public ImitationGame( IGame game, IPlayer player1, IPlayer player2, IPlayFields playFields) { this.game = game; this.player1 = player1; this.player2 = player2; this.playFields = playFields; }
} //victory or defeat public void MakeAMove(int playerMove, IPlayFields playFields, IPlayer player) { playFields.PlayingFieldsArray[playerMove] = player.Id; }