public GameStartingPresenter(IPlayerBallEntity playerBallEntity, IPlayerBallView playerBallView, IGameModel gameModel) { PlayerBallEntity = playerBallEntity.CheckNull(); PlayerBallView = playerBallView.CheckNull(); GameModel = gameModel.CheckNull(); }
public BoardTileFallTracker(IBoardTileModel boardTileModel, IPlayerBallView playerBallView, IBoardTileRemover boardTileRemover, IBoardTileCreator boardTileCreator) { BoardTileModel = boardTileModel.CheckNull(); PlayerBallView = playerBallView.CheckNull(); BoardTileRemover = boardTileRemover.CheckNull(); BoardTileCreator = boardTileCreator.CheckNull(); }
public GameCompletedPresenter(IBoardTileModel boardTileModel, IBoardTileRemover boardTileRemover, ILootModel lootModel, ILootRemover lootRemover, IGameModel gameModel, IPlayerBallView playerBallView) { BoardTileModel = boardTileModel.CheckNull(); BoardTileRemover = boardTileRemover.CheckNull(); LootModel = lootModel.CheckNull(); LootRemover = lootRemover.CheckNull(); GameModel = gameModel.CheckNull(); PlayerBallView = playerBallView.CheckNull(); }
public PlayerBallFallTracker(IPlayerBallView playerBallView, IGameStatusObserver gameStatusObserver) { PlayerBallView = playerBallView.CheckNull(); GameStatusObserver = gameStatusObserver.CheckNull(); }