public FormMain() { InitializeComponent(); this.userLogic = UnityControllerFactory.Container.Resolve<IUserLogic>(); this.plusMaterialLogic = UnityControllerFactory.Container.Resolve<IPlusMaterialLogic>(); this.stockInLogic = UnityControllerFactory.Container.Resolve<IStockInLogic>(); this.stockOutLogic = UnityControllerFactory.Container.Resolve<IStockOutLogic>(); }
public FormPlusMaterial() { this.plusMaterialLogic = UnityControllerFactory.Container.Resolve<IPlusMaterialLogic>(); InitializeComponent(); }