public RankingService(IGameRepository gameRepository, IShotRepository shotRepository, IPlayerRepository playerRepository, IRankingRepository rankingRepository, IPlayerGameStatisticsRepository playerGameStatisticsRepository) { _gameRepository = gameRepository; _shotRepository = shotRepository; _playerRepository = playerRepository; _rankingRepository = rankingRepository; _playerGameStatisticsRepository = playerGameStatisticsRepository; }
public GameService(IGameRepository gameRepository, IShotRepository shotRepository, IPlayerRepository playerRepository, IGameStatisticsRepository gameStatisticsRepository, IPlayerGameStatisticsRepository playerGameStatisticsRepository, IPlayerRivalryStatisticsRepository playerRivalryStatisticsRepository) { _gameRepository = gameRepository; _shotRepository = shotRepository; _playerRepository = playerRepository; _gameStatisticsRepository = gameStatisticsRepository; _playerGameStatisticsRepository = playerGameStatisticsRepository; _playerRivalryStatisticsRepository = playerRivalryStatisticsRepository; }
public PlayerService(IPlayerRepository playerRepository, IHoleRepository holeRepository, IShotRepository shotRepository, IGameRepository gameRepository, IPlayerStatisticsRepository playerStatisticsRepository, IPlayerHoleStatisticsRepository playerHoleStatisticsRepository, IGameStatisticsRepository gameStatisticsRepository, IPlayerGameStatisticsRepository playerGameStatisticsRepository, IPlayerCareerStatisticsRepository playerCareerStatisticsRepository) { _playerRepository = playerRepository; _holeRepository = holeRepository; _shotRepository = shotRepository; _gameRepository = gameRepository; _playerStatisticsRepository = playerStatisticsRepository; _playerHoleStatisticsRepository = playerHoleStatisticsRepository; _gameStatisticsRepository = gameStatisticsRepository; _playerGameStatisticsRepository = playerGameStatisticsRepository; _playerCareerStatisticsRepository = playerCareerStatisticsRepository; }