()
        {
            var categories = await poeApiClient.Fetch <StaticItemCategory>();

            ImageUrls = new Dictionary <string, string>();
            Ids       = new Dictionary <string, string>();
            foreach (var category in categories)
            {
                foreach (var entry in category.Entries)
                {
                    ImageUrls.Add(entry.Id, entry.Image);
                    if (!Ids.ContainsKey(entry.Text))
                    {
                        Ids.Add(entry.Text, entry.Id);
                    }
                }
            }
        }
コード例 #4
0
        public async Task <List <League> > Handle(GetLeaguesQuery request, CancellationToken cancellationToken)
        {
            if (request.UseCache)
            {
                var cacheLeagues = await leagueRepository.FindAll();

                if (cacheLeagues.Count != 0)
                {
                    return(cacheLeagues);
                }
            }

            var result = await poeTradeClient.Fetch <League>("data/leagues");

            await leagueRepository.SaveAll(result.Result);

            return(result.Result);
        }
コード例 #5
0
        public async Task Initialize()
        {
            var result = await cacheRepository.GetOrSet(
                "Sidekick.Infrastructure.PoeApi.Items.Static.ItemStaticDataProvider.Initialize",
                () => poeTradeClient.Fetch <StaticItemCategory>("data/static"));

            ImageUrls = new Dictionary <string, string>();
            Ids       = new Dictionary <string, string>();
            foreach (var category in result.Result)
            {
                foreach (var entry in category.Entries)
                {
                    ImageUrls.Add(entry.Id, entry.Image);
                    if (!Ids.ContainsKey(entry.Text))
                    {
                        Ids.Add(entry.Text, entry.Id);
                    }
                }
            }
        }
コード例 #6
0
ファイル: StatDataService.cs プロジェクト: mad2357/Sidekick
        public async Task OnInit()
        {
            var categories = await cacheService.GetOrCreate("StatDataService.OnInit", () => poeApiClient.Fetch <StatDataCategory>());

            PseudoPatterns    = new List <StatData>();
            ExplicitPatterns  = new List <StatData>();
            ImplicitPatterns  = new List <StatData>();
            EnchantPatterns   = new List <StatData>();
            CraftedPatterns   = new List <StatData>();
            VeiledPatterns    = new List <StatData>();
            FracturedPatterns = new List <StatData>();

            NewLinePattern   = new Regex("(?:\\\\)*[\\r\\n]+");
            IncreasedPattern = new Regex(languageProvider.Language.ModifierIncreased);

            var hashPattern        = new Regex("\\\\#");
            var parenthesesPattern = new Regex("((?:\\\\\\ )*\\\\\\([^\\(\\)]*\\\\\\))");

            foreach (var category in categories)
            {
                var first = category.Entries.FirstOrDefault();
                if (first == null)
                {
                    continue;
                }

                // The notes in parentheses are never translated by the game.
                // We should be fine hardcoding them this way.
                string          suffix, pattern;
                List <StatData> patterns;
                switch (first.Id.Split('.').First())
                {
                default: continue;

                case "pseudo": suffix = "(?:\\n|(?<!(?:\\n.*){2,})$)"; patterns = PseudoPatterns; break;

                case "delve":
                case "monster":
                case "explicit": suffix = "(?:\\n|(?<!(?:\\n.*){2,})$)"; patterns = ExplicitPatterns; break;

                case "implicit": suffix = "(?:\\ \\(implicit\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = ImplicitPatterns; break;

                case "enchant": suffix = "(?:\\ \\(enchant\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = EnchantPatterns; break;

                case "crafted": suffix = "(?:\\ \\(crafted\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = CraftedPatterns; break;

                case "veiled": suffix = "(?:\\ \\(veiled\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = VeiledPatterns; break;

                case "fractured": suffix = "(?:\\ \\(fractured\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = FracturedPatterns; break;
                }

                foreach (var entry in category.Entries)
                {
                    entry.Category = category.Label;

                    pattern = Regex.Escape(entry.Text);
                    pattern = parenthesesPattern.Replace(pattern, "(?:$1)?");
                    pattern = NewLinePattern.Replace(pattern, "\\n");

                    if (entry.Option == null || entry.Option.Options == null || entry.Option.Options.Count == 0)
                    {
                        pattern = hashPattern.Replace(pattern, "([-+\\d,\\.]+)");
                    }
                    else
                    {
                        foreach (var option in entry.Option.Options)
                        {
                            if (NewLinePattern.IsMatch(option.Text))
                            {
                                var lines   = NewLinePattern.Split(option.Text).ToList();
                                var options = lines.ConvertAll(x => x = hashPattern.Replace(pattern, Regex.Escape(x)));
                                option.Pattern = new Regex($"(?:^|\\n){string.Join("\\n", options)}{suffix}");
                                option.Text    = string.Join("\n", lines.Select((x, i) => new
                                {
                                    Text  = x,
                                    Index = i
                                })
                                                             .ToList()
                                                             .ConvertAll(x =>
                                {
                                    if (x.Index == 0)
                                    {
                                        return(x.Text);
                                    }

                                    return(entry.Text.Replace("#", x.Text));
                                }));
                            }
                            else
                            {
                                option.Pattern = new Regex($"(?:^|\\n){hashPattern.Replace(pattern, Regex.Escape(option.Text))}{suffix}", RegexOptions.None);
                            }
                        }

                        pattern = hashPattern.Replace(pattern, "(.*)");
                    }

                    if (IncreasedPattern.IsMatch(pattern))
                    {
                        var negativePattern = IncreasedPattern.Replace(pattern, languageProvider.Language.ModifierReduced);
                        entry.NegativePattern = new Regex($"(?:^|\\n){negativePattern}{suffix}", RegexOptions.None);
                    }

                    entry.Pattern = new Regex($"(?:^|\\n){pattern}{suffix}", RegexOptions.None);
                    patterns.Add(entry);
                }
            }
        }
コード例 #7
0
        public async Task Initialize()
        {
            if (Definitions != null && Definitions.Count > 0)
            {
                return;
            }

            try
            {
                logger.LogInformation($"Pseudo stat service initialization started.");

                var result = await cacheRepository.GetOrSet(
                    "Sidekick.Infrastructure.PoeApi.Items.Pseudo.PseudoModifierProvider.Initialize",
                    () => poeTradeClient.Fetch <ApiCategory>("data/stats", useDefaultLanguage: true));

                logger.LogInformation($"{result.Result.Count} attributes fetched.");

                var groups = InitGroups(result.Result);

                foreach (var category in result.Result)
                {
                    var first = category.Entries.FirstOrDefault();
                    if (first == null || first.Id.Split('.').First() == "pseudo")
                    {
                        continue;
                    }

                    foreach (var entry in category.Entries)
                    {
                        foreach (var group in groups)
                        {
                            if (group.Exception != null && group.Exception.IsMatch(entry.Text))
                            {
                                continue;
                            }

                            foreach (var pattern in group.Patterns)
                            {
                                if (pattern.Pattern.IsMatch(entry.Text))
                                {
                                    pattern.Matches.Add(new PseudoPatternMatch(entry.Id, entry.Type, entry.Text));
                                }
                            }
                        }
                    }
                }

                foreach (var group in groups)
                {
                    var definition = new PseudoDefinition(group.Id, group.Text);

                    foreach (var pattern in group.Patterns)
                    {
                        PseudoDefinitionModifier modifier = null;

                        foreach (var match in pattern.Matches.OrderBy(x => x.Type).ThenBy(x => x.Text.Length))
                        {
                            if (modifier != null)
                            {
                                if (modifier.Type != match.Type)
                                {
                                    modifier = null;
                                }
                                else if (!match.Text.StartsWith(modifier.Text))
                                {
                                    modifier = null;
                                }
                            }

                            if (modifier == null)
                            {
                                modifier = new PseudoDefinitionModifier(match.Type, match.Text, pattern.Multiplier);
                            }

                            modifier.Ids.Add(match.Id);

                            if (!definition.Modifiers.Contains(modifier))
                            {
                                definition.Modifiers.Add(modifier);
                            }
                        }
                    }

                    Definitions.Add(definition);
                }
            }
            catch (Exception)
            {
                logger.LogInformation($"Could not initialize pseudo service.");
                throw;
            }
        }
コード例 #8
0
ファイル: StatDataService.cs プロジェクト: Amp0/Sidekick
        public async Task OnInit()
        {
            var categories = await poeApiClient.Fetch <StatDataCategory>();

            PseudoPatterns   = new List <StatData>();
            ExplicitPatterns = new List <StatData>();
            ImplicitPatterns = new List <StatData>();
            EnchantPatterns  = new List <StatData>();
            CraftedPatterns  = new List <StatData>();
            VeiledPatterns   = new List <StatData>();

            NewLinePattern = new Regex("(?:\\\\)*[\\r\\n]+");

            var hashPattern        = new Regex("\\\\#");
            var parenthesesPattern = new Regex("((?:\\\\\\ )*\\\\\\([^\\(\\)]*\\\\\\))");

            foreach (var category in categories)
            {
                var first = category.Entries.FirstOrDefault();
                if (first == null)
                {
                    continue;
                }

                // The notes in parentheses are never translated by the game.
                // We should be fine hardcoding them this way.
                string          suffix, pattern;
                List <StatData> patterns;
                switch (first.Id.Split('.').First())
                {
                default: continue;

                case "pseudo": suffix = "\\ *\\n+"; patterns = PseudoPatterns; break;

                case "delve":
                case "monster":
                case "explicit": suffix = "\\ *\\n+"; patterns = ExplicitPatterns; break;

                case "implicit": suffix = "\\ *\\(implicit\\)"; patterns = ImplicitPatterns; break;

                case "enchant": suffix = "\\ *\\(enchant\\)"; patterns = EnchantPatterns; break;

                case "crafted": suffix = "\\ *\\(crafted\\)"; patterns = CraftedPatterns; break;

                case "veiled": suffix = "\\ *\\(veiled\\)"; patterns = VeiledPatterns; break;
                }

                foreach (var entry in category.Entries)
                {
                    entry.Category = category.Label;

                    pattern = Regex.Escape(entry.Text);
                    pattern = parenthesesPattern.Replace(pattern, "(?:$1)?");
                    pattern = hashPattern.Replace(pattern, "([-+\\d,\\.]+)");
                    pattern = NewLinePattern.Replace(pattern, "\\n");

                    entry.Pattern = new Regex($"\\n+{pattern}{suffix}");
                    patterns.Add(entry);
                }
            }
        }
コード例 #9
0
ファイル: ModifierProvider.cs プロジェクト: domialex/Sidekick
        public async Task Initialize()
        {
            await statTranslationProvider.Initialize();

            var result = await cacheRepository.GetOrSet(
                "Sidekick.Infrastructure.PoeApi.Items.Modifiers.ModifierProvider.Initialize",
                () => poeTradeClient.Fetch <ApiCategory>("data/stats"));

            var categories = result.Result;

            PseudoPatterns    = new List <ModifierPatternMetadata>();
            ExplicitPatterns  = new List <ModifierPatternMetadata>();
            ImplicitPatterns  = new List <ModifierPatternMetadata>();
            EnchantPatterns   = new List <ModifierPatternMetadata>();
            CraftedPatterns   = new List <ModifierPatternMetadata>();
            VeiledPatterns    = new List <ModifierPatternMetadata>();
            FracturedPatterns = new List <ModifierPatternMetadata>();

            foreach (var category in categories)
            {
                if (!category.Entries.Any())
                {
                    continue;
                }

                // The notes in parentheses are never translated by the game.
                // We should be fine hardcoding them this way.
                List <ModifierPatternMetadata> patterns;
                var categoryLabel = category.Entries[0].Id.Split('.').First();
                switch (categoryLabel)
                {
                default: continue;

                case "pseudo": patterns = PseudoPatterns; break;

                case "delve":
                case "monster":
                case "explicit": patterns = ExplicitPatterns; break;

                case "implicit": patterns = ImplicitPatterns; break;

                case "enchant": patterns = EnchantPatterns; break;

                case "crafted": patterns = CraftedPatterns; break;

                case "veiled": patterns = VeiledPatterns; break;

                case "fractured": patterns = FracturedPatterns; break;
                }

                foreach (var entry in category.Entries)
                {
                    var modifier = new ModifierPatternMetadata()
                    {
                        Category = categoryLabel,
                        Id       = entry.Id,
                        IsOption = entry.Option?.Options?.Any() ?? false,
                    };

                    if (modifier.IsOption)
                    {
                        for (var i = 0; i < entry.Option.Options.Count; i++)
                        {
                            modifier.Patterns.Add(new ModifierPattern()
                            {
                                Text      = ComputeOptionText(entry.Text, entry.Option.Options[i].Text),
                                LineCount = NewLinePattern.Matches(entry.Text).Count + NewLinePattern.Matches(entry.Option.Options[i].Text).Count + 1,
                                Value     = i + 1,
                                Pattern   = ComputePattern(categoryLabel, entry.Text, entry.Option.Options[i].Text),
                            });
                        }
                    }
                    else
                    {
                        var stats = statTranslationProvider.GetAlternateModifiers(entry.Text);

                        if (stats != null)
                        {
                            foreach (var stat in stats)
                            {
                                modifier.Patterns.Add(new ModifierPattern()
                                {
                                    Text      = stat.Text,
                                    LineCount = NewLinePattern.Matches(stat.Text).Count + 1,
                                    Pattern   = ComputePattern(categoryLabel, stat.Text),
                                    Negative  = stat.Negative,
                                    Value     = stat.Value,
                                });
                            }
                        }
                        else
                        {
                            modifier.Patterns.Add(new ModifierPattern()
                            {
                                Text      = entry.Text,
                                LineCount = NewLinePattern.Matches(entry.Text).Count + 1,
                                Pattern   = ComputePattern(categoryLabel, entry.Text),
                            });
                        }
                    }

                    patterns.Add(modifier);
                }
            }
        }
コード例 #10
0
        public async Task Initialize()
        {
            var result = await cacheRepository.GetOrSet(
                "Sidekick.Infrastructure.PoeApi.Items.Modifiers.ModifierProvider.Initialize",
                () => poeTradeClient.Fetch <ApiCategory>("data/stats"));

            var categories = result.Result;

            PseudoPatterns    = new List <ModifierPattern>();
            ExplicitPatterns  = new List <ModifierPattern>();
            ImplicitPatterns  = new List <ModifierPattern>();
            EnchantPatterns   = new List <ModifierPattern>();
            CraftedPatterns   = new List <ModifierPattern>();
            VeiledPatterns    = new List <ModifierPattern>();
            FracturedPatterns = new List <ModifierPattern>();
            IncreasedPattern  = new Regex(gameLanguageProvider.Language.ModifierIncreased);

            var hashPattern        = new Regex("\\\\#");
            var parenthesesPattern = new Regex("((?:\\\\\\ )*\\\\\\([^\\(\\)]*\\\\\\))");

            var additionalProjectileEscaped = Regex.Escape(gameLanguageProvider.Language.AdditionalProjectile);
            var additionalProjectiles       = hashPattern.Replace(Regex.Escape(gameLanguageProvider.Language.AdditionalProjectiles), "([-+\\d,\\.]+)");

            // We need to ignore the case here, there are some mistakes in the data of the game.
            AdditionalProjectilePattern = new Regex(gameLanguageProvider.Language.AdditionalProjectile, RegexOptions.IgnoreCase);

            foreach (var category in categories)
            {
                var first = category.Entries.FirstOrDefault();
                if (first == null)
                {
                    continue;
                }

                // The notes in parentheses are never translated by the game.
                // We should be fine hardcoding them this way.
                string suffix, pattern;
                List <ModifierPattern> patterns;
                switch (first.Id.Split('.').First())
                {
                default: continue;

                case "pseudo": suffix = "(?:\\n|(?<!(?:\\n.*){2,})$)"; patterns = PseudoPatterns; break;

                case "delve":
                case "monster":
                case "explicit": suffix = "(?:\\n|(?<!(?:\\n.*){2,})$)"; patterns = ExplicitPatterns; break;

                case "implicit": suffix = "(?:\\ \\(implicit\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = ImplicitPatterns; break;

                case "enchant": suffix = "(?:\\ \\(enchant\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = EnchantPatterns; break;

                case "crafted": suffix = "(?:\\ \\(crafted\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = CraftedPatterns; break;

                case "veiled": suffix = "(?:\\ \\(veiled\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = VeiledPatterns; break;

                case "fractured": suffix = "(?:\\ \\(fractured\\)\\n|(?<!(?:\\n.*){2,})$)"; patterns = FracturedPatterns; break;
                }

                foreach (var entry in category.Entries)
                {
                    var modifier = new ModifierPattern()
                    {
                        Metadata = new ModifierMetadata()
                        {
                            Category = category.Label,
                            Id       = entry.Id,
                            Text     = entry.Text,
                            Type     = entry.Type,
                        },
                    };

                    pattern = Regex.Escape(entry.Text);
                    pattern = parenthesesPattern.Replace(pattern, "(?:$1)?");
                    pattern = NewLinePattern.Replace(pattern, "\\n");

                    if (entry.Option == null || entry.Option.Options == null || entry.Option.Options.Count == 0)
                    {
                        pattern = hashPattern.Replace(pattern, "([-+\\d,\\.]+)");
                    }
                    else
                    {
                        modifier.Options = new List <ModifierOptionParse>();

                        foreach (var entryOption in entry.Option.Options)
                        {
                            var modifierOption = new ModifierOptionParse()
                            {
                                Text = entryOption.Text,
                            };

                            if (NewLinePattern.IsMatch(entryOption.Text))
                            {
                                var lines   = NewLinePattern.Split(entryOption.Text).ToList();
                                var options = lines.ConvertAll(x => hashPattern.Replace(pattern, Regex.Escape(x)));
                                modifierOption.Pattern = new Regex($"(?:^|\\n){string.Join("\\n", options)}{suffix}");
                                modifierOption.Text    = string.Join("\n", lines.Select((x, i) => new
                                {
                                    Text  = x,
                                    Index = i
                                })
                                                                     .ToList()
                                                                     .ConvertAll(x =>
                                {
                                    if (x.Index == 0)
                                    {
                                        return(x.Text);
                                    }

                                    return(entry.Text.Replace("#", x.Text));
                                }));
                            }
                            else
                            {
                                modifierOption.Pattern = new Regex($"(?:^|\\n){hashPattern.Replace(pattern, Regex.Escape(entryOption.Text))}{suffix}", RegexOptions.None);
                            }
                        }

                        pattern = hashPattern.Replace(pattern, "(.*)");
                    }

                    if (IncreasedPattern.IsMatch(pattern))
                    {
                        var negativePattern = IncreasedPattern.Replace(pattern, gameLanguageProvider.Language.ModifierReduced);
                        modifier.NegativePattern = new Regex($"(?:^|\\n){negativePattern}{suffix}", RegexOptions.None);
                    }

                    if (AdditionalProjectilePattern.IsMatch(entry.Text))
                    {
                        var additionalProjectilePattern = pattern.Replace(additionalProjectileEscaped, additionalProjectiles, System.StringComparison.OrdinalIgnoreCase);
                        modifier.AdditionalProjectilePattern = new Regex($"(?:^|\\n){additionalProjectilePattern}{suffix}", RegexOptions.IgnoreCase);
                    }

                    modifier.Pattern = new Regex($"(?:^|\\n){pattern}{suffix}", RegexOptions.None);
                    patterns.Add(modifier);
                }
            }
        }