public void IsPlayerCreatedTest() { var newPlayer = _playerRepository.CreateNewPlayer("New Player", board); Assert.IsNotNull(newPlayer); Assert.IsInstanceOf <Player>(newPlayer); }
public void IsGameOverTest() { var firingBoard = _boardRepository.SetUp(); var player = _playerRepository.CreateNewPlayer("TestPlayer", firingBoard); firingBoard.Ships.ForEach(s => s.Hits = s.Width); bool isGameOver = _boardRepository.CheckGameOver(player); Assert.IsTrue(isGameOver); }