/// <summary> /// Обработчик клановых сообщений /// </summary> private void ProcessClanMessage(Client player, string message) { var playerInfo = _playerInfoManager.GetInfo(player); if (playerInfo.Clan == null) { API.sendNotificationToPlayer(player, "~r~Вы не состоите в банде", true); } message = message.Substring(2); var players = _playerInfoManager.GetWhere(info => info.Clan != null && info.Clan.ClanId == playerInfo.Clan.ClanId); SendMessage(players.Keys, $"~p~[Банда] ~w~{player.name}: {message}"); }